[-] Dystopia@dormi.zone 2 points 5 days ago

The problem with support Wisp/support frames in general is that if you're already going into endgame content, you can usually expect your team's kits to already be sufficient for that content. You can increase their survivability further by making use of shock motes to stun enemies and rad procs but this typically just slows down missions (especially the shock motes in defense missions) if they're used in situations where they aren't really needed, and can cause issues with builds that make use of enemies clumping together like if you're trying to make use of Gas/Blast or have a Harrow in the squad trying to buff with Covenant. Rad procs from breach surge usually aren't as much of an issue though.

Breach Surge is a lot less useful now that enemies are often protected by overguard, ignoring the blind effect and being immune to the CC effects of Radiation procs, I think they might even be immune to friendly fire too (they aren't targetted, and I think they're immune enemy AOE attacks like a Bombard's rockets). You can still try to make use of it though, there's only so many enemies that can attack at the same time so you can still reduce the number of enemies attacking your team/the objective at the same time.

Pillage/Fire Walker for status cleanse; Pillage gives you Armor Strip at the same time while Fire Walker gives to a movement speed boost for memes. Your team still needs to walk through the flames though but it's a more passive in its use versus Pillage which requires you to cast every time you want to use it. With Overguard being on everything now, status cleansing is a lot less useful, but it was still nice to have for Sorties.

I think you're much better off modding to specialize for your loadout and letting your team pick up the buffs passively instead of trying to directly buff your team.

[-] Dystopia@dormi.zone 7 points 1 week ago

You're also at the point where you can start working on your operator. You want to enter the Plains of Eidolon at night (Set match making to solo to avoid randomly getting put into a public Eidolon/Tridolon hunt), and you can kill Vomvalysts for their cores, and find Cetus Wisps which spawn near pools of water and appear on your map as an item icon. They can also be given as a Cetus Bounty Reward if you don't want to do laps around the map, and you'll get other useful rewards from doing bounties. Probably best to stick to the lower level ones, nothing prevents you from accidently selecting a mission with enemies above your level range.

Find the Quills in Cetus to trade in the cores for standing to rank up their syndicate and purchase the parts for your first amp. Anything is better than the mote amp, but the first amp you will make will probably use the Raplak Prism, Pencha Scaffold and the Clapkra Brace. Most of the resources needed to craft these components are found on the Plains of Eidolon by fishing/mining. Amps crafted this way are modular items and will require you to take the crafted components back to Onkko to assemble them. Amps can be leveled to 30, and then brought back to Onkko to be guilded. This lets you name your amp, colour it, and put arcanes into it (not relevant for your current progression but does become important later on). To change your amp, go to your orbiter* Pause > Equipment > Operator > Equipment, and you should see the option to equipt another amp. *Should also be able to do this from any of the open world hubs, not an option in relays.

If you talk to Konzu at night, you will see the Eidolon Bounties available. At your current level it is probably best to avoid them. The first Eidolon will be doable in a squad but I still think think it's probably too early for you've currently progressed. It is a good source of items to trade for standing with the Quills though.

If you're having trouble finding them, you should be able to fast travel there from the pause menu. You will see a stone door there, use operator mode to enter it. If you don't have the option to fast travel there, you want to start from the gates and hug the left wall and go up a staircase until you find a stone wall, and use operator mode to enter it.

27
Free Kuva Liches (i.imgur.com)
submitted 1 week ago* (last edited 1 week ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

Nothing too interesting as these are all older kuva weapons. They might be helpful for anyone that wants a weapon for valence fusion, or just wants the mastery fodder.

Not entirely sure what the current state of cross platform trading is like, I'm playing on PC. Not sure how likely it will be that I'm on at the same time, but you can also try messaging me in game IGN: IDystopiaI. Double check any trades to make sure you're getting the correct Kuva Weapon, I don't want to accidently make someone go through hunting a lich for a weapon they never wanted.

