263
The long game (lemmy.world)
submitted 1 week ago by Mog_Spawn@lemmy.world to c/memes@lemmy.world
top 50 comments
sorted by: hot top controversial new old
[-] RunJun@lemmy.dbzer0.com 104 points 1 week ago* (last edited 1 week ago)

Made large contributions to Linux gaming compatibility

[-] NaibofTabr@infosec.pub 47 points 1 week ago

Also platformed independent game developers.

[-] rainwall@piefed.social 13 points 1 week ago* (last edited 1 week ago)

Monopolized a market by offer good services to both end users and buisness clients.

Lets not forget the evil though : helped set the 30% cut for apps/games that became the standard across all digital spaces, arguably started online gambling and microtranactions in gaming.

[-] SpaceNoodle@lemmy.world 2 points 1 week ago

Online gambling existed well before Steam.

How did they start microtransactions?

[-] okwhateverdude@lemmy.world 2 points 1 week ago

Selling loot boxes, where you pay 2-3 currency units to "unlock" a box that definitely won't have something of value the vast majority of the time. TF2 cosmetics, CS:GO gun/knife/glove/player model skins

[-] mitram2@lemmy.pt 1 points 1 week ago

To be fair those are cosmetic only items. I've played a ton of those games and didn't spend s dime, because I don't care about how cool my gun looks.

[-] psx_crab@lemmy.zip 46 points 1 week ago

>made their own linux distro

>develop Proton and Lepton

>all that in Valve-Time™

>Windows gave up

[-] witty_username@feddit.nl 5 points 1 week ago

Microsoft practically handed it to Valve. Microsoft wanted gamers off the PC and on to the xbox so they ignored the PC platform they were already dominant on. This gave free reign to Valve. One of the biggest mistakes in PC history if you ask me.

[-] Th4tGuyII@fedia.io 34 points 1 week ago

Valve could've legitimately done nothing and still be winning in comparison to the big three, but instead they've slowly and steadily been helping the gaming community to give Windows the middle finger by making huge contributions to Linux gaming.

Honestly, its downright shameful how many companies have forgotten that a good way to make money from customers is simply to treat them nicely while they're buying your goods.

[-] ttyybb@lemmy.world 4 points 1 week ago

Valve's big business strategy seems to be just wait for your competition to shoot themselves in the foot

[-] gmtom@lemmy.world 2 points 1 week ago

Helping the gaming community by popularising not owning your games, lootboxes and child gambling, early access and asset flips as well as being the first to cave when visa and MasterCard started pressuring companies to stop selling certain games?

[-] mitram2@lemmy.pt 2 points 1 week ago

Most games on steam are drm-free or have a very weak DRM which is easily removed. Not great, but not the worst.

Lootboxes kinda suck, but at least they only use them for cosmetic items, it's not pay2win, more like pay2lookgood.

About the child gambling... Pretty awful, but I think the ones who should bear most of the blame should be the parents. I have younger family members (not my kids) and their parents couldn't give less of a shit about ensuring they only have access to age appropriate content. Steam has parental controls implemented, USE THEM. Starting to think that allowing kids to access these features (when parental control is available) should be considered some kind of negligence.

[-] ragas@lemmy.ml 12 points 1 week ago

Actually the trigger for Valve to build a focus on Linux was that Microsoft was planning to lock down Windows so that only apps from the Microsoft Store could be installed. If Microsoft woul have went through with that, it would have killed Steam.

[-] realitaetsverlust@piefed.zip 2 points 1 week ago

Probably not. It would've let to many people leaving windows earlier. Many people have thousands of bucks worth of games on steam. I don't think they would've just left them.

[-] Fleur_@aussie.zone 1 points 1 week ago

sourced from the infinite human imagination and eating cheese before bed type comment.

[-] sp3ctr4l@lemmy.dbzer0.com 8 points 1 week ago

... They're like the opposite of doing nothing.

MSFT in particular has been essentially utterly out manuevered by Valve and their developements.

Its... its actually rumored (by Moore's Law Is Dead) that the specific weird custom chip the Steam Machine is using...

... was originally going to be used in something like like a planned Surface Super Duper Pro tablet.

But MSFT cancelled it.

After AMD had already made a bunch of the chips.

... And... then Valve comes along, figures out how to build a PC/Console out of MSFT's abandoned scraps, which also functionally hammers the final nail into the coffin of Xbox as an actual hardware device.

Valve beat MSFT at large segments of literally their own game.

