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submitted 1 month ago* (last edited 1 month ago) by SorosFootSoldier@hexbear.net to c/games@hexbear.net

Take me back to 2001, take me baaaaaack.

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[-] ArsonButCute@lemmy.dbzer0.com 3 points 1 month ago

I've been replaying all the old ps2 NFS games upscaled to 4k with a lottes CRT filter. I've been dumping my textures too, once I've got them all I plan to run an ESRGAN AI upscale across the board to render them at 4k native.

I've been doing this with all my PS2 games, I will be doing it with some PS1 games too.

[-] doublepepperoni@hexbear.net 2 points 1 month ago

I love PCSX2. My biggest problem with it is how many games have broken visuals with hardware rendering in higher resolutions, though that's mostly down to the freaky alien math the PS2 used.

I played Genji: Dawn of the Samurai earlier this year and it's a pretty good (bad?) example of the types of issues you typically run into, which lots of broken DOF and bloom effects and ghosting and double images everywhere

HW rendering

SW rendering

Closeup

It legitimately strains your eyes after a while stress

Can't wait until that new Parallel-GS renderer makes it way to PCSX2 as it's supposed to fix these kinds of problems

[-] SorosFootSoldier@hexbear.net 1 points 1 month ago

I'll keep an eye out for this and that renderer when it drops. How's backwards compatibility on it? I have duckstation but I'd rather just play psx games through pcsx2 and save the hassle of switching emulators.

[-] doublepepperoni@hexbear.net 2 points 1 month ago

I don't think I've ever heard of anyone using PCSX2 for PS1 games, and I don't think it's even intended to do so. Even if it runs PS1 games it probably doesn't have all the amazing graphics options Duckstation has. The two emulators are very similar anyway in terms of UI and user experience

[-] SorosFootSoldier@hexbear.net 1 points 1 month ago

Good to know, thanks

this post was submitted on 13 Jun 2025
33 points (100.0% liked)

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