  1. 55% Toxin Seer
  2. 20% Radiation Shildeg
  3. 30% Radiation Ayanga
  4. 25% Radiation Ogris
  5. 30% Heat Kohm
  6. 36% Radiation Shildeg
  7. 27% Radiation Quartakk
  8. 31% Radiation Shildeg
  9. 25% Radiation Quartakk
  10. 28% Radiation Drakgoon
  11. 37% Electric Kohm
  12. 28% Electric Drakgoon
  13. 26% Electric Kohm
  14. 26% Electric Seer
  15. 33% Heat Shildeg
  16. 25% Heat Seer
  17. 25% Heat Brakk
  18. 31% Heat Twin Stubba
  19. 29% Heat Brakk
  20. 30% Heat Drakgoon
  21. 35% Magnetic Ayanga
  22. 25% Magnetic Drakgoon
  23. 25% Magnetic Ayanga
  24. 27% Heat Quartakk
  25. 32% Magnetic Seer
  26. 35% Magnetic Ogris
  27. 27% Magnetic Chakkurr
  28. 25% Cold Brakk Ephemera
  29. Untradable
  30. 41% Toxin Quartakk
  31. 25% Heat Kohm Ephemera
  32. 40% Heat Kohm Ephemera
13
submitted 2 months ago by Dystopia@dormi.zone to c/warframe@dormi.zone
43
submitted 6 months ago* (last edited 6 months ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

Guess the password to unlock get the Dex Color Pallet and a Clem glyph.

Warframe Anniversary Link You will have to scroll down the page a bit to find the puzzle.

Answerhappynewyear

30
Cumulus Collection from Steam (store.steampowered.com)
submitted 9 months ago by Dystopia@dormi.zone to c/warframe@dormi.zone

Add the Cumulus Collection to your Arsenal for free! These fashionable items will be available to claim through Steam from December 15, 2023 to January 10, 2024.

The Cumulus Collection includes:

  • Cirrus Armor Bundle
  • Cumulus Syandana
  • Stratus Pistol Skin
  • Spektaka Color Palette
  • 3-day Resource Booster

This has been given out before, so there's a good chance you already have everything from this collection.

14
submitted 9 months ago* (last edited 9 months ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

It's a Team Arena game mode so going into accessibility and enabling enemy and ally highlighting is very helpful for telling people apart.

The rewards seem to rotate every 24h and the even runs until the 31st.
For anyone that wants to conclave standing on top of this, Affinity boosters do work, but I'm unsure about the ones that come from relay blessings.

Rewards

26
submitted 11 months ago* (last edited 11 months ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

Just a fun simulacrum bug.

21
submitted 1 year ago* (last edited 1 year ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

Codex: Trinity embodies redemption and health. Her extraordinary healing powers support allies. Where others destroy, she restores.

1st Ability - Well of Life: Create a well of life on an enemy. Allies will gain health when damaging the target.
2nd Ability - Energy Vampire: Allies will gain energy over time when enemies are marked with Energy Vampire.
3rd Ability - Link: Any damage taken while Link is active will be channeled to a nearby enemy.
4th Ability - Blessing: Restore the health and shields of allies within Trinity's Affinity aura while giving them some damage immunity.
Passive: Trinity commences revival of fallen allies in bleedout 25% faster and from 50% further away.

Progenitor: Cold
Subsumed Ability: Well of Life
Tactical Ability: Energy Vampire

Acquisition: Trinity's main blueprint can be purchased from the Market. Trinity's component blueprints are obtained from defeating Ambulas on Hades, Pluto. Trinity is also one of the 36 Warframes available in Duviri's Normal Circuit Rotation.

Trinity was introduced in Warframe's vanilla release (10/25/2012).
Trinity received a prime variant on 10/06/15, Update 17.6.

Last week: Frost

28
submitted 1 year ago by Dystopia@dormi.zone to c/warframe@dormi.zone

At Tennocon, DE mentioned that they would be making some QOL changes to warframe like pets no longer permanently dying and auto-melee. Are there any other QOL changes that you would like to see added to the game?

27
submitted 1 year ago by Dystopia@dormi.zone to c/warframe@dormi.zone
[-] Dystopia@dormi.zone 9 points 1 year ago

They're finally releasing Warframe ~~y~~2~~k~~.

It's pretty amazing how much the art has improved over the lifespan of the game, even the Ruins in the section with the Murmurs looks very detailed compared to the more recent tileset reworks like the Corpus Ships.

