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[-] Pika@sh.itjust.works 33 points 23 hours ago* (last edited 22 hours ago)

I imagine the insane price to entry is a big thing.

I had some disposable cash so I went with the index, I love it don't get me wrong but, 1k is super fucking steep for an enjoyable system, and that's ontop of the requirement they do it right when they make a game, many of them take vr as a minority and you can tell when a game puts it on the side burner

[-] chicken@lemmy.dbzer0.com 8 points 20 hours ago

I have an Index also, one thing I find frustrating is that because the Quest has such a dominant marketshare and packages games differently, some smaller VR games and experiences I see seem to be only available as an apk file for Quest sideloading and there is no straightforward way for me to play them.

The main reason I don't use it more though is I never got past the physical discomfort, I still feel nausea playing most games for more than a few minutes, and headaches from the pressure on my scalp/face if going longer than that, ie. trying to watch a movie with the headset. So that basically means I'm not going to just spend a lot of time passively chilling out in VR, it has to be some specific thing I want to do that feels worth it to push through the discomfort involved and can be gotten through relatively quickly. Mostly that ends up being just Beat Saber.

[-] Maalus@lemmy.world 5 points 21 hours ago

Also a lot of people are lazy. VR requires you to move more than playing flat games. Also it requires a decent PC which is an added cost. As you said - when it works (Payday 2, Alyx) there is nothing better. When it doesn't, you can end up with physical symptoms.

[-] chiliedogg@lemmy.world 7 points 12 hours ago

I've enjoyed my VR but rarely. When I game, I'm usually doing it to relax. Getting everything up and running, clearing space, etc so I can wear a device that makes my face sweat while I thrash about isn't relaxing.

VR is the gaming equivalent of going to a fancy restaurant with a formal dress code. It's nice once in a while, but most of the time I'd rather just make a sandwich and stay in.

[-] sugar_in_your_tea@sh.itjust.works 5 points 21 hours ago

Yup, $1k for a decent headset, $1k for a decent GPU, and you also need space to play. It's a pretty big barrier to entry before you even get into the limited selection of games.

[-] Croquette@sh.itjust.works 2 points 20 hours ago

Even though Facebook is a terrible inhumane corporation, they have the best product because it is lightweight, can be used without any base station and can be used without a pc-link.

The fact that a VR set requires at minimum a 5x5 feets space with a computer within the vicinity is definitely hurting the VR market.

So I just hope that we get something akin to the Quest but without the evil corporation bit.

When I played Elite Dangerous with a VR headset, man was it magical. But I won't dedicate a small room and a PC just for that experience.

[-] BluesF@lemmy.world 1 points 21 hours ago

You don't need anything like that much for a Quest 2/3. Quest 2 is obviously a bit outdated, but I still have fun with mine.

[-] Pika@sh.itjust.works 2 points 19 hours ago

I couldn't use the quest, it seemed to be on par with the psvr in terms of frames which gave me massive motion sickness

[-] BluesF@lemmy.world 2 points 13 hours ago

Fair enough. Personally I find the motion sickness mostly down to the game rather than headset, I didn't know that the frame rate had an effect!

this post was submitted on 23 Oct 2024
246 points (98.8% liked)

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