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submitted 4 weeks ago by RedWizard@hexbear.net to c/games@hexbear.net
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[-] ClimateChangeAnxiety@hexbear.net 11 points 4 weeks ago

Didn’t Nintendo get in trouble before for using a publicly available emulator (and stolen code for said emulator) for one of their console eshops?

[-] AernaLingus@hexbear.net 10 points 4 weeks ago* (last edited 4 weeks ago)

Think you might be mixing together a few things: the ROMs on the Virtual Console with iNES headers (already mentioned) and an unrelated third-party developer using mGBA in a commercial game without providing credit or complying with the license. In the latter case, they did end up complying in the end.

[-] ClimateChangeAnxiety@hexbear.net 6 points 4 weeks ago

I had actually not heard of the second case, it was Nintendo’s roms I was thinking of

[-] Comradai_Guts@lemmygrad.ml 8 points 4 weeks ago

IIRC it wasn't the emulator that was the issue but the roms they were selling. Some of the NES roms they were selling on the wii u eshop had come from romsites and were not ripped by nintendo themselves.

[-] ClimateChangeAnxiety@hexbear.net 8 points 4 weeks ago

Oh yes that’s what I was thinking of!

this post was submitted on 15 Oct 2024
42 points (100.0% liked)

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