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[-] from_D4rkness@lemmy.world 8 points 1 week ago

Dungeon Crawl Stone Soup

I have been playing this game my entire life on/off, and have the most hours in, but I have never beaten it. I came close 1 fucking time, and I will forever remember the one dumb mistake I made that lost it for me just on the cusp of victory.

One day...

https://crawl.develz.org/

[-] pebbles@sh.itjust.works 4 points 1 week ago

God tier game. I've never even been close to beating it.

[-] TriflingToad@sh.itjust.works 6 points 1 week ago

Kenshi. Ive only ever seen 1 person mention it in the year I've been on Lemmy.

It's like depressed RuneScape.

[-] sp3ctr4l@lemmy.dbzer0.com 5 points 1 week ago

... Was I that person?

I evangelize Kenshi like the Holy Nation evangelizes Okran.

Also...!

[-] Rebels_Droppin@lemmy.world 2 points 1 week ago

Kenshi has so much scale and depth it's hard to explain what you "do" in the game I love it

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[-] grueling_spool@sh.itjust.works 5 points 1 week ago
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[-] Linkalee@sh.itjust.works 5 points 1 week ago

Bugsnax. It's like Pokemon Snap/Legends Arceus, but the Pokemon are food items, like a sub-sandwich centipede or a lollipop dragonfly. You can feed them to people, and when you do, their body parts turn into the food they just ate. It's great!

https://store.steampowered.com/app/674140/Bugsnax/

[-] londos@lemmy.world 3 points 1 week ago* (last edited 1 week ago)

Armadillo Run

Robot Alchemic Drive (R.A.D.)

The Saboteur

[-] And009@lemmynsfw.com 3 points 1 week ago

Saboteur was unexpectedly good

[-] Lycaon@lemm.ee 3 points 1 week ago

I don't see people talk about the Katamari Damacy games very much which is a shame because I think they're delightful! I also wish more people talked about Cattails (especially the sequel, Cattails: Wildwood Story), these games deserve more love imo haha

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[-] Sunsofold@lemmings.world 3 points 1 week ago

Kinetica - a racing game where the 'vehicles' are people in mechanical suits that make them look like sexy mecha, racing to old techno

Bloody Roar - a series of fighting games where you fight as people who can suddenly shift into other forms, some recognizable animals and some abstract, and with the ability in some arenas to kick people through walls or over ledges into new arenas

Forsaken - 3D hover vehicle battles

Tiny Tank - a game where you play as a sweary AI tank

Megaman Legends 1 and 2 - Megaman as a 3d adventure game with a storyline and characters

Gitaroo Man - a rhythm game I enjoyed, later imitated by some others

Shadow of the Colossus - more known but not cared for these days. A game in which there are only boss battles. A subtly told story. Part of the ICO universe.

Titan Souls - One boy, one bow, one arrow that can be magically recalled to the bow, and giant stone destroyers that he must conquer with nothing more. Kind of a 2D Shadow of the Colossus

BPM: Bullets Per Minute - everyone has the idea for a rhythm FPS. This is the only one that does a good job of it.

Receiver - a game in which you don't just hit R to reload, but have to go through the full manual of arms, dropping the clip, holstering the weapon, loading each round into the clip, drawing the weapon, seating the clip, racking the round, checking the chamber to make sure it fed correctly, aiming, firing, clearing the jam, all while worrying about killer robots.

Valley - a movement game that has such an amazing feeling of freedom in its movement

Tunnet - lovecraftian network technician game

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[-] ouRKaoS@lemmy.today 3 points 1 week ago

Shadowgate / Deja Vu / The Uninvited (NES)

Uniracers (SNES)

Custom Robo (GC)

Lost Kingdoms (GC)

Baiten Kaitos (GC)

[-] whelk@retrolemmy.com 3 points 1 week ago

Man Uniracers is so good, my friends and I would have huge tournaments. Too bad Pixar got all uppity and claimed they had a trademark on unicycles. Good grief

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[-] Linsensuppe@feddit.org 3 points 1 week ago

Endless Sky According to wikipedia it is a space trading and combat simulation game. Its free and open source, has a lot of content (even more with plugins). You do missions to get the storyline forward and to get money, you can also mine asteroid, trade with other planets, attack other ships and plunder them. You discover new species and Outfits to make your space ship better, etc.

