Goat simulator and its sequels/DLCs. It's a dumb shitpost game where you run around and create chaos but I enjoy it without any irony for some reason
Skyrim. I mostly just like to install a fuckzillion mods and not play it, though...
Right there with you.
At the risk of pissing some people off, Kenshi has a special kind of jank
Links Awakening, it’s just been a favorite of mine since I was a kid.
Hentai games are my guilty pleasures in that regard
Ravenfield is a stupid shooter with bad graphics but it scratches my itch for destruction without a lot of work.
If I have a bad day I throw on some metal and shoot those little stick men.
Man, I wouldn't even consider that a bad game. It's awesome.
Counter Strike 2. It’s a toxic community, but I find it oddly addictive.
The update from CS:GO to CS2 made the game unplayable on my aging hardware which is the only thing that got me to stop playing.
I'm in a single-player game phase now, and I have to say it's nice having gaming sessions where I don't get called every slur imaginable. That being said, Counter-Strike scratches a very specific gaming itch for me, I'll definitely come crawling back one day.
Wet. The reviews were pretty harsh due to the length and number of loading screens, but the gameplay was extremely fun. It does end with a cinematic and quick time events which was a bit disappointing, but it's one of the few games I've played through multiple times.
Polarity
You're essentially just trying to make less mistakes then your opponent but the semi-hovering magnets have an awesome table presence
Random my little pony and other young kid games. Hate to admit it but even the paw patrol games are entertaining in this way (had a ps+ subscription, wouldn’t have paid for these). They are short and easy, and kinda junk, nice palate cleanser, and often very cute and encouraging. You don’t know a silly morale boost until you play something that says “you’re doing great!” periodically on the easiest thing you’ve done all day.
I've been playing the android version of Bit Heroes. It's terrible for multiple reasons but I've been playing it because the game can be played semi-passively, meaning that I can multitask while playing it. In fact, I'm actually playing it right now while I'm typing this comment.
Goddess of Victory NIKKE.
I try to be careful where I play it because the character designs are pretty uh... well the characters have huge personalities, usually. That's not why I play the game, but I recognize some people have more of a problem with that than others so I try to be respectful about it. Also, NIKKE is a mobile gacha game, which a lot of people dislike. So I would say it counts as a guilty pleasure, although I don't really feel guilty for playing the game.
For me, I don't really spend money on it. Except for their two collabs with Neon Genesis Evangelion and one collab with NieR, because for me it is literally the law that I pay at least a little for IPs I really like. I am not a Whale (Richard Nixon impression lol), I am not even a Dolphin(?) I think I am called a Minnow. Whatever they call a basically F2P player that spends so rarely they might as well not spend at all. Besides, I have played for 3 years and only spent $60 total, I think that's a pretty good deal so far.
Anyway, I like the gameplay. I realize to some people this might sound like I am saying "I read Playboy for the articles," but hear me out.
When I was younger, I really enjoyed going to arcades. In the tail years of the arcades, newer games started to pop up, among them being lightgun games. I really enjoyed playing Time Crisis and Lethal Enforcers, and later on playing Silent Hill The Arcade, Alien, Terminator, and others. It was fun while it lasted, but now arcades are dead and game developers don't really make those kind of games anymore. Beside my home arcade cabinet where I emulate the older games (and get a worse experience because I have neither the pizza grease and cigarette smell, nor the different shaped controllers), I don't have new options for lightgun games these days. Then NIKKE came out and the gameplay was close enough for me that I felt that same fun of a lightgun game. I enjoy my time with the game mostly because it reminds me of the fun I had in actual arcades with lightgun games.
Fortnite. No story to catch up on, no true goals besides winning, no long-term strategizing. I'm sure PUBG is the same/better, but my SO is entertained by the cartoonish nature of FN. It brings us excitement when I'm close to winning. With the introduction of zero build, I fair well. I used to feel more guilt for it being a "bad" game and for not giving time to the betrer story/campaign titles, bur you know what? I'm tired and my time is limited as an actual adult. I'll take my dopamine where I can get it, thank you.
I'm replaying Ace Combat 7 right now. I can't believe how bad the writing is. I played it in 2020 and had a grand time with probably 6 runs for the various achievements. Turns out, I remember basically nothing of the story. It's definitely amusing to revisit the AI story aspects now that "AI" is in full swing. I guess AC5 set my standard for AC stories, but maybe that doesn't hold up well either. Regardless, I'm in it for the fun, respectable flight physics. Just don't ask me where I keep 144 missiles stored.
As weird as it sounds: Spongebob Squarepants: Battle for Bikini Bottom (The OG one).
On the surface, it's a shit platformer game for kids, but what makes it interesting is the ways you can break the game and the lively speedrunning community. If you just try to play the game by following its rules, you're going to have a bad time.
However, if you use cool speedrunning glitches and exploits, it becomes much more fun to break the game in ways the developers didn't intend. I tend to play from time to time 100%ing it using exploits to reach locked areas earlier, skip entire sections, and play some levels backwards.
Mechwarrior 5 Mercs - stomping around the inner sphere with a 1000 to 1 kill ratio
Man I really want to get into Mechwarrior but I'm just so ridiculously bad at the game and I have no idea how to get better.
I've tried to begin the MW5 campaign three times now and I've been priced out of existing every time, I take way too much damage and my repair bills vastly outstrip my income. Combine with having to spend hundreds of thousands of credits in travel fees to get anywhere and I'm very quickly even more broke than I started.
Just for kicks the other day I set up an Instant Action for testing purposes and I brought two Atlases, a Highlander and an Archer to some random backwater mid-difficulty mission and still barely limped out of there alive, with the Highlander and one of the Atlases downed. That's just shameful.
