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How Difficulty Class and the D20 engine ruined roleplaying
(mythlands-erce.blogspot.com)
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
Yep. Agreed. Sometimes the phenomenon you're describing was called a "fantasy heartbreaker". Clearly they were passionate but didn't have the breadth of experience to really go somewhere new and exciting.
Yep. And sometimes that lack of breadth was deliberate. They wouldn't look at alternatives. They just wanted to "fix" the game they played.