21
submitted 1 year ago* (last edited 1 year ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

https://www.warframe.com/tennocon
https://dateful.com/convert/eastern-time-et?t=1230p.m.&d=2023-08-26&tz2=Pacific-Time-PT

LOGIN REWARD

Dex Operator and Drifter Suit

Log in on August 26 to claim

Get your Dex Operator and Drifter Suit inspired by the elegant lines of the Tenno and the intricate designs of traditional tattoos and textiles.

TWITCH DROPS

12:30 p.m. ET – 4:30 p.m. ET

Watch TennoCon for 30 minutes from 12:30 p.m. ET – 4:30 p.m. ET to earn a free Gotva Prime Rifle via Twitch or Steam. The Gotva Prime Rifle will be exclusive for a limited time, but players who miss out on the Drop can earn it in-game at a later date.

Gara Prime

4:30 p.m. ET to 6:00 p.m ET

Watch TennoLive for 30 minutes between 4:30 p.m. ET - 6:00 p.m. ET to earn a free GARA PRIME WARFRAME via Twitch or Steam

It looks like these are being done as two separate drops rather than the usual 'second drop starting immediately after the first drop is claimed' used for community streams. This means that you will need to be able to catch the stream at least 30 min before 4:30 to be eligible for Gotva Prime and that you probably don't need to claim the first drop before earning progress towards the second, but I would still try to claim it to be on the safe side.

*Don't mute the stream in Twitch, they usually stop tracking time spent watching the stream if it's muted.

[-] Dystopia@dormi.zone 8 points 1 year ago

I really don't like how Shield Gating (chaining it with dragon keys) works currently. It feels like it's just hiding issues with survivability instead of fixing it. It obscures how useless barriers have become when trying to protect objectives because players can instantly reset their shield gate to absorb any amount of damage. When an Eximus' attacks go through Frost's Snow Globe, the defense objective is taking the full damage from the attack, but a player can instantly reset their invulnerability, allowing them to absorb any amount of damage from follow up attacks while the actual issues of barrier abilities do nothing now, and how much damage enemies are doing is ignored because players dying is the metric used when balancing enemies not the defense objective dying in 3 hits.

I'd like to see better survival orientated mods for warframes/companions and changes to healing objectives and being able to buff them defensively. As it is now, it feels like because protection can be reset instantly for players, the damage everything else takes has been getting ignored. Messages that a companion is bleeding out are so common that I've accidently left people bleeding out in Archon Missions thinking it was just a Vulphyla dying for the 10th time.

Other than that, I also don't like the Incarnon Weapons. They feel like they're just unrelated weapons arbitrarily slapped onto a preexisting weapon, and that the base weapon seeing an increase in usage is only a side-effect, kind of like the "Amalgam Furax Body Count" situation before the nerf to ammo. You could glue a Kuva Ogris Incarnon to the Stug, and it would probably become one of the most overused weapons in the game, not because people actually want to use the Stug but because the Ogris is (or was) one of the most broken weapons in warframe. There are some random useless evolution options as well like "+ Damage while using a channeled ability" which seems to ignores how few warframes actually have a channeled ability and even fewer are able to use a weapon while using a channeled ability i.e. Mesa's Peacemaker/Titiania's Razorwing.

[-] Dystopia@dormi.zone 9 points 1 year ago

It did not the last time I tried (a couple of seasons ago). There's also no solo extract so if you're trying to get something from rotation C, and your squad wants to leave early, you will be forced to extract along with them.

[-] Dystopia@dormi.zone 9 points 1 year ago

The New War was fine as a story mission, and they don't require someone to play the mission again and again to get anything else out of it. If someone wants to play it again for the story, they can, but nobody is missing out on not playing the quest weekly.

Khal Missions on the other hand are very repetitive, especially with Kahl's clunky movement and some buggy side objectives that don't spawn correctly. I found I was often backtracking to the very start of a mission trying to find the the last passcode in a mission just to find out it never generated in the first place. If I wanted to finish this challenge, I would have to play through the entire mission a second time just the 6 tokens the side objective rewarded. There was an update which was supposed to overpopulate the map with surplus items to complete the side objectives in one run but that update seems bugged/reverted and we're back to Kahl missions spawning just enough or fewer than what you need to complete these objectives. These are mostly issues for anyone that wanted to complete everything for the bonus rewards, and less of an issue for anyone that was only focused on the main objective.
In short, Khal missions were too slow, repetitive and often encountered bugs making them less enjoyable while requiring a lot of investment time wise and little progress made in return.

