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Cities Skylines 2. (hexbear.net)
submitted 1 year ago* (last edited 1 year ago) by Comp4@hexbear.net to c/games@hexbear.net

So what are everyones experiences ? I havent played it "yet" but im thinking about it at work and since its a shiny new game it does interest me. Mind you I thought traffic management in Cities 1 was pretty unfun for me but that was waaay back around release. I watched and followed basically 0 news around Cities 2 except for some trailers. Im aware of the performance problems some folks are having but I got a 3080 and a decent cpu so I assume that should be "fine" if I keep the settings on mid level.

Anyways any input is welcome. Good or bad. Say your piece egg-dog

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[-] happybadger@hexbear.net 4 points 1 year ago

Traffic management seems to be easier in 2. I'm making more or less the same kind of grid layout, the only difference being stock instead of modded assets, and the traffic jams aren't as brutal. However now there are dynamic car accidents so roads can be shut down at random until multiple services respond to it.

I like it as a foundation. It's yet to crash, the framerate is decent, there's less micromanagement of water/electricity. I don't like that the gameplay loop encourages suburb sprawl and pedestrian/bike alternatives aren't yet in the game. There's never enough low-density housing to meet demand. Parks are such a major part of the first game for me as a garden city nerd that the sequel feels empty without them. I'd wait to buy it until mod support and stability patches come online since I'll probably just end up going back to the first game after the novelty wears off.

this post was submitted on 26 Oct 2023
22 points (100.0% liked)

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