[-] whelk@retrolemmy.com 3 points 1 week ago

I've been playing a single ship only save this time around and it's been a ton of fun. I allow myself to use fighters if a ship has a fighter bay, but no escorts (except mission NPCs of course).

I don't know why but I absolutely love asteroid mining. It's not like it's deep or complex, but it just feels so satisfying somehow.

[-] LilB0kChoy@midwest.social 2 points 1 week ago
  • Brave Fencer Musashi
  • Limbo
  • ReCore
  • The Way
  • Inside
  • Unravel
  • Cat Quest
  • Death Squared
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[-] dethedrus@lemmy.dbzer0.com 2 points 1 week ago

The original Master of Magic for DOS. It's STILL being actively modded 32 years post release and has never quite been duplicated.

The Age of Wonders series does a fairly good job with the feel, but it's just not the same.

Legend of Legaia. It’s a JRPG from the PS1 golden era, but it had a relatively small launch and basically zero marketing. It was completely overshadowed by other games like FFVII and Legend of Dragoon. It has a sort of cult classic following now. The story starts off as a fairly basic “world is awful, kid gets a magic weapon to beat the big evil thing” type of plot, but has a surprising amount of twists and turns.

The combat system is interesting, and hasn’t really been replicated since. You string together a series of small attacks, to make larger super combos.

Fair warning, the US release is significantly harder than the JP and EU versions. For some reason, the devs multiplied all the enemy stats by 1.25, and slashed their exp/gold drop rates by 50% for the US release. So you need to grind twice as long to be properly geared/leveled, and the grinding is 25% more difficult.

[-] BlameTheAntifa@lemmy.world 2 points 1 week ago

When videogame rentals were a thing, developers often intentionally made games unreasonably hard to spur repeat rentals or purchases. My money is on that.

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[-] f4f4f4f4f4f4f4f4@sopuli.xyz 2 points 1 week ago

I got to meet Legaia's creator Hidenori Shibao. He also created Lennus ("Paladin's Quest" that I enjoyed on SNES in my youth) and its sequel.

[-] BrianTheeBiscuiteer@lemmy.world 2 points 1 week ago

Freedom Fighters. Some mechanics were clunky but most were great and I really can't think of any other games with such a good mix of strategy and quick-thinking/reaction gameplay. I've played it through at least 3 times!

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[-] ExtraMedicated@lemmy.world 2 points 1 week ago

I think I'd have to say La-Mulana.

[-] callouscomic@lemm.ee 2 points 1 week ago* (last edited 1 week ago)

I rarely see any Ys game referenced. It's gotten a bit bigger, but still a super underrated series.

The Saboteur by Pandemic as well.

Field Commander on PSP.

The original Overlord game (with the minions).

[-] dkppunk@lemmy.world 2 points 1 week ago

Epistory and Nanotales

Both fantastic games with beautiful graphics and good for typing practice.

[-] Metju@lemmy.world 2 points 1 week ago

Kinda cheating, since this game (hell, entire series; linking my fave entry) has kind of a cult following in Central/Eastern Europe.

Gothic II

[-] And009@lemmynsfw.com 2 points 1 week ago

Oof, my favorite! It was too good for it's time.

Gothic 1 is one of the most difficult RPG I've ever played, in terms of quest. The sequel, I'd still play it if only it ran on my devices.

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[-] Sterile_Technique@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

Enderal.

~~I'll edit this later when I can post from my comp (mobile now) with the full pitch~~ as promised:

Enderal

Basically an indie dev crew broke skyrim down to its most basic assets, then rebuilt a completely new game using them. AND IT'S SO FUCKING GOOD. Completely new lore / game universe (has nothing at all to do with elder scrolls, tamriel, etc), new voice acting, terrain, music, you name it.

Steers away from common story tropes to the point that there isn't really an antagonist in the traditional sense - but it uses concepts, emotions, philosophies, etc as the driving force for the main story line and some of the larger quest chains.

This game is an absolute passion project by the devs, which is something we don't see often now-a-days.

Note: link above is to the version that uses Skyrim SE's assets (the 2016 re-release). If you have the original version of skyrim, use this link instead. If you own a different version of Skyrim, there might be a compatible version of Enderal here: https://sureai.net/games/enderal/

Fair warning: the children NPC voice acting is even worse than the kids in Skyrim. The TAI (toggle AI) command can shut them up without breaking them.

Fair warning 2: they redid combat. The OP shit in Skyrim, like the sneaky archer build, will get your ass beat to a pulp in Enderal. Make a save when you get to the point where you can spend some talent points, experiment with a few styles, and go from there.

Fair warning 3: It's built on Skyrim's assets, which means it has all of Skyrim's problems. Step on a basket full of cabbage just right; get launched into low orbit. Quest items clipping through the floor. Bounty that refuses to go away. Shit like that. Save frequently, and don't be afraid to use the command console to do things like magic in a lost item or force a broken quest to progress to the next stage.

[-] supersquirrel@sopuli.xyz 2 points 1 week ago

Board games or video games?

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[-] gabbath@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

The Void by Ice-Pick Lodge, the makers of Pathologic.

This game taught me that actions have consequences and that I should be more humble and think twice about the environment before exploiting it like I'm playing a game.

Yes, it's that kind of game.

[-] Noctis@lemmy.world 2 points 1 week ago

Shining Force 3. Mostly cause it's marooned on the Saturn but it's so friggin good.

[-] NotProLemmy@lemmy.ml 2 points 1 week ago

Rhythm Doctor.

[-] brachypelmide@lemmy.zip 2 points 1 week ago

Didn't see Receiver 2 mentioned, so I'll give it a shoutout! Really interesting game, and as far as I know the only one with such deep shooting mechanics. Unfortunately the sale had ended a couple days ago, so it's back to its normal price, but even then I'd heavily recommend it!

[-] agent_nycto@lemmy.world 2 points 1 week ago

The Thief series. I LOVED the first one especially, Thief the Dark Project. Medieval (low magic fantasy?) stealth shooter. The more valuable you pick up directly translates to what you can buy as a load out for the next level so you're encouraged to explore, though even the low level enemies can kick you ass so you have to be sneaky. Actually great stealth mechanics even for an old game. The world building is amazing, with it's own lore, culture and slang. The plot of the games are also great.

The Kingdom of Loathing is a game I've played almost non-stop since about 2003. Web based and free, it's based off of old text based games. But it's fun. Really fun. And hilarious. The currency is meat. The classes are goofy. Saucerer? Disco bandit? Seal Clubber? A lot of games deal with things like power creep or inflation, or how the heck to get people to actually help pay for it. This game solves problems like these elegantly. The user base is fun and friendly and corporative, there's always new stuff coming out to try, they do a holiday special every year, and all the pictures are crudely drawn stick figures.

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[-] Brekky@lemmy.world 1 points 1 week ago
[-] meejle@lemmy.world 1 points 1 week ago

Honestly, Ghost Trick: Phantom Detective.

The remaster got some attention, but it still feels pretty niche for a game made by the Ace Attorney guy. I never felt like it got its "moment" in the same way as, say, Blue Prince.

And yet, from the moment the 15-year-old announcement trailer dropped, I knew it was going to be in "top 5 of all time" territory for me. 😍

[-] Someonelol@lemmy.dbzer0.com 1 points 1 week ago

Shadow Tactics Desperados III The Thaumaturge

[-] Paid_in_cheese@lemmings.world 1 points 1 week ago

The Witness. It might have had its moment but it feels like it's probably pretty forgotten at this point. It's a first person puzzle game where you're on an island ... and it's not Myst, Riven, or ... that other game that was a puzzle game where you were on an island? At least as far into it as I've played, it's pretty low stakes and there's very little in the way of videos or audio narration. It's spooky but in bright daylight. There's quite a lot of game there, too.

[-] bridgeenjoyer@sh.itjust.works 1 points 1 week ago

Also the comedic version, The Looker. I recommend it!

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this post was submitted on 20 Jun 2025
28 points (100.0% liked)

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