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One source blamed mismanagement for the current situation, claiming that management was “always acting like there was an enemy, be it the old Disco team, the press, or even people working there” and consequently failed to value its existing talent, allegedly preferring to hire fresh blood from outside rather than promoting employees from within the company.

Who saw that coming???

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[-] Parzivus@hexbear.net 90 points 9 months ago

It's probably a miracle that the original game released at all, but still.

[-] zifnab25@hexbear.net 73 points 9 months ago

There was nothing to loot and pillage before the game came out. Only after the original team established a revenue stream that the profiteers could harvest did this buyout/dissolution make sense.

I hope Kurvitz is on to greener pastures. The guy is clearly a smart cool dude and he's got a real creative genius worth continuing to share.

[-] GalaxyBrain@hexbear.net 19 points 9 months ago

She didn't get me with her bullshit on my second play, I marched right up to her stupid boat and immediately begged for change, got nothing and left.

[-] Parzivus@hexbear.net 14 points 9 months ago

She's probably my favorite character in the game, which is pretty funny all things considered

[-] FlakesBongler@hexbear.net 77 points 9 months ago

measurehead THE HAM SANDWICH PEOPLE ONCE AGAIN PROVE THEMSELVES INCAPABLE OF ADVANCED THOUGHT AND EFFICIENT PLANNING, SQUANDERING THEIR PATHETIC LIVES WITH THE AL-GUL AND POTATOmeasurehead

[-] jackmarxist@hexbear.net 70 points 9 months ago

Man I fucking hate Estonia

[-] Great_Leader_Is_Dead@hexbear.net 58 points 9 months ago
[-] Justice@lemmygrad.ml 88 points 9 months ago

Man I fucking hate England

[-] dkr567@hexbear.net 36 points 9 months ago

Gross thats even worse. Fucking england

[-] MorelaakIsBack@hexbear.net 64 points 9 months ago

oh no, capitalists trying to shamelessly capitalize on the ideological product of their natural adversaries, yet failing to consider that words meant as weapons might be unwieldy or downright dangerous to handle for the target of their attack?

hm. well then

[-] RyanGosling@hexbear.net 5 points 9 months ago* (last edited 9 months ago)

They should just pivot and turn the sequel into a freemium tycoon game where you get to build epic factories and become very rich

[-] Thordros@hexbear.net 4 points 9 months ago
[-] BelieveRevolt@hexbear.net 64 points 9 months ago* (last edited 9 months ago)

Far too on the nose that capitalists ended up owning and destroying this series.

The whole history of ZA/UM, the original company, not this zombie husk, was that it was a group of friends coming up with their own ideas for a fictional universe. It really shows in DE that it was essentially a labor of love done by a small group, and it's completely different from any other modern game. This wasn't enough for the vampires who can't appreciate anything that isn't made from the ground up to be a money making machine, so they just had to take it over. "Wow, a new popular IP, how about a TV show on Amazon?"

[-] UmbraVivi@hexbear.net 22 points 9 months ago

Capitalists are the dumbest dullards on this godforsaken planet

[-] Frank@hexbear.net 63 points 9 months ago

Most prescient video game.

[-] Huldra@hexbear.net 44 points 9 months ago

Was it already known that the Disco Elysium sequel had been canned back in 2022?

Aside from that, I dont know what the fuck they are up to if they have a third Disco Elysium "IP" related project in the works now, after cancelling an actual sequel plus an expansion, whats left, a card game?

[-] Leon_Grotsky@hexbear.net 44 points 9 months ago

New $15 DLC drop with alternate patterns for the Horrific Necktie

[-] Stoatmilk@hexbear.net 41 points 9 months ago

Disco Elysium: Dancing All Night

[-] Tankiedesantski@hexbear.net 29 points 9 months ago* (last edited 9 months ago)

Disco Elysium the Pach*nko Machine.

