Deep rock galactic.
Flaw is it better with an organised team talking in vc than random lobbys. Feels lonely to play by my self
Deep rock galactic.
Flaw is it better with an organised team talking in vc than random lobbys. Feels lonely to play by my self
Valheim.
Mistlands - Not because "whaaa, Mistalnds hard", but because the whole area is built around verticality and the game engine most certainly is not. Combat is Valheim is generally pretty good, but after a reasonable amount of playtime, you will experience the frustration of swinging under/over enemies, because of minor variations in terrain height. Mistlands dials this problem up to 11, with the added bonus of enemies which specifically take advantage of this problem.
The Mistlands also turns exploration into a boring, grindy chore. The shorelines are a nightmare to sail around and even with the wisp, the mist is always too close to deal with said shorelines. So, you're hoofing it through terrain which is designed to be difficult to navigate and move across. The feather cape helps, a bit. But, you're still going to spend way too long faffing about, jumping up one side of a ridge and floating down the other, only to find that you're in a gully with nothing useful and need to jump up the other side. Seeing dungeon entrances at any range is impossible. Enemies regularly pop out of nowhere and you're forced into dealing with the combat verticality problems.
I'll also throw a bit of shade at "Refined Eitr" as a resource, though I think the problem is less the resource and more the grind to get the parts for it. To start with, you need to make a Black Forge, to make that you need Black Cores, to get Black Cores, you need to spend hours in the mists hoping to stumble across one or more dungeons to get the cores. And inside the dungeons, expect lots of combat where the verticality problem is on prominent display. Now that you have the Black Table, you get to make the Eitr Refinery, which requires more Black Cores. Hope you enjoyed getting them the first time! Ok great, more cores obtained, time to go stumbling about again looking for Soft Tissue. With any luck, you've been mining (or at least marking) nodes along the way. Though, expect to spend more time lost in the Mists, you need a shit ton of Soft Tissue. Thankfully, this is a resource you can take through a portal, so that's nice.
And finally, you get to raid Dverger towns for a required material to extract sap, a Sap Extractor. "What about trade? Vikings were well know traders", you ask. Nope, fuck trade, all that gold you've been collecting, go spend it on some clothes which you will never actually use. You want a Sap Extractor, put on your killing pants and get raiding. Ok fine, we have our Sap Extractor covered in Dverger gore. And that gets us to the least horrible part of our Refined Eitr. Sap extraction is not terrible, find a spot with several roots in close proximity and just rotate a few extractors through them.
Right let's get our Eitr Refinery built...and why the fuck is one of the input ports on the top? Ok whatever, I'll build some stairs and...why the fuck is this thing tossing off damaging sparks? Yes, I know you can wrap it in iron bars, but seriously what the fuck? Why is this even a game mechanic? It's really the perfect metaphor for all of the Mistlands. It's needlessly annoying and doesn't really provide anything positive for gameplay or fun. Just another pointless grind tossed in because, "players like hard things, right?"
World of Warships i suppose, though i didn't played it in a long time. It's because its fatal flaw is that it is multiplayer.
Mariokart and i suck at it
Jump Ultimate Stars.
The fatal flaw is that it is old and you need to do a lot of extra steps to play online in 2025, but aside from that, the game has a very steep learning curve so even the greatest otaku can struggle to get into it, competitively specially, if there is a room for that word in 2025 😅
League - it doesnt run on Linux anymore since riot forced that stupid vanguard on us
Halo
Fatal flaw is that 343 Industries sucked in comparison to Bungie, and released such shitty products that the player base has fallen through the floor.
I miss couch co-op.
Wow (warcraft)
It's too convoluted and the entire world is useless. The entire game needs to be remade and no more expansion layers added on it. Levelling from 10-30 should not render more then half the zones as 'outlevelled'
Guild wars 2 do this brilliantly. All zones and content is pretty much always relevant even at max level and been playing for years. It is strange that other games doesn't do this.
Titanfall 2.
And the fatal flaw is that it’s basically dead, the sequel will never release, and the “sequel” we’ve got in Apex Legends is nowhere close to how good tf2 was
Minecraft. At some point you run out of ideas what to do. There are mods over mods. Some are great but most are buggy or half-implemented. Official updates are ridiculous. Oh a new material! Look a new cute animal! And they would just have to take inspiration from the vast amount of mods...
Or maybe Elite Dangerous. This game is amazing but with a story line it could be so much more!
Used to be Destiny 2, just after launch.
It became the worst case of pay to win I've ever known...
Destiny 2 gun play is god damn good, but the new player experience and the monetization is downright pathetic.
I swore Bungie off during Destiny 1, and every new thing I've learned about 2 has completely validated that decision
I tried Destiny 2 when it was free on PS+, the base version or something, and loved the gunplay. The feel and handling of guns and shooting was really good, but the story part was pretty confusing, so didn't continue playing.
Bonk.io, fatal flaw is that the dev simply does not a give a fuck.
By that I mean:
Such a great game otherwise
Guilty Gear XX Accent Core Plus R. Game been out for 13 years—good luck climbing any kind of ladder as a newbie.
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