Proton and Vulkan, both largely funded by Valve, flipped the fucking game table into another dimension, but MSFT did not notice untill it was beyond too late.

... Thinking with portals, you might say.

[-] JcbAzPx@lemmy.world 7 points 1 week ago

This is what you can accomplish when you don't have shareholders forcing you to be an idiot.

[-] douglasg14b@lemmy.world 4 points 1 week ago

Private companies are perfectly capable of self sabotage through growth drivers without shareholders unfortunately...

Execs chasing bonuses and chasing w/e 3rd party "consultancy groups" say they need to do.

[-] SupremeDonut@lemmy.ml 1 points 1 week ago

Yeahhhhhh but at least there's a fall guy to dunk on. The shadow "investors" looming in the dark hold no accountability and yet demand profits at the cost of everything (usually) good about a game or series

[-] FrowingFostek@lemmy.world 7 points 1 week ago
[-] ZkhqrD5o@lemmy.world 5 points 1 week ago

Valve was responsible for creating the gambling mania in gaming. Remember that!

[-] paultimate14@lemmy.world 1 points 1 week ago
load more comments (2 replies)
[-] boletus@infosec.pub 4 points 1 week ago* (last edited 1 week ago)

What he did was resisting the temptation of screwing gamers. I wonder if this will last

[-] MrScottyTay@sh.itjust.works 4 points 1 week ago

Fostering developers to go ham on windows to Linux comparability and now the same for X86/64 to ARM is much more than nothing. Valve have actually been the ones doing the most to pave the way for theirs and anyone who follows' future.

I'm not too jazzed about their virtual monopoly but that's sadly because they've just been working for consumers in more ways than the others. They're not the best at everything like GOG trumps then when it comes to actual ownership but it's sum of all of their parts that puts them head and shoulders above the rest.

They've done so much that they've paved the way for non gamers to be able to switch over to Linux much easier (I wouldn't say it's all on them but they've helped foster cross compatible development on Linux in general). I don't think you could say the others have done as much to affect the space outside of gaming as valve either. Except Microsoft, but their decisions have been much more controversial.

I hate to see myself glazing valve as much as I have here but it is what it is. I'll criticise them when the context allows and praise them like this in other times.

[-] Xenny@lemmy.world 2 points 1 week ago

Stop giving credence to valve being a monopoly. That's tech bro propaganda. They are literally not a monopoly. There is multiple digital storefronts for PC gaming. There is options. There is choice. Do not further the narrative and get fucking valve antitrusted for no goddamn reason other than Microsoft wants them dead.

[-] MrScottyTay@sh.itjust.works 1 points 1 week ago

That's why i said a virtual monopoly not an actual one. Their prevalence in the industry among pc gamers makes them seem like a monopoly even though there are choices. The rest of my comment also explains why people choose them over other options so I don't know what your trying to get at...

[-] Aceticon@lemmy.dbzer0.com 1 points 1 week ago* (last edited 1 week ago)

I would go further and say that all that they've done are """merely""" sound elements in a strategy to avoid that in the era of always-online remote updateable software, Microsoft successfully uses their position as the provider (and, more importantly, controller of some of what runs in pretty much all consumer instances) of Windows to squeeze out Steam as a games store.

Microsoft slowly transforming for Windows applications into the equivalent of Apple for iOS applications (and their move towards signed applications could be part of that) would be a nightmare scenario for Steam and it's a realistic possibility, especially if you notice that Microsoft is moving towards "everything must be cryptographically signed by Microsoft" to run in Windows.

So it totally makes strategical sense for Steam to invest into getting as many gamers as possible away from the Windows ecosystem, and one path is to get more games to as easily as possible run in the already existing and established alternative to Windows - Linux - the easiest way being to invest in an ever improved Windows-Linux adaptor layer (i.e. Wine/Proton) backed by a Steam store in Linux which just seamlessly uses that layer when needed, whilst another path is to sell their own game machines which do not run Windows and there again using Linux makes sense as the OS, both because it already exists and is mature and because using it on their machines has synergies with their investment in the "make games targeting Windows seamlessly run on Linux without needing changes".

This isn't Valve and Steam being nice guys doing nice things because they love their customers who use Linux, it's just good long term business planning and management of maybe their greatest external risk - Microsoft.

I mean, "Yay for choosing Linux!" and "Respect for their business sense", but lets not deceive ourselves into thinking they're good guys because of doing what just makes sense strategically to manage Microsoft as a risk.

