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submitted 2 months ago* (last edited 2 months ago) by doublepepperoni@hexbear.net to c/games@hexbear.net

The games here are

Final Fantasy VII (1997) vs Final Fantasy VIII (1999)

Parasite Eve (1998) vs Parasite Eve 2 (1999)

Resident Evil 2 (1998) vs Resident Evil 3 (1999)

(You could place Parasite Eve between FFVII and FFVIII since it came out between the two and was used to prototype some of the tech for FFVIII)

The leap in quality with the human character models is especially impressive. Look at Sephiroth's beautiful visage here and just think that Square went from that to feeling like their animation was convincing enough to carry an entire sci-fi drama movie with a realistic human cast in less than 5 years

spoilerThen of course you had Oddworld Inhabitants who came right out the gate with movie quality CGI. Their characters all being fish-faced aliens instead of humans probably helped

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[-] LaGG_3@hexbear.net 19 points 2 months ago

I loved the visual style of Final Fantasy 9 and Vagrant Story (both from 2000 iirc). The developers of these games were really making the hardware sing

[-] joaomarrom@hexbear.net 8 points 2 months ago

Vagrant Story is one of the most remarkable games of that generation and I always find it strange to find it missing from retrospectives of that time. It was way ahead of its time in so many aspects it's insane

[-] ashinadash@hexbear.net 5 points 2 months ago

Yasumi Matsuno is not allowed to have a good game become popular :/

[-] LaGG_3@hexbear.net 5 points 2 months ago

I feel like a lot of the non-Final Fantasy SquareSoft games just blurred into obscurity for most people. For the most part, I kinda get it - back in those days I didn't have access to the sheer amount of games media that exists online today.

[-] CarmineCatboy2@hexbear.net 5 points 2 months ago

Hell, I'd argue that too many people remember of Vagrant Story on the basis of it somehow being Ivalice.

this post was submitted on 08 Sep 2024
96 points (99.0% liked)

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