[-] Dystopia@dormi.zone 10 points 1 year ago

The final mission can be replayed endlessly during its weeklong period for one of the following random rewards:

  • 5,000 Credits Cache
  • 300x Endo
  • Ayatan Amber Star
  • Ayatan Cyan Star
  • 500x Kuva
  • Primary Arcane Adapter
  • Secondary Arcane Adapter
  • Forma BLUEPRINT
  • Melee Riven Mod (Week 1 Only)
  • Ayatan Ayr Sculpture (Week 1 Only)
  • Pistol Riven Mod (Week 2 Only)
  • Ayatan Sah Sculpture (Week 2 Only)
  • Rifle Riven Mod (Week 3 Only)
  • Ayatan Valana Sculpture (Week 3 Only)
  • Zaw Riven Mod (Week 4 Only)
  • Ayatan Vaya Sculpture (Week 4 Only)
  • Kitgun Riven Mod (Week 4 Only)
  • Shotgun Riven Mod (Week 5 Only)
  • Ayatan Piv Sculpture (Week 5 Only)

If you care about codex entries, bring a Helios to week 2 to scan Nightwatch Grineer, and Week 4 for the Jack O'Naut (not sure if there are any other event only enemies showing up)

32
submitted 1 year ago* (last edited 1 year ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

(Some Spoilers for anyone that has not gotten this far in the game)
An overview of Amps and how they perform when using Madurai, Eternal Eradicate and Eternal Onslaught and some info on where to get these components and my very brief opinion on how they feel to use.

A lot of this post will be aimed more at people who have recently unlocked Operators/never really bothered with Amps. You may still find the brief captura previews helpful if you wanted to see an Prism/Scaffold's fire-mode though.

Video showing how various Amps perform when buffed. The first Shield Break after a captura preview shows damage with Void Strike while the second Shield break does not use this buff.

Table of Amp Components
*Numbers represent parts in this order. A 1-2-3 Amp would have the Raplak Prism, Shraksun Scaffold and the Lohrin Brace.

This should only be considered a rough guide for Amp performance for various reasons:

  • Overflow damage is hidden (if the boss has 10k shields, 10k is the highest damage number you will see)
  • After breaking the first synovia, the Eidolon only recovers 50% of its shield
  • Teralyst has ~29k shields, Gantulyst has ~41k shields, Hydrolyst has ~52k shields

What's boosting my Amp's damage:

  • Void Strike (Madurai's 1, Only on first shield break after captura previews)
  • Contamination Wave (Madurai's 2, every shield break)
  • Volt's shield boosts Crit Damage as long as the beam/projectile passes through it
  • Eternal Eradicate (Zaramin from Thrax/Void Angel or purchased from Cavalero)
  • Eternal Onslaught (Zaramin from Thrax/Void Angel or purchased from Cavalero)

For newer players with only a Mote Amp, roam around the Plains of Eidolon at night and hunt for Vomvalysts. Return to Cetus and fast travel to Quill Onkko to trade in the Sentient Cores for standing. You want to replace the Mote Amp with anything else as fast as possible but do not sell the Mote Amp until you have finished Guilding it and finished ranking it back up to 30. Prisms are the only Amp Component that count towards mastery, Scaffold and Braces are ignored.

The easiest place to level an Amp would be Sanctuary/Elite Sanctuary Onslaught, you must be in operator mode for affinity to go to your Amp. Return to Onkko to Guild your Amp and level it back to 30 one more time to get all the mastery from it.

First start with the first Amp you can craft, and continue ranking up your standing with the Quills until you reach rank 3 (Adherent) to unlock Guilding and the Lohrin Brace becomes available which is the best Brace that will be available to you (for the majority of Amps) until you get into ranking up Vox Solaris on Fortuna. In the meantime build an Amp with your favorite Prism + Scaffold + Lohren Brace (x-x-3), and if you have extra Quills standing consider picking up Magus Nourish, Virtuous Strike or Virtuous Shadow.