[-] Huldra@hexbear.net 33 points 9 months ago

Paremovedo Machine

Konami is bribing the people in charge of the filter.

[-] Tankiedesantski@hexbear.net 24 points 9 months ago

Good filter.

[-] TimeTravel_0@hexbear.net 43 points 9 months ago

lmao wasnt counting on it coming out after the hostile takeover shitshow.

[-] alcoholicorn@hexbear.net 27 points 9 months ago

I was, why would capitalists let the IP go to waste when they could be milking it dry?

[-] SSJ2Marx@hexbear.net 42 points 9 months ago

You would think this is the simplest thing in the world. A game makes a bunch of money? Throw more investment at the people who made it until it reaches the "police academy threshold", then drop it. No need for all this corporate takeover nonsense where you burn the creators, that just jacks up your risk for no reason.

[-] Great_Leader_Is_Dead@hexbear.net 47 points 9 months ago

If I had to guess, Kurvitz and Co. were legit hard to work with, they are a bunch of moody communists artists after all, and the corporate guys didn't like how... bohemian they were being about game dev and wanted to run the shop more like UbiSoft or something. They were banking on the remaining writers being able to carry the project but it sounds like they weren't treating them too well either and also the game needs that depressed Estonian punk rock flavor to be anywhere near as good as the orginial so now they're just trying to sell the copper piping in the walls to pay off their debt and fuck off.

[-] keepcarrot@hexbear.net 22 points 9 months ago

Damn, probably should have interacted with them a little or something. I feel like it would have been a pretty easy read o_O

I hope kurvitz and co are a bit more savvy about the money people now

[-] LENINSGHOSTFACEKILLA@hexbear.net 37 points 9 months ago* (last edited 9 months ago)

I didn't realize they were working on an expansion. Probably for the best, considering the new owners.

Really hoping Kurvitz is working on something. Preferably at least a "spiritual sequel". Does anyone know if there were any updates on him being able to get the rights back?

[-] Great_Leader_Is_Dead@hexbear.net 35 points 9 months ago

Really hoping for Kurvitz is working on something.

Apparently him and Rostov have started a new company called Red Info or something in England, but they haven't put out anything yet.

[-] Huldra@hexbear.net 32 points 9 months ago

Also wanna highlight this part of the quote right after.

They also said “I don’t think women were treated the same and that their work wasn’t as valued.”

Big fucking shock, great job of that shitass documentary to let the remaining writers specifically try and smear Helen Hindpere as incompetent and lazy, while not questioning them in the slightest about the claims from Helen as well as producer Yuan Zhang-Taal(only two women in the documentary btw) who say that Kaur Kender and Tonis Haavel both verbally abused Helen as well as also ran a campaign of attempting to undermine her credibility towards her coworkers.

[-] LENINSGHOSTFACEKILLA@hexbear.net 14 points 9 months ago
[-] Egon@hexbear.net 23 points 9 months ago

Yeah some YouTubers called People Make Games interviewed a bunch of people and then made what they called "a fair and balanced piece". It was dog shit. They have ceo-worship-brainworms so what ever the money guy said was treated as fact while Kurvitz and all who supported him were heavily scrutinized

[-] GinAndJuche@hexbear.net 27 points 9 months ago

It is prime tragicomedy in a sense that communist game devs from a post-Soviet state got cheated by literally the first convicted white-collar criminal in post-Soviet Estonia.

Of all the money men to go with they picked the guy who did a speed run on fraud after the fall.

[-] RedQuestionAsker2@hexbear.net 11 points 9 months ago

I've always thought this about the team.

As principled communists, they should have known never to trust a porky. Especially a turbo grifter porky.

[-] M68040@hexbear.net 25 points 9 months ago* (last edited 9 months ago)

I'm curious about whether or not they would have retconned Sacred and Terrrible Air. In the church dance party scene La Revacholiere implies Harry can possibly prevent Revachol getting nuked in the world war Innocence Ambrosius kicks off somehow - