406
ATTN: GEOLOGISTS (mander.xyz)
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[-] Sasquatch@lemmy.ml 79 points 10 months ago

-60 since 1.19 or something

[-] Kolanaki@yiffit.net 31 points 10 months ago

Geologists clearly use custom world generation rules.

[-] outerspace@lemmy.zip 22 points 10 months ago

There is one comma in the whole picture and it is killing me

[-] prettybunnys@sh.itjust.works 6 points 10 months ago

Don’t, have to be weird about it though.

[-] PunnyName@lemmy.world 15 points 10 months ago

Checkmate atheists

[-] delgato@lemmy.world 11 points 10 months ago

As a geologist I will retort that if Minecraft environments had eroding surfaces like real life does then that bedrock would also be visible at the surface. Outcrops are just areas that are experiencing erosion rates faster than areas that are overlayed with soil. That said, there are a cool Minecraft programs for geological processes that have been shown to be educational.

[-] tahoe@lemmy.world 9 points 10 months ago

I’ve had many hundreds of hours of Minecraft these past few years but… What’s layer 4?

[-] TheRedSpade@lemmy.world 31 points 10 months ago* (last edited 10 months ago)

Y-level. Before 1.18 the top layer containing bedrock (ETA: in the overworld) was y=4.

[-] dragonfucker@lemmy.nz 5 points 10 months ago

They changed the height of bedrock?

[-] erev@lemmy.world 8 points 10 months ago

bedrock now spawns around Y=-60, give or take a few blocks

[-] dragonfucker@lemmy.nz 4 points 10 months ago

Why would they move the bottom of the world below 0 instead of just moving sea level upwards?

[-] pivot_root@lemmy.world 16 points 10 months ago

Compatibility with existing worlds

In early snapshots, they simply extended the build limit upwards like you suggested, so when people loaded their old worlds in they started complaining about kilometer-high walls generating in every direction

[-] dragonfucker@lemmy.nz 1 points 10 months ago

Why didn't they just move all the old stuff up?

[-] IHateReddit@lemmy.world 4 points 10 months ago

that would require moving every single thing up which would break a lot of stuff like mod/plugin data

[-] RandomVideos@programming.dev 1 points 10 months ago

That would probably cause a lot of lag and bugs

That would lead to playering being able to accidentally mine themselves off a cliff and throw themselves into the void. You're not supposed to get under the bedrock.

[-] dragonfucker@lemmy.nz 1 points 10 months ago

Why didn't they just put more bedrock under the old stuff?

[-] RandomVideos@programming.dev 4 points 10 months ago

Technically, the top layer bedrock can spawn at is either y=128(the nether roof) or the top of the obsidian towers in the main end island

[-] Cuzscience@lemmy.world 4 points 10 months ago

OP must follow Rox News.

[-] ohellidk@sh.itjust.works 4 points 10 months ago

I bet YOU didn't play Minecraft, and you call yourself a geologist??? Ametures!

[-] InverseParallax@lemmy.world 3 points 10 months ago

We're being played for fools...

[-] Track_Shovel@slrpnk.net 2 points 10 months ago* (last edited 10 months ago)

The first 3 layers (horizons) are A, B, and C, respectively. Ask me how I know

this post was submitted on 02 Nov 2024
406 points (95.7% liked)

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