Find a guide for capturing the first Eidolon that focuses on basics not doing it fast (first you get good then you get fast). The Sentient Cores dropped from the Eidolon are worth more than what come from Vomvalysts, so its worth it to try taking down this Boss for its drops (Arcane Nullifier can be farmed here, and is helpful for anyone starting out Eidolon hunting). Public lobbies usually aren't too bad for this bounty, and tend to go faster than solo. Eidolon Shards are also one of the possible ways to can rank up your focus schools, the others being killing Thrax on the Zaramin/Duviri or Focus Lenses.

Once you get to Fortuna and rank up Vox Solaris (one of the harder Syndicates to rank up, try farming for Toroids if you have a resource drop booster from Sortie, Special Event, or get a Relay Blessing) you will have access to the Amp components 4-7 on the table linked earlier. The Certus Brace (x-x-7) is generally considered the best brace for most Amps.

Play missions on the Zaramin to farm Eternal Onslaught/Eradicate as well as Amp Arcane Adapters which can be purchased from Cavalero to fit an extra Amp Arcane.

Here is a link to the previous Amp video I made which is closer in line to the damage newer players can expect without the damage boosts from Madurai, Eternal Onslaught, or Eternal Eradicate. If any Prism/Scaffold seems to take an excessively long amount of time to break shields/misses often, you might want to consider using a different Prism/Brace.

If you want to build an amp aimed towards Void Angels, you will want to take into account the range required to hit the Void Angel depending on where it in the Arena as some amps may have issues hitting it depending on where it is in the arena.
For most missions, you probably won't have any issues killing a Void Angel, but if you're doing Steel Path/Void Armageddon, you may want to increase your damage a little more to deal with scaling. I'm not sure if this is an oversight but inside the arena, Void Angels have the Flesh health type. This means that you can use Virtuous Trojan to convert some of your amp's Void Damage into Viral which does 50% damage to Flesh. You can inflict up to 4 stacks of Viral on a Void Angel. *Avoid using a Maxed ranked Virtuous Trojan as you will be reducing the amount of damage that can be done to a Thrax in its spectral form.
Another Arcane that you can use is Magus Melt which will add Heat to your operators attacks on Void Sling. This Arcane does not convert a portion of your Void Damage the way Virtuous Trojan does, so you will not have any issues using a Maxed Ranked Magus Melt. The 4 status cap still applies to this status type.

Notes about Prisms/Scaffolds:

Cetus Prisms

Raplak 1-x-x:
  • Semi-Auto with reasonable damage and very accurate
  • Long Range
  • No Punch Through
Shwaak 2-x-x:
  • Arca plasmor like projectile with infinite body punch through and able to hit multiple limbs
  • Medium Range, able to reach Void Angel in center of arena
  • Infinite Body Punch Through
Granmu 3-x-x:
  • A three round burst of grenades with a small explosion which will detonate on contact or after a certain amount of time
  • Medium-Long Range but aiming may be difficult due to arc and travel speed
  • No Punch Through
Rahn 4-x-x:
  • Fully automatic projectiles with reasonable damage
  • Long Range and Good Accuracy
  • No Punch Through

Fortuna Prisms

Centric 5-x-x:
  • Three round burst fire mode
  • Projectiles are similar to Rahn Prism's
  • No Punch Through
  • Medium Long Range and Good Accuracy
Lega 6-x-x:
  • Flamethrower with very slow tick rate. Not very fast for taking down Eidolon Shields
  • Good Status Chance making it easier to proc Void Status compared to other Amps
  • If built around procing Void Status, it pairs well with Phahd Scaffold (x-4-x) to trap Glaive projectile around enemies and Lohrin Brace for higher base Status Chance (x-x-4)
  • Infinite Body Punch Through
  • Medium Range, able to hit Void Angel on the perimeter
Klamora 7-x-x:
  • A wide beam with low range. Quickly drains ammo but does a lot of damage to shields in a short amount of time.
  • Not a great Amp for Ropalolyst fight, but great for Eidolons
  • Infinite Body Punch Through
  • Short Range, still able to hit Void Angel if it is in the center of the arena and does decent damage to it, but not enough range if it teleports to the perimeter

