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submitted 9 hours ago by xXShadowXx@hexbear.net to c/games@hexbear.net

Police controlling swarms of protestors using kettling and plastic bullets

Protestors using slings, defending themselves against tear gas

There are so many games about guns, it would be fun to have one really exploring non-lethal weapons

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[-] ButtBidet@hexbear.net 33 points 9 hours ago
[-] regul@hexbear.net 11 points 6 hours ago

made by a worker-owned co-op: Pixel Pushers Union 512

[-] Enjoyer_of_Games@hexbear.net 15 points 8 hours ago

Cops literally build cities in which to train on how to crush protest.

Having a low risk, low investment way for people to learn how to counter police tactics would be excellent. An engaging game could play a small role in preparing people for protest before they even become politically active and normalize it.

[-] ChaosMaterialist@hexbear.net 2 points 5 hours ago

I can imagine a Lemmings-like where you have to organize specific people to direct and manage the crowd for different objectives, while still trying to keep as many people out of cop custody

[-] WeedReference420@hexbear.net 11 points 8 hours ago

I remember a beat em up from 2002 called State of Emergency where you rioted although it was incredibly arcadey, you also could play as someone who was basically B Real from Cypress Hill because y'know, game from 2002.

[-] BelieveRevolt@hexbear.net 4 points 6 hours ago

That was published by Rockstar not long after GTA III. I remember some people being disappointed with that in mind, although Rockstar didn't develop SoE.

[-] zongor@hexbear.net 15 points 9 hours ago
[-] 4tnGameDev@hexbear.net 10 points 9 hours ago

I think that's a good idea.

this post was submitted on 22 Nov 2024
29 points (100.0% liked)

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