375
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 23 Jan 2026
375 points (99.2% liked)
PC Gaming
13294 readers
284 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 2 years ago
MODERATORS
Close another studio? Cancel some more games? That's the best way to make more money, right? Lay everyone off and stop making products?
I do think they should actually downsize. Stop pushing out a new Assassins Creed every year or 2. Reduce the magnitude of the games a bit. First few Assassins Creeds were special. Far Cry games used to be great too. Now they just feel like a grindfest. As do the AC games.
But I don't think Ubisoft leadership would be capable of doing it right. They'd probably just lay off everyone who actually does work, and expect a similar amount of games.
This is why the reform needs to start at the top. Ubisoft is doomed until the leeches are gone.
Release a new Splinter Cell game!
There are industries where that works. In business software, that's incredibly common, in part because people buy the same software every year, or on a subscription. So the company makes a half decent product, hires an insane amount of people to market it while firing the vast majority of the developers, sells a ton of subscriptions, then coasts for a decade or two. Any time a competitor starts forming, buy them, lay off the staff, and coast on that too.
It's the business model of the vast majority of business to business software/service products out there.
Cool, that sounds exactly like how people want game companies to run. Just make a subscription based game, fire a bunch of people that actually made the product, and kill any innovative competition!
Doesn't sound fucking deplorable at all.
Hey! Don't go calling Norton out like that, man
Norton may have pioneered the technique, but Intuit perfected it.
I'm glad to say I've never had dealings with Intuit by that measure then.
Could try pachinko like konami
Those are good ideas, but their advisors will probably have them take out a massive loan and use it to buy another game studio, then lay off the staff at that game studio, to briefly appear profitable, before crashing into bankruptcy to be bought by Microsoft.
Only MicroSlop is out of gaming and into something else these days.
Good point. But that's no reason they can't still waste a few million dollars on an aquisition to reduce competition in case they change their minds under their next CEO.
More microtransactions into the slop they are putting out soon.
Sadly it usually does result in a stock price increase, because less expenses