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[-] Alexstarfire@lemmy.world 81 points 4 days ago* (last edited 4 days ago)

You mean the thing we, the customers, have been saying from day 1 is true? How shocking.

You prioritized game exclusively and free games hoping that would draw in gamers. Instead, people just hoard the free games and spend no money because they don't like your platform. There was no real reason for anyone to switch and your choices left a sour taste in our mouths.

[-] drunkosaurus@lemmy.dbzer0.com 56 points 4 days ago

Ah Tim, here we go with the "look how brutally honest we are" schtick. Yeah gamers dislike the launcher, but it's not even about that; it's about your business practices. Did you forget the part where you took the worst pages from the Xbox/Playstation book and tried to build an exclusivity platform on PC? Trying to buy devs with massive handouts and buy users with free games? We remember, Tim. We remember the Metro Exodus launch and the rest. Personally I can't do much more than to deny you every single cent I can, but please be assured I'll be doing that, and I'm pretty sure I'm not alone. I don't even have an account with you to pick up free games because that'd be one more account that legitimizes your shitty platform. Go bankrupt at your earliest convenience please.

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[-] Skullgrid@lemmy.world 43 points 4 days ago

It's because he squandered any goodwill or even playing field it might have by being spyware. Valve earned its trust after people fucking hated steam when it first came out

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[-] Gibibit@lemmy.world 41 points 4 days ago

Bit barebones reporting. Here's an article that at least quotes portions of the interview: https://wccftech.com/epic-games-launcher-is-indeed-clunky-admits-epics-tim-sweeney/

I can only partially empathize with the argument that Steam is better because of 15 years of refinement. Yes, they have a big featureset, amazing APIs, developer kit, the workshop, the list goes on. There are a lot of technical challenges here.

However, what cannot be excused with this argument is the Epic Launcher UX being this clunky, lmao. Yes, making a bunch of UI is nontrivial and takes work, but its also not rocket science. The layered and staggered loading of different UI elements and overal slowness of the whole thing cannot be explained by the lifespan of Epic Launcher. Steam was just as responsive on my old Windows XP back in the day as it is now. Throw something like Dear ImGui at a bunch of juniors and they could make something that is snappier than what the Epic Launcher is now.

Google made a bunch of useful metrics called Core Web Vitals that represent responsiveness pretty well. I'm sure they would score awfully on all of them.

[-] calcopiritus@lemmy.world 3 points 3 days ago

There is no chance you can make a consumer-facing product using imgui. The closest to that I've seen is imhex, which admittedly is way better looking than I thought was possible with imgui. But it is a tool for mainly developers, not a consumer-facing product.

[-] Gibibit@lemmy.world 2 points 3 days ago

Haha yeah you definitely don't want to do that. It was meant as a slightly ridiculous hypothetical. There are definitely better suited UI libraries it there.

[-] entropicdrift@lemmy.sdf.org 50 points 4 days ago

Heroic is a FOSS launcher that's straight up better. They use a sponsored link to get some kickbacks when you buy GoG games thru their launcher. Seems worth doing every once in a while in order to donate to the actual best launcher for non-Steam games

[-] admin@sh.itjust.works 15 points 4 days ago

TBH using Bottles to run an exe feels more refined than the epic games UI.

[-] judgyweevil@feddit.it 13 points 4 days ago

Using wine CLI comamnds is more refined than the Epic launcher

[-] BlameTheAntifa@lemmy.world 12 points 3 days ago

I know it’s popular to hate on Epic because of the whole exclusives thing and… well, that’s fair. But people don’t talk enough about how awful the whole package is.

They need to burn it to the ground and start over. From scratch. Building the EGS software in UE was their first mistake. And it’s a big, ugly “using a hammer on screws” tier mistake.

You want people to not hate you and use your stuff? First, make sure your stuff isn’t terrible. Make sure it’s good. Make sure it does valuable things your competitors don’t. Second, don’t be jerks and try to force people into your awful ecosystem using coercive strategies like exclusivity.

Fix it, Sweeny. Until you fix it, nobody wants to hear what you have to say about it. We don’t want talk, we want results.

Who the fuck cares what a man baby who tried to make PC gaming worse for all of us thinks?