Cetus Scaffolds

Pencha x-1-x:
  • Opticore like beam with reasonable damage
  • Long Range (40m) and Accurate
  • No Punch Through
Shraksun x-2-x:
  • Arca plasmor like projectile with infinite body punch through and able to hit multiple limbs
  • Medium Short range Prism, can't reach Void Angel in center of arena but not on the perimeter
  • Projectile is similar to Shwaak Prism's
  • Infinite Body Punch Through and Detonates at end of Projectile lifespan or on collision with Terrain. Able to Self-Stagger if detonated on terrain.
Klebrik x-3-x:
  • Tethers to single enemy, low damage and does not always latch onto the enemy you want it to
  • No Punch Through
  • Medium Range, is able to hit Void Angel on perimeter
Phahd x-4-x:
  • Bouncing Glaive projectile with decent damage and some homing capabilities, similar to the Cedo's Alt-Fire
  • Easier to use up close because of projectile's travel time
  • Works well for dealing with tanky enemies if you are able to proc Void Status on them first to trap the projectile. You will notice a faint green orb around an enemy if it has Void Status applied to it, or in the case of an Eidolon, the orb can spawn around a limb that was hit by your Amp. 6-4-3 is what I would probably use for priming, the primary fire has good status chance and ammo efficiency, while the Lohren Brace boosts both Crit Chance and Status chance.
  • Long Range

Fortuna Scaffolds

Exard x-5-x:
  • A very high recoil, low accuracy fire mode that mag dumps
  • No Punch Through
  • Long Range but unable to make good use of it due to low accuracy
Dissic x-6-x:
  • Slow grenade projectile which detonates on contact, consumes 50 ammo per shot
  • Low Damage Bomblets after initial explosion
Propa x-7-x:
  • A sphere that does high damage when it collapses, easy to self-stagger.
  • Very low range, not suitable for Ropalolyst and unable to reach Void Angels in center of arena
Mote Amp:
  • Very low damage and long recharge, you will probably hate using this Amp
  • Medium Range (30m)
  • Constant Beam fire mode and no Alt-Fire
  • No Punch Through
Sirocco:
  • Semi-Auto pistol with a perfect reload gimmick, no Alt-Fire
  • Better than the Mote amp but still not great for sustained damage
  • Long Range and good Accuracy
  • Considered a different weapon from the one used on Duviri, Arcanes will not carry over
  • No Punch Through

Last Gasp/Killing Regular Enemies

The Focus School which works best for this is probably Unairu, thanks to its ability to spawn Wisps which double your Amp's Damage, and its Abilities which fully strip Armor and Shields.

Madurai comes in second for making use of Last Gasp/Killing Regular Enemies. While it has higher peak damage than Unairu thanks to Void Strike, it only has this buff for 8s followed by a 40s cooldown. Madurai also has the Contamination Wave ability which makes enemies hit by it take 50% more vulnerable to Void Damage. At higher levels Madurai starts to fall off due to Scaling Armor/Shields.

Naramin's Void Levitation + Lethal Levitation is similar to Madurai's Contamination Wave, boosting damage for each lifted enemy (+50% each stack) up to 4 stacks. The enemy must be damaged while lifted to grant a stack. Enemies with Overguard cannot be lifted.

Zenurik/Vazarin don't really have any abilities that make it easier to kill an enemy with an Amp.

Arcanes like Magus Melt and Virtuous Trojan will make it easier to kill enemies with an Amp, and Debuffs like Banshee's Sonar also work to boost Amp Damage.
*Virtuous Troja converts a portion of Void Damage to Viral, this means you will do less damage to anything that requires Void Damage to be damaged.

11
submitted 1 year ago by Dystopia@dormi.zone to c/warframe@dormi.zone

Watch any participating stream and make sure you claim drops in between tiers.

If you notice you're having issues with twitch not logging time watched correctly make sure that the stream is not muted within the player. (Muted tabs do not cause issues with twitch tracking progress)

[-] Dystopia@dormi.zone 7 points 1 year ago* (last edited 1 year ago)

I've mostly been answering questions in help threads here, never really had much to post. There's probably some random things I can make a guide for though.

It also seems like there was a bit of an issue for Reddit Mobile users. They couldn't see the message directing people here while r/warframe was set to private. https://dormi.zone/comment/90345

Not sure how much attention this site is getting from within r/Warframe right now. Neither of the currently stickied threads have a reference to this place. Someone could message a Mod to see if they would add a link, or even make a post about how to get started on Lemmy and finding communities since it's a little awkward at first with everything being decentralized.

