78
submitted 2 months ago by autismdragon@hexbear.net to c/games@hexbear.net

These are just like, the most important bosses. A lot of the regular enemy sprites are so nice too. Like just, what they did with such limited hardware. So nice.

you are viewing a single comment's thread
view the rest of the comments
[-] ShinkanTrain@lemmy.ml 19 points 2 months ago* (last edited 2 months ago)

One thing I'm endlessly fascinated why is how they used CRTs and lossy cables to create detail and transparency

How tf do you do this?

[-] autismdragon@hexbear.net 10 points 2 months ago
[-] AernaLingus@hexbear.net 4 points 2 months ago

Some more neat examples in this video. Legit the first hit on YouTube, so not some hidden gem, but it's got some mesmerizing examples. The only ones I didn't find compelling were the 3D examples towards the end (except for the transparency effect @9:34), but those are a small part of the video and out-of-scope for this pixel art discussion anyhow.

[-] HexReplyBot@hexbear.net 2 points 2 months ago

I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:

this post was submitted on 02 Sep 2024
78 points (100.0% liked)

games

20539 readers
246 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS