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In terms of gameplay mechanics, old school zoom aiming achieves the same thing as ADS. Is getting to press your nose against virtual firearms really that important in a game about shooting werevolves and vampires?

I blame this on the proliferation of Call of Duty over traditional scifi and fantasy shooter franchises. You can fucking ADS on an assault rifle in Halo now visible-disgust

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[-] BelieveRevolt@hexbear.net 6 points 3 months ago

I liked Infinite's multiplayer quite a bit, wasn't really a fan of how 5's most popular mode was based around random item drops and microtransactions.

[-] Philosophosphorous@hexbear.net 5 points 3 months ago

yea, i actually liked everything in 5 except the microtransaction loot drops and the forerunner enemy types in the campaign, the covenant are much more visually interesting and tactically varied imo. also there seemed to be a lot less vehicle sandbox maps in the campaign compared to like halo 3

this post was submitted on 19 Aug 2024
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