[-] Dystopia@dormi.zone 9 points 1 year ago* (last edited 1 year ago)

According to the sidebar, this place is fairly active for its size. ~1k comments in a week, with most help threads getting a response from someone.

While some of this advice might be subjective/preference based, the people responding tend to give an explanation for why they recommended something.
https://dormi.zone/post/15749
https://dormi.zone/post/24620
https://dormi.zone/post/14004

There are a few people saying that there's "important information on r/warframe" but they've never responded with what they were looking for when prompted.

If someone wants information they can't find elsewhere, feel free to make a post asking and someone procrastinating will probably come by to help instead of doing what they were originally supposed to be doing; can't answer questions that haven't been asked, and it helps to fill in the "missing repository", although the wiki also a great source of information that people have already submitted. (even if its a fandom site)

[-] Dystopia@dormi.zone 6 points 1 year ago

Archons can not be armor stripped in any way as far as I know (I can't think of any abilities/mods that will work on Archons). That is still useful for general content though and for dealing with the other enemies that spawn in those missions.

[-] Dystopia@dormi.zone 18 points 1 year ago* (last edited 1 year ago)

It sounds like you don't even know what the API changes effect, and why they are bad for both users and moderators.

Mods were promised first party moderation tools years ago that still do not exist. API changes are killing third party alternatives without providing a replacement. https://www.reddit.com/r/modnews/comments/141oqn8/comment/jn1234u/

The Official Reddit App on Android has issues banning people that have already been shadow banned by reddit. https://www.reddit.com/r/modhelp/comments/13t1npy/cannot_ban_a_user_in_my_subreddit/jlsupdm

There is poor accessibility support for visually impaired users. (r/blind is in the top 5% of subs and they can't bother making their app accessable for them, does Reddit really care about its user base?) https://www.reddit.com/r/Blind/comments/13zr8h2/reddits_recently_announced_api_changes_and_the/ There are even a couple posts on r/warframe from blind users

If Reddit actually cared about selling API access to 3rd party Developers, it would not have taken 3 months to respond to a developer. Honestly can't believe they claim to be "profit driven" when they can't be bothered to provide access to their PAID API. https://www.reddit.com/r/reddit/comments/145bram/addressing_the_community_about_changes_to_our_api/jnk2q0e

They do not have documentation ready for the new API, even though it should be going live at the end of the month. https://developers.reddit.com/waitlist

Helpful bots like remindme/savevideo/wiki bots/~~wanderingdwarfminer~~ are dead with the API changes. Can't pay for access to the API to keep them alive and there is no available documentation available to update them either.

Then there is also the issue that unless a moderator is on the first party app/official site, they can not see/moderate any content on a NSFW post. Want to post anything that breaks the subs rules, make it an NSFW post.

There was also some mention that it may be possible in the future for trolls to brigade a sub and take it over. Obvious targets for this would be any subs that are educational (r/learnjapanese already had someone requesting to take over), AskHistorians: push whatever alternate history you believe in, or for the "controversial" subs, I expect politics/lgbt type subs to be harrassed if a policy like this goes forward. Why is this even an option support plans to offer, and pass it off as "being in the community's best interest". If someone doesn't like the moderation team, they should be told to make their own sub, not be given the community the mods worked to create. The sub would have died long ago if mods were doing terrible job.

Just because something doesn't effect you directly doesn't mean it doesn't have negative consequences for the rest of the community or even an unforseen impact to yourself. Without the blackout, a lot of these issues would have gone unnoticed by the general community, these were all points I found skimming through the AMA.

*Feel free to correct me on any of my points, or even add to them. A lot of this information was learned through skimming, and I've linked to some quick sources that I used as references, or even better, go ask the affected communities directly how the API changes effect them.

[-] Dystopia@dormi.zone 10 points 1 year ago* (last edited 1 year ago)

I deleted my twitter account for less. Is it an issue that I stopped supporting a "massive company" because I didn't like how it was being run? (not that twitter was run particularly well before it was bought). It's not the first time a platform has killed itself. (looking at tumbler)

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Dystopia

joined 1 year ago