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submitted 2 years ago* (last edited 2 years ago) by UlyssesT@hexbear.net to c/games@hexbear.net

I can think of some obvious examples to start with, but my subtle but insidious nominee is Fable III. Fittingly for a pretentious grifter like Molyneux, the game requires you to raise a specific amount of gold or your kingdom is destroyed and you get a bad ending. The goalposts are moved by the game if you raise money in ways it doesn't approve of, and it is simply impossible to reach the fundraising goal in any way that isn't at least Enlightened Centrist levels of evil, the kind that lanyard-wearing neoliberals giggle about. That's right, you need to be at least this evil or your kingdom is destroyed. So deep and really makes you think about the hard decisions that are made by the ruling class, doesn't it? :zizek:

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[-] SorosFootSoldier@hexbear.net 1 points 2 years ago

Oh I mean easily what springs right to mind is Call Of Duty. I mean the games are literally made in cooperation with the department of defense and are drunk off the american exceptionalism with real might makes right fashy undertones. I find almost directly responsible for the hero worship we have for special forces in the USA, as most of these games have you working as a spec ops goon.

[-] crime@hexbear.net 1 points 2 years ago

So glad the only COD I ever played was the first level of Finest Hour, where you're a Soviet soldier killing Nazis in Stalingrad

[-] aaaaaaadjsf@hexbear.net 1 points 2 years ago

WaW us pretty good, but the rest, yeah...

[-] SorosFootSoldier@hexbear.net 1 points 2 years ago

It's all downhill from there.

[-] mittens@hexbear.net 1 points 2 years ago

I still can't believe the "No Russian" thing was a real thing, what the fuck was that. That was some CIA conditioning bullshit I swear to god

this post was submitted on 08 Jan 2022
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