217
Blender 4.3 released (www.blender.org)
submitted 3 days ago by petsoi@discuss.tchncs.de to c/linux@lemmy.ml
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[-] WagnasT@lemmy.world 25 points 3 days ago

Hell yeah, haven't made a donut in a while and I have some downtime. Gday mate!

[-] tetris11@lemmy.ml 4 points 2 days ago

Okay I must admit that the Geometry nodes + Grease pencil is a powerful artistic style

[-] simonced@lemmy.one 7 points 2 days ago

Damn! That release note page is humongous! (not umongus ok!?) I didn't touch Blender very much since 2.5 so I am quite out of the loop, but I am doing a bit more 3D recently, so I'll give it try once it drops for my distro.

[-] thingsiplay@beehaw.org 3 points 2 days ago

That release note page is humongous! (not umongus ok!?)

Amogus confirmed.

[-] ICastFist@programming.dev 7 points 3 days ago

I hope 4.3 is stable now, because I had to fallback to 3.6 because of how much 4.2 would crash for no reason. Want to see Material View? Crash. Fooled around for 30 minutes? Crash. Tried to load a stl with over 1m triangles? Crash.

[-] Hadriscus@lemm.ee 2 points 2 days ago

Eevee was entirely rewritten for 4.2, guess it wasn't completely bug-free on release. There have been quite a few bug fixes since then, and a new vulkan backend too, you might want to try that

[-] ICastFist@programming.dev 1 points 2 days ago

Just tried, while 4.3 didn't crash when changing to material preview, it did freeze for a good 10 seconds on the default cube. Closing and doing it again was fast, however. Changing the color of the default material the first time also froze blender for 3 seconds. Fooling around with other material options, such as Subsurface weight, again froze the program, this time for over 20 seconds. Judging from what was shown on the Statistics part I turned on (I never understood why this is off by default), all these freezes are shader compilations, so hopefully they are one time things

[-] Hadriscus@lemm.ee 4 points 2 days ago

They're redone each time you change a shader nodetree. That's one of the reasons I don't use Eevee at all, on my hardware Cycles is responsive like butter... there's no beating this interactivity

[-] off_brand_@beehaw.org 1 points 2 days ago

Wait like as opposed to before today? Today's release is moving 4.3 from experimental branch to the long-term stable branch (or whatever they call it)

[-] Hadriscus@lemm.ee 1 points 2 days ago

no that's 4.4. 4.3 released today (well, yestersay)

this post was submitted on 19 Nov 2024
217 points (100.0% liked)

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