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Why indeed (lemmy.ml)
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[-] cylon@programming.dev 26 points 2 days ago

Memory is cheap and data sells enough to many parties. Most apps are just store front for Ads and data collection.

No wonder why open source apps are quite light.

[-] SkunkWorkz@lemmy.world 14 points 2 days ago

Remember that day when GDPR dropped and website suddenly started loading much faster.

[-] buddascrayon@lemmy.world 22 points 2 days ago

Oh, they have new functionality. It's all in the back end, detailing everything you do and sending it to the parent company so they can monetize your life.

[-] ICastFist@programming.dev 7 points 2 days ago

"Program is slow? Just get better hardware, brah!!! It's cheap, bruh!!!"

Fuck you and anyone that thinks like that

[-] CombatWombat1212@lemmy.ml 2 points 1 day ago

It's truely a sad norm

[-] Stovetop@lemmy.world 335 points 4 days ago

It's just that we have to make space for our 5,358 partners and the telemetry data they need.

[-] drolex@sopuli.xyz 110 points 4 days ago* (last edited 4 days ago)

* legitimate telemetry data

[-] qevlarr@lemmy.world 28 points 4 days ago

Legitimate interest to train AI

[-] LouSlash@sh.itjust.works 3 points 2 days ago

Let me (lemme?) translate this into customer-friendly business language:

Enhanced user experience

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[-] gnufuu@infosec.pub 7 points 2 days ago

Duh, it's because more and more code is ran remotely. Wait...

[-] daniskarma@lemmy.dbzer0.com 225 points 4 days ago
[-] jmcs@discuss.tchncs.de 161 points 4 days ago

And analytics. And offloading as much computation to the client, because servers are expensive and inefficiency is not an issue if your users are the ones paying for it.

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[-] lobut@lemmy.ca 35 points 4 days ago* (last edited 4 days ago)

Web "Apps" are also quite bad. Lots of and lots of stuff we're downloading and it feels clunky.

Sometimes that's bad coding, poor optimization, third party libraries, or sometimes just including trackers/ads on the page.

[-] Onomatopoeia@lemmy.cafe 42 points 4 days ago

I vaguely recall a recent-ish article that an average web page is 30mb. That's right, thirty megabytes.

It's amazing how much faster web browsing becomes when I run PiHole and block most of it.

Suddenly the TV is pretty snappy, and all browsers feel so much smoother.

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[-] AppleTea@lemmy.zip 61 points 3 days ago* (last edited 3 days ago)

isn't it a combination of younger developers not learning to programme under the restrictions of limited memory and cpu speed, on top of employers demanding code as soon as possible rather than code that is elegant or resource efficient or even slightly planned out

[-] herrvogel@lemmy.world 20 points 3 days ago

Mostly the latter. We don't do any optimizations on our product whatsoever. Most important thing is to say yes to all the customers and add every single feature they want. Every sprint is spent adding and adding and adding to the code as much as we can and as quickly as we can. Not a single second is allotted to any discussion about performance or efficiency. Maybe when something breaks, but otherwise we keep piling on more crap at full speed non-stop. I have repeatedly been told "the fast way is the right way" followed by laughter. I was told to "merge this now" on multiple occasions even when I knew that the code was shit, and told the team as much. I am expected to write code now and think about it later.

As you can expect, the codebase is a bloated nightmare. Slow as shit, bugs galore, ugly inconsistent UI, ENORMOUS memory use, waaaaaay too frequent DB access with a shit ton of duplicate requests that are each rather inefficient themselves. It is a rather complex piece of lab management software, but not so complex that it should be struggling to run on dedicated servers with 8 gigs of RAM. Yet it does.

[-] Lifter@discuss.tchncs.de 18 points 3 days ago

Much the latter.

Plus everything better work perfecly out of the box on any hardware, and there is a lot of different hardware. Compatibility layers are often built into the package.

Java, for instance, recommenda that you package the whole (albeit slimmed down) JVM inside the package for the target platform, rather than relying on the java runtime installed already.

The users arent expected to know any of that anymore.

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[-] UnfortunateShort@lemmy.world 37 points 3 days ago

Because companies give zero fucks. They will tell you they need tons of IT people, when in reality they want tons of underpaid programmers. They want stuff as fast and cheap as possible. What doesn't cause immediate trouble is usually good enough. What can be patched up somehow is kept running, even when it only leads you further up the cliff you will fall off eventually.

Management is sometimes completely clueless. They rather hire twice as many people to keep some poorly developed app running, than to invest in a new, better developed app, that requires less maintenance and provides a better user experience. Zero risk tolerance and zero foresight.

It still generates money, you keep it running. Any means are fine.

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[-] missandry351@lemmings.world 6 points 2 days ago

Did my husband made this meme? Because he is constantly saying this ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

[-] the_wiz@feddit.org 5 points 2 days ago

Is this the appropriate point to reference the suckless community? I mean, that's THE point of the movement...

[-] enemenemu@lemm.ee 167 points 4 days ago

Paypal has 500 mb and just shows a number and you can press a button to send a number to their server.

It's insane

[-] RamblingPanda@lemmynsfw.com 42 points 4 days ago

You made me check it, and on my android device it's 337 (just the app). Jesus Christ.

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[-] Blackmist@feddit.uk 88 points 3 days ago

Fucking Chrome/Electron is why.

