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[-] Klanky@sopuli.xyz 8 points 1 day ago

I can’t understand why anyone gives this shill and his marketing ‘shows’ that he hosts any attention.

[-] nekusoul@lemmy.nekusoul.de 34 points 2 days ago

Gopd yo see the obsession with "solo-devs" wasn't just my imagination. I almost couldn't believe the "solo dev with 9 friends" line was delivered with a straight face and was not meant as a joke.

[-] starman2112@sh.itjust.works 26 points 2 days ago* (last edited 2 days ago)

Frustratingly, Sandfall has 32 employees. Their happiness manager needs an intern

[-] Kolanaki@pawb.social 6 points 2 days ago

Or they should have named the game Expedition 32.

[-] starman2112@sh.itjust.works 6 points 2 days ago

I was gonna say that, but "Expedition 33" rolls off the tongue so nicely. Plus, I'd love if Monoco was my boss

[-] Uruanna@lemmy.world 1 points 1 day ago
[-] starman2112@sh.itjust.works 2 points 1 day ago* (last edited 1 day ago)

Judging only by their job titles, the COO & producer Francois Meurisse, marketing & release producer Benjamin Demanche, associate producer Vincent Constantin-Turki, admin and office manager Emilie Perez, and happiness manager Monoco might not be considered "developers." Even if only 27 of the Sandfall team are devs, the main point of this article is that there were also many many external developers from outside Sandfall working on the game

I was just pointing out my frustration at their team size

this post was submitted on 07 Jun 2025
217 points (99.5% liked)

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