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submitted 2 years ago by UlyssesT@hexbear.net to c/games@hexbear.net

This is a followup to @SorosFootSoldier@hexbear.net 's recent thread for completeness' sake.

I'll state an old classic that is seen as a genre defining game because it is: Myst. Yes, it redefined the genre... in ways I fucking hated and that the adventure game genre took decades to fully recover from. It was a pompous mess in its presentation and was the worst kind of "doing action does vague thing or nothing at all, where is your hint book" puzzle gameplay wrapped in graphical hype which ages pretty poorly as far as appeal qualities go.

So many adventure games tried to be Myst afterward that the sheer budgetary costs and redundancy of the also-rans crashed the adventure game genre for years.

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[-] PlasmaDistortion@lemm.ee 7 points 2 years ago

Death Stranding. I was seriously bored out of my mind playing that game.

[-] laziestflagellant@hexbear.net 18 points 2 years ago

Death Stranding is one of those games I consider to be good but at the same time I also believe that the vast majority of people will not enjoy playing it. Like Elite Dangerous.

Both games that boil down to cargo delivery lol.

I do like how Kojima decided to make traversal the core gameplay loop. It feels like a polished version of Bennet Foddy’s ideas.

It’s my smoke weed and listen to a podcast game. Can’t play it sober.

It is fun to imagine Norman Reddit listening to true anon while being an undying Amazon employee though.

this post was submitted on 02 Sep 2023
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