I honestly wouldn't mind that if they could all use the exact same runtime so the apps could be a few MB each, but nooooo.

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[-] count_dongulus@lemmy.world 139 points 4 days ago* (last edited 4 days ago)

Cheaper & faster development by leveraging large libraries/frameworks, but inability to automatically drop most unused parts of those libraries/frameworks. You could in theory shrink Electron way down by yoinking out tons of browser features you're not using, but there's not much incentive to do it and it'd potentially require a lot of engineering work.

[-] zenpocalypse@lemm.ee 55 points 4 days ago

Yeah, though the joke is funny, this is the real answer.

Storage is cheap compared to creating custom libraries.

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[-] TedDallas@programming.dev 50 points 3 days ago

#include "the_entire_fucking_internet.h"

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[-] Gxost@lemmy.world 27 points 3 days ago

It's all because of Electron, unnecessary libraries, and just bad coders. Asus Armoury Crate weighs a lot and is so slow, but it's basically a simple app. Total Commander has much more features, but it's fast, lightweight, and consumes 9 MB of RAM.

[-] SirQuack@feddit.nl 15 points 3 days ago

I've said this on reddit before, but once for a joke I tried to make a windows program to play doot.wav during October at random, and tried programming it on Linux.

Sinds playing audio and working with the system tray was tricky, I ended up with electron.

So yeah, an atrocious 120 mb application to play a 6kb wav file with a Math.random(). I don't remember the memory consumption, but it was probably just as gross.

[-] adminofoz@lemmy.cafe 9 points 2 days ago

Which faang company are you sr. engineer at?

[-] Gxost@lemmy.world 7 points 3 days ago

Once I wrote an annoying program adding acceleration to the mouse cursor, so it was difficult to click any UI item. It was written in Object Pascal with Win API and weighted 16 KB. And I think in C it would be even smaller.

I remember there was a pretty funny prank program that would make the user's mouse pointer leave behind little poops on the screen at random.

[-] Realitaetsverlust@lemmy.zip 59 points 3 days ago

Simple reason - dependencies.

Modern devs dump any dependency and sub-dependency under the sun into their project and don't bother about optimizing it. That's how you end up with absurdly large applications. Especially electron is a problem in this regard.

You can still write optimized and small software. However, for most businesses, it's just not worth their time. Rather using an additional couple hundred megabytes of dependencies on the client system.

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[-] deegeese@sopuli.xyz 95 points 4 days ago
[-] zipzoopaboop@lemmynsfw.com 42 points 4 days ago

Don't forget poor optimization

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[-] DioEgizio@lemm.ee 68 points 4 days ago* (last edited 4 days ago)

Tap for spoiler

Get electroned

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[-] courval@lemmy.world 11 points 3 days ago

Performance/optimisation wise is an environmental catastrophe..

[-] ThatGuy46475@lemmy.world 52 points 4 days ago

The hp printer app says it needs your location to connect to WiFi. It says it needs your location all the time when not using the app, again to connect to WiFi

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uh, please do ask, why does opening a fucking glorified text and image processing app require 1 gigabyte of ram.

Who wrote this software? The guy from the bible who was the model for greed and gluttony? Jesus christ.

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[-] kamen@lemmy.world 18 points 3 days ago

I'd argue that deploying from one codebase to 3+ different platforms is new functionality, although not for the end user per se.

I wish though that more of the web apps would come as no batteries included (by default or at least as a selectable option), i.e. use whatever webview is available on the system instead of shipping another one regardless of if you want it or not.

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[-] WorldsDumbestMan@lemmy.today 26 points 3 days ago

Usually, instead of having 8-bit art, you have epic songs and very high definition textures. That is a good deal of why.

[-] TeamAssimilation@infosec.pub 29 points 3 days ago

I think the epic songs and 4K textures are missing in my MS Office.

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[-] blind3rdeye@lemm.ee 35 points 4 days ago

It's like Moore's law. The number of bytes for a basic app doubles every 2.5 years.

When I was young, we'd get a few different games games on a single 1.4 Mb floppy disk. The games were simpler, sure, but exactly the same games now would be far bigger in bytes.

[-] PillowTalk420@lemmy.world 35 points 4 days ago

At least games make sense, as the graphics get better. Though in some cases, the compression is also better. Like PS5 games are smaller on average than their PS4 versions, even though they have higher resolution textures in most cases, just because the PS5 has better compression/decompression tech.

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[-] wesker@lemmy.sdf.org 52 points 4 days ago

It's the secret sauce, called unnecessary frameworks and user analytics modules.

[-] otter@lemmy.ca 47 points 4 days ago* (last edited 4 days ago)

With that in mind, I LOVE how lean and fast some FOSS apps/projects are. One of my motivations to go searching for FOSS alternatives is when something seems slow for no reason.

It's not always the case, but it's often the case

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[-] SoftestSapphic@lemmy.world 48 points 4 days ago

Bloatware, spyware, scope creep from middle managers feeling uncomfortable letting a dev have a slow day.

[-] RedSnt@feddit.dk 36 points 4 days ago* (last edited 4 days ago)

I just updated Epic Games Launcher. BEHOLD:

1st update

2nd update

Almost a gigabyte for a mostly blank interface, wtf.

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[-] sunoc@sh.itjust.works 40 points 4 days ago
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this post was submitted on 21 Mar 2025
1509 points (98.3% liked)

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