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submitted 9 months ago* (last edited 9 months ago) by DayOfDoom@hexbear.net to c/games@hexbear.net

Look how much better the original Night Raiders looks.

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[-] Dirt_Owl@hexbear.net 35 points 9 months ago

They're not hand drawn, they're digital art and the designers don't get the time that is needed to make digital art look good

[-] sovietknuckles@hexbear.net 3 points 9 months ago

or AI-generated

[-] FourteenEyes@hexbear.net 26 points 9 months ago

Just put the pixel versions up

Fuck every dumb moron who doesn't like pixel graphics, they're no-taste philistines who don't deserve rights

[-] ashinadash@hexbear.net 4 points 9 months ago

You're so real for this!

[-] RyanGosling@hexbear.net 22 points 9 months ago

I have the opposite problem with tv shows that have run its course. Like modern day Simpson and SpongeBob just look so awful. Surely there is some kind of technology that would allow them to mimick hand drawn/early digital animation instead of the ultra clean smoothness of today.

[-] Dirt_Owl@hexbear.net 28 points 9 months ago* (last edited 9 months ago)

It's natural enshitification under capitalism. They found away to do it faster and cheaper so they did. Producers don't know or give a shit what looks good.

[-] SSJ2Marx@hexbear.net 2 points 9 months ago

there is some kind of technology that would allow them to mimick hand drawn/early digital animation

A lot of the better animation directors can and do do this, but it's kind of va rarified skill.

[-] RyanGosling@hexbear.net 2 points 9 months ago

Any examples?

[-] TheDeed@hexbear.net 15 points 9 months ago

Probably not. Pixel art is pretty labor intensive

[-] gramxi@hexbear.net 8 points 9 months ago

oh hey I remember flash games

[-] chillbo_baggins@hexbear.net 7 points 9 months ago

Looking at you Blasphemous 2

[-] goose@hexbear.net 6 points 9 months ago

That pixel art is great because you can tell they're pushing up against the absolute limit of what they're able to convey within their technological restraints, and you use your imagination to fill in the gaps and smooth over the imperfections.

The concept of a hand-drawn-style remake isn't bad, it's just that creating good-looking assets would take even longer than the original pixel art if you wanted to have something similarly evocative, and nobody is going to pour that much time/money/effort into it unless it's a labor of love.

[-] doublepepperoni@hexbear.net 6 points 9 months ago* (last edited 9 months ago)

I'm not sure how widely liked they are but I feel like this about all the updated re-releases of classic Final Fantasy games Square has done. There's something cursed about the chibi sprites being rendered in smooth high res when the original reason for the artstyle was the limited resolution available at the time.

I also hate the FFVII-IX rereleases with that awful, awful font they use. It looks so incredibly bland and generic where the old crunchy one had tons of character

[-] SSJ2Marx@hexbear.net 3 points 9 months ago

Even Squeenix realized that the hyper smooth art looked bad eventually, leading to the "Pixel remasters".

I agree about the font though. I think that's an artifact of the PC version being based on the mobile version instead of being a direct port like FF7 and 8 are.

[-] Salmarez@hexbear.net 4 points 9 months ago* (last edited 9 months ago)

A shame the original Night Slashers doesn't have Ash Williams!

At least the new Hebereke looks good.

[-] SSJ2Marx@hexbear.net 2 points 9 months ago

Sometimes they come out looking great, but yeah this one looks like a flash game.

[-] Deadend@hexbear.net 2 points 9 months ago

Night Slashers is the game. Also showing a screenshot from a fan mod with extra things added is weird.

The new art style looks too clean. I’m curious how it looks in motion.

this post was submitted on 11 Feb 2024
41 points (100.0% liked)

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