[-] MrScottyTay@sh.itjust.works 1 points 1 week ago* (last edited 1 week ago)

I agree, it's just nice that they chose a platform that others can use what they've implemented whilst they're still around and if they somehow go tits up on Sunday.

Their decision to do it open source is the nice guy side but you are right they have ulterior motives that just make perfect business sense rather than it just them being "nice".

[-] gmtom@lemmy.world 4 points 1 week ago

Can we stop the steam/gabe glazing?

They are responsible for some of the worst practices in modern video games and are generally not a consumer focused company but you're doing PR for them for free

[-] dev_null@lemmy.ml 4 points 1 week ago

And yet they are so much better than the competition it's just funny.

load more comments (6 replies)
[-] hayvan@piefed.world 3 points 1 week ago

We have very different ideas about doing nothing.

[-] angband@lemmy.world 3 points 1 week ago* (last edited 1 week ago)

Look, failing at selling video games people want to buy, is like failing at selling porn, or running a casino full of machines that tabulate a set amount of winnings before giving back a predetermined amount.

Doing nothing is sometimes the smartest way to make money.

[-] Jankatarch@lemmy.world 3 points 1 week ago

But what if I want to confirm I am rich for being smart and thinking out the box instead of having rich parents and exploiting people like half of those poors think I am?

[-] angband@lemmy.world 2 points 1 week ago

Well they apparently have people you can pay to whisper such in your ear.

[-] WoodScientist@sh.itjust.works 3 points 1 week ago

Remember, you are mortal.

[-] Kolanaki@pawb.social 2 points 1 week ago* (last edited 1 week ago)

Playstation isn't lazy. They happily shoot themselves in the foot every other week. For every 1 good thing Sony does with the brand, they do 3 or 4 fucked up things.

[-] demizerone@lemmy.world 1 points 1 week ago

Buys 10 yachts.

[-] carotte@lemmy.blahaj.zone 0 points 1 week ago

look, im very grateful for valve employee’s work on proton (& other technologies), and i recognize that out of the major gaming companies, valve is one of the least bad…

but they’re still a corporation. they’re still unethical. they popularized gambling mechanics and they basically have a monopoly on PC gaming distribution.

don’t worship companies. they don’t care about you. need i remind you, in the late 2000s/early 2010s, nintendo was the good guy. just making good games and innovating, while everyone else was busy making yearly slop, day one DLCs, paid online, microtransactions, broken games on release… and now, look at them.

[-] uncouple9831@lemmy.zip 0 points 1 week ago

Uh oh, you've kicked the hornet's nest now. The brigade comes for anyone who doesn't worship at the feet of valve. The brigade comes at night.

[-] paultimate14@lemmy.world 0 points 1 week ago

Is it a brigade of worshippers or just pointing out a bad take is bad?

[-] REDACTED@infosec.pub 0 points 1 week ago

Why is it a bad take? Valve is indeed a corporation. I'm also someone who has grown irritated by their ways of screwing up good games for profit (you know, hat simulator, gambling, push for centralization, etc.). There is also a history of really sketchy anti-consumer choices basically no one is aware of, like them getting sued for not issuing refunds and being forced to implement refund system or accepting money from Microsoft to not release a free DLC to L4D, but rather as a new game (just so they don't set a good example), paid mods fiasco, barely fighting back against adult content purge, etc

[-] paultimate14@lemmy.world 0 points 1 week ago

screwing up good games for profit (you know, hat simulator, gambling, push for centralization, etc.)

I actually don't know what you're talking about. To me adding cosmetic purchases to free games doesn't count as "screwing up good games for profit".

There is also a history of really sketchy anti-consumer choices basically no one is aware of, like them getting sued for not issuing refunds and being forced to implement refund system to

This is incredibly misleading. Valve always have refunds, it's just that they did not have a written policy at first and it was administered case-by-case. In 2014 they got sued by an Australian in a case that was more about jurisdiction and whether Australian consumer protection laws could apply to digital goods sold by a US company. That was the impetus for Valve to publicly release a written policy, which is widely considered to be one of the most consumer-friendly on the industry.

accepting money from Microsoft to not release a free DLC to L4D, but rather as a new game (just so they don't set a good example),

Do you have any more info on this? I think you're getting this confused with the controversy around Crash Course, the 2nd DLC for the first game.

