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this post was submitted on 05 Nov 2023
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It looks cool for sure, but I still don’t understand why 200 years. The first Mad Max film starts just as society is collapsing, and it ends up in basically the same place as Fallout after only a few years. I don’t really care that it doesn’t make practical sense so much as I don’t get what purpose it serves narratively.
Fallout 2 took place about 80 years after Fallout so as to give the player a glance at how progress occurs post-apocalypse and also give the excuse for putting in new characters and factions
The small town of Shady Sands grows into the massive capital of the New California Republic, completely changing the landscape of California
Bethesda saw this and went "yes"
So each of their games pushes the timeline further and further, but they also want the excuse of "We want this to feel lawless and wild" so they keep the world very much unkempt and wacked-out
It's theme park design at the end of the day
I want to see a post postapocalypse world. Kings hold millennia-old rifles, no longer functional, as a symbol of authority. Scavengers "mine" steel from the bones of long dead cities. Priests view sites like hydroelectric dams as built by gods. Radioactive wastes are feared, said to be demon-cursed. Basically a medieval story but the ancient empire is modern society instead of elves or some shit.
That's kinda Horizon Zero Dawn isn't it? I didn't get very far in it tho
More or less. There's the old world and the new world and a point of stark disconnection between them.
Was going to say this too. Played through both games and you're pretty much dead on.