Fuck this punk, FUCK the epic “store”, can’t wait until that POS goes down in flames and all the “it’s just a free game bro” people get their info sold to advertisers.

[-] Kolanaki@pawb.social 17 points 4 days ago

The only thing stopping you from making it not suck, Tim, is you. You did the bare fucking minimum, and it's not even very good at that.

[-] sugar_in_your_tea@sh.itjust.works 12 points 4 days ago

Despite these inconveniences, Sweeney remains optimistic and predicts that, over time, his strategy will better connect players across different platforms, thus surpassing Steam in the long run.

And what's that strategy? Bribe users to come to Epic and but exclusive rights to games to force users to come to Epic to play them? Really? How has that been working so far?

[-] T156@lemmy.world 9 points 3 days ago* (last edited 3 days ago)

Especially since Epic doesn't really have much to offer over Steam, other than its games and exclusives.

It wasn't all that long that where Epic Games had the infamous issue with the store. Since their store didn't have a shopping cart, if you wanted to buy multiple games at once, you had to buy them all in separate transactions, but the store flagged that as suspicious purchases/fraud, so more often than not, if you found a bunch of games you liked, and bought them all, your account would get locked.

[-] hopesdead@startrek.website 3 points 4 days ago

Didn’t anti-virus, spyware and/or malware apps flag Epic as malicious when it first launched?

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[-] ILikeBoobies@lemmy.ca 1 points 3 days ago

Allow third party launchers and drm free games

[-] Mk23simp@lemmy.blahaj.zone 30 points 4 days ago

IMO they should have put their money into making it good before pushing it on users so aggressively, instead of apparently never since it's been years and they still haven't made the user experience good.

[-] IndustryStandard@lemmy.world 7 points 4 days ago

Somehow it takes even longer to launch than the Steam launcher.

[-] BlameTheAntifa@lemmy.world 5 points 3 days ago

Because EGS is literally built in Unreal Engine. Instead of a normal desktop app, they built it in Unreal Engine. Yeah. Seriously.

[-] IndustryStandard@lemmy.world 1 points 3 days ago

That explains a lot. Except my computer is pretty top tier and even full games manage to launch faster than Epic Games Launcher

[-] surph_ninja@lemmy.world 2 points 3 days ago

Not a fan of exclusives and every company having a launcher, but I could work with it if they didn’t require the launcher to confirm the licensing. So they’ve broken it in a way that forces you to use their shitty launcher, which just highlights how bad it is.

People can forgive a degree of shittiness, until they’re forced to use your shitty product.

[-] TORFdot0@lemmy.world 6 points 4 days ago

I’ve been playing more of my old retail games that don’t require any launcher or drm beyond requiring the disc. It’s nice.

I’m not exactly sure if “xfire on steroids” bloat of steam actually adds anything anymore these days. Steam is nice because my library is already there. Even the friends list has mostly been supplanted by discord now.

I use the epic launcher for 1 thing, to launch Fortnite to play with my son. I don’t want more steam features, I’d rather acknowledge its existence less. Start selling games without DRM that only use the launcher to update and it’s better than steam. That’s the 1 feature it needs.

[-] dandi8@fedia.io 7 points 4 days ago

Start selling games without DRM that only use the launcher to update and it’s better than steam.

So... GOG?

[-] detun3d@lemm.ee 2 points 4 days ago

And Steam. You just have to be picky. Even GOG sometimes lets a game with it's own DRM slip. https://www.pcgamingwiki.com/wiki/The_Big_List_of_DRM-Free_Games_on_Steam

[-] dandi8@fedia.io 1 points 3 days ago

This seems a bit like missing the forest for the trees. Steam does not really let you know if the game is DRM-free, does not guarantee it will stay that way, and does not provide a reliable way to back these games up in a way where they could be used without the launcher.

[-] detun3d@lemm.ee 1 points 3 days ago

Supporting DRM-free games is key either way, but being fair there's A LOT of work to be done to make it more accessible. GOG's installers for instance are not better than compressing a game's files yourself. Certainly hope they're working on better installers. If it was in my hand I'd have them employ someone who makes game repacks. Anyway, I'll take a peek and push for Steam to tag games as DRM-free when they are.

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this post was submitted on 12 May 2025
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