Play with keyboard and mouse - makes hitting things much easier. Redesign all mechs to have max armour. For most of the campaign bringing as many SRMs to the field as possible is good. Focus fire with your lance mates - makes them much more effective. Remove JJ - useless. LBX10s are great. Remove useless single LRM 5s and 10s from most things - put a lot of lrms on mechs with good quirks - Archer, Longbow. Keep moving, ideally always at least 45 degrees to your target
I only played up to MW3, back then the meta was maxing out on armor and medium range lasers. Go in close , aim for the opponent's leg, shoot. Your mech powers down from the heat for a couple seconds, but the other mech is out of the action. Proceed to one-shot almost every opponent.
I tried MW3 (I think?) but never figured out ANYTHING. I was young, joystick drivers didn't work, and I hadn't the slightest idea how to map out all the functions of a mech suit. Now I have nearly 50 inputs mapped to an Xbox controller for Elite Dangerous fully memorized. What a change in times.
I liked Cauldron Born. I had that and Mad Cat as K'nex models. Hated Orion. Since I never figure out how to do anything, all I can judge them on is their appearance in the build menu. I was also like... 10?
When it comes to games, I have no guilt anymore. I enjoy some games and despise others. I think the only one that comes to mind for this category is E.V.O. The Search For Eden (SNES). I prefer it with a patch to improve the translation.
Can't say I feel guilty about liking these but if we're talking about mediocre games I love that would be:
- Drakengard 3 - simple, repetitive gameplay, huge amount of asset reuse and terrible performance if you're crazy enough to play it on PS3. It also has a really engaging and tragic story, full of weirdness unique to the series (well, the first game anyway, haven't played D2 yet).
- Kane & Lynch (both games) - they're rough, gritty and don't pull any punches. Pretty divisive in terms of gameplay though I personally think it's thematically consistent and adds a lot to the atmosphere. My favourite games from IOI despite not being as well designed or polished as the Hitman series.
- Oni - 2001 action game by Bungie. Really cool hand-to-hand combat system, huge empty levels, simple story with wannabe Ghost in the Shell elements.
- Starbound - lots of hype about Terraria in space, lots of wasted potential and cool features that didn't make to the final release. I tend to prefer beta versions (mainly "Glad Giraffe" beta) but the final one also seemed alright based on what little I played of it. Definitely not as good as it had chance to be during development.
- Scarface: The World is Yours - budget GTA clone based on the 1983 movie with Al Pacino (it's actually a sequel). It looks bad even for the time but it plays well enough and has some neat mechanics which made it stand out, if only a little.
- Tresspasser - the infamous Jurassic Park game with full control of your arm and focus on physical interactions with the environment. It's a bit clunky and far from polished but it's an interesting experience nonetheless.
That's all that comes to mind for now, I might update the post if I remember anything else.
Beta Starbound was the shit. Release was just shit, with no "the". They took a great game of endless discovery and procedural generation with a gameplay loop that just worked out of beta and filled it with completely predictable set pieces and juvenile hard-coded nonsense. They literally added a poop emoji monster FFS.
The worst part is there's no "full" version since each beta added new features and removed other ones. I'd give a lot for a build which combines all of the lost mechanics into a single package.
I don't think the final release was "shit" per se, but I was super confused when I played it and expected cool features from the beta. The beta was also very beta and not all of the features were actually good, but I feel like they ran out of time/money/patience and just cut down a ton of stuff to ship it.
I don't play them anymore these days, but for me it used to be the Dynasty/Samurai Warriors series. Dunno what it was with younger me but they just hit for some reason
Starstruck Vagabond, Yahtzee Croshaw’s game.
It’s a well-designed game, and he documented much of the development process on YouTube. It has a dopamine-laden primary gameplay loop that involves either manually piloting your ship around a star system to complete missions, or letting the autopilot fly while you run around your ship making repairs as needed.
I wouldn’t say it’s fun, but it’s not necessarily supposed to be fun, in the way that Papers Please is not meant to be fun. It’s mostly about the living as a star freighter pilot. What plot there is is driven by other characters coming in and interrupting the drudgery.
But I love playing it before bed. It winds me down nicely. And it’s perfect for the Steam Deck.
I used to use Stardew Valley as my wind-down game but I found I was staying up much later because “just one more day-itis” sets in. Starstruck Vagabond I can just save and put down whenever.
Edit: Oh, also it’s tangentially related to his Jacques McKeown book series, Will Save the Galaxy for Food, Will Destroy the Galaxy for Cash, and Will Leave the Galaxy for Good.
I guess it depends on why you think it's bad, so for me it's Wuthering Waves. I absolutely love that game, but it's "bad" because it's a gacha game and that monetization scheme is absolutely fucking disgusting.
The game itself is actually really good and the story/side stories had me cry like 4 times already lol
On the gacha front, I play Zenless Zone Zero. Parry mechanics are nothing new, but I love both the way they have you parry by swapping in an agent to take the blow, and the very detailed effects and animations they have for each attack.
It’s still a gacha, and I remind myself to stop playing anytime it bores me; but it manages to hold my attention decently.
I play that as well as genshin... I have a problem lol
ZZZ got me to stop spending money though, they're way too fucking greedy. I went full pity and lost every single 50/50 in that game and almost all of them were nekomata... Hoyo can go to hell lol
Yeah…a long time ago I learned lessons about patience, delayed satisfaction, and ended up building a large roster in that game without giving them a dime. I could afford their packs, but it seems like a bad price ratio especially when acknowledging the low chances.
Skyrim! I always boot it up at least once a year
You think Skyrim is bad?
Tons of bugs. Rereleased on every platform. Zero fixes. Special editions fix nothing of note either.
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