Valve released Left4Dead 1 and an ounces their plans for free updates. The first update released for free everywhere. Crash Course released for free on PC, but cost money on Xbox Live. Valve claimed that it was Microsoft's decision, not theirs. Afaik Microsoft has neither confirmed nor denied this, but it seems pretty plausible to me. It also lines up with what Todd Howard has said in interviews about the infamous Horse Armor. Microsoft has a history of pressuring DLC prices up on Xbox- i don't blame Valve for that.

paid mods fiasco

This always seemed to me like a very complicated and nuanced discussion that always gets described as a "fiasco" or "catastrophe", whether it's Valve or Bethesda or whoever else. I always thought it was an incredibly cool idea to have a framework for monetization, which could lead to bigger and better mods. I think it's reasonable for the original publishers/developers to get a cut since they made the game. I think it's reasonable for Valve to get a cut if it is done through the Steam Workshop and Valve is handling the payyment processing.

Heck, Valve in particular has a history of supporting mod makers. DOTA was a mod of Warcraft. Counter-Strike was a mod of Half Life.

barely fighting back against adult content purge

We're at the point of literal victim blaming. Blame Collective Shout. Blame Visa and PayPal. Blame governments for not having (or enforcing) legislation forcing these payment processors to be neutral. What do you want Valve to do here? The payment processors are orders of magnitude larger and can destroy Valve overnight if they wanted to.

[-] REDACTED@infosec.pub 1 points 1 week ago* (last edited 1 week ago)

I actually don't know what you're talking about.

The whole lootboxes thing has been in high focus for the past decade, but you're the first gamer who doesn't know what are people talking about and it's just cosmetics? I'm sorry, WHAT?

This is incredibly misleading.

Please learn why they were sued and stop spreading lies like they were easily issuing refunds. Your argument suddenly starts falling apart when you learn the facts and remove the gabe-glasses.

Do you have any more info on this?

Actually, I likely don't. This comes from era of forums, constant leaks and insider info. You might be able to find more after terms like "L4D and Xbox dlc pricing"

Here is one article that touches on the topic of why this happened: https://www.xboxachievements.com/news/news-3496-l4d-1-dlc-pricing-down-to-ms-not-valve.html

Note that this was a problem for Xbox, but valve for whatever "mysterious" reason decided to do that for PC too.

Rest of your comment is basically downplaying shitty things. Yeah, no, sorry, you did not convince me yet to join this religion

[-] paultimate14@lemmy.world 1 points 1 week ago

In other words, you're just making all this shit up. Cool story.

[-] titanicx@lemmy.zip 0 points 1 week ago

Yeah but then one of the things you have to remember is there's a lot of people who may enjoy PC gaming but don't actually want to PC game. My cell included. And I've been in the IT industry for 20 plus years and I can't be bothered to build a PC to play my hundreds of steam games that I own. Hell I keep buying humble bundles yet I still haven't put together a PC for probably the last 5 years. The only PC I actually own is a laptop that I use just for work that I don't have it customization done on and it's used for my clients to be able to connect remotely to sites so I don't care what goes on it and what stays on it. I enjoy my Xbox because I don't have to do any tinkering with it I literally just turn it on and play on my nice big tv. I enjoy my switch because I just turn it on and play it on my TV or in my hand. I enjoy my phone because I just use it and play on it when I need to. Same with my tablet. However owning and maintaining a PC is quite a bit more work. Not only that but if I wanted to put it in my living room I'd have to either build a small form factor PC to fit in my living room and then connect it up and maintain it, or I'd have to go into another room to game on a desk where it's specifically set up.

[-] yyyesss@lemmy.world 1 points 1 week ago

i also work in IT and agree wholeheartedly. it's tiresome to see the rampant denial that building and maintaining a PC is a lot of work.

load more comments
view more: next ›
this post was submitted on 18 Dec 2025
263 points (94.9% liked)

memes

18598 readers
771 users here now

Community rules

1. Be civilNo trolling, bigotry or other insulting / annoying behaviour

2. No politicsThis is non-politics community. For political memes please go to !politicalmemes@lemmy.world

3. No recent repostsCheck for reposts when posting a meme, you can only repost after 1 month

4. No botsNo bots without the express approval of the mods or the admins

5. No Spam/Ads/AI SlopNo advertisements or spam. This is an instance rule and the only way to live. We also consider AI slop to be spam in this community and is subject to removal.

A collection of some classic Lemmy memes for your enjoyment

Sister communities

founded 2 years ago
MODERATORS