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submitted 11 months ago by FourteenEyes@hexbear.net to c/games@hexbear.net

My favorite part is when Zelda looked directly into the camera and said "Bazinga"

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[-] usernamesaredifficul@hexbear.net 12 points 11 months ago

video games just don't adapt well how complicated is that

[-] Dolores@hexbear.net 9 points 11 months ago

they do fine when all people take is the outline of the story and maybe some visual spectacle associated with the games. Mortal Kombat is a fine film.

it's when the filmmaker tries to be clever and do the gameplay like bro that's clipping the fucking wings of an experience (interactivity) and expecting it to fly. the bits of game that make it a game must be ignored when you're trying to make something into a movie. it's like a film trying to adapt footnotes from a book

[-] FourteenEyes@hexbear.net 9 points 11 months ago

You say this but literally the only part of the DOOM movie with Karl Urban that didn't completely suck was the first-person bit

[-] Dolores@hexbear.net 7 points 11 months ago

i maintain that bit also sucked, but i didnt want to present an argument for/against the specific conceit of FPS-vision before watching hardcore henry

[-] barrbaric@hexbear.net 6 points 11 months ago

Hardcore Henry is the only thing in my life that has ever made me motion sick, so I can't say it did a good job.

[-] Evilsandwichman@hexbear.net 8 points 11 months ago

when the filmmaker tries to be clever and do the gameplay

I think this can work but they need to mimic the speedrun experience, complete with having the main character crouch repeatedly fast next to a wall so he can clip through and continue his journey. Realistically the hero is trying to save the world/people, it doesn't make sense that they'd take the long way and do it legit; it takes me out of the experience if I know the hero can clip through the wall but for some reason he's actually taking the time to fight off all those villains, but I guess maybe for people who don't play the game they probably wouldn't notice? Also not just skipping past all that dialogue; Oh yeah I'm really sure the hero will just sit there having a chat with the villain while a weapon counts down to zero, or the love interest is being lowered into lava rather than just skip all the dialogue and spam slide kick.

[-] FanonFan@hexbear.net 5 points 11 months ago
[-] BurgerPunk@hexbear.net 13 points 11 months ago

Makes sense that a video game that wants to be a movie would adapt well

[-] UlyssesT@hexbear.net 4 points 11 months ago

Makes sense that a video game that wants to be a movie would adapt well

What the fuck happened to Wing Commander then? what-the-hell

[-] BurgerPunk@hexbear.net 5 points 11 months ago

I'm not familiar with Wing Commander. I just looked up the movie. Damn that could have been great. Freddie Prince Jr and Matthew Lillard definitely could have pulled off a low budget 1999 sci film, so somebody dropped the ball there

[-] UlyssesT@hexbear.net 3 points 11 months ago

You must see this very important very serious dramatic tragic scene:

https://www.youtube.com/watch?v=p9WFw56Mv1w

[-] HexReplyBot@hexbear.net 2 points 11 months ago

I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:

this post was submitted on 19 Nov 2023
146 points (100.0% liked)

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