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this post was submitted on 25 Jun 2024
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I really doubt it. To me, the closest they've gotten to a New Vegas is probably Tyranny, but it's a Infinity Engine style game.
Shame we didn't get a sequel. It was so much more interesting than PoE.
I found myself more engrossed in PoE2 than in Tyranny, tbh.
I didn't play the second, bounced off the first after a 10 or so hours, but I consumed Tyranny.
I couldn't get into PoE1, either.
Same. Good game, but the world building didn't work for me. "
didn't land for me, nor did I connect much to several characters. I also struggled with the D&D but not D&D system.
spoiler
God's don't exist so we're all going to feed ourselves to a god making machine because people need gods"I still haven't played PoE2, and I completed PoE1 twice. Something about the character creation in PoE doesn't quite hit for me like it does with Tyranny.
What a bizarre comparison
Pillars of Eternity was also made by Obsidian. We're you thinking of Path of Exile?
Yes I was, that makes way more sense.
Pentiment was neat.
I loved Pentiment, too, but I just wouldn't really compare it to New Vegas tbh. Tyranny has the whole element of building a coalition of factions and multiple endings thing going for it that makes it feel New-Vegasey to me. The comparison is probably a bit of a stretch, but it makes sense to me at least lol.
It was point and click adventure game, not coming remotely close to the genre discussed
FNV is built on the chassis of a game with awful mechanics. It's actual strong point is the narrative. FNV might as well have been a point-and-click adventure, I'd argue.
Similarly, Avowed will have similar mechanics to Skyrim, FNV, Outer Worlds, etc. In terms of gameplay, it will be the same Bethesda slop. The question is whether or not it will have the narrative to make it stand out.
Tyranny was such a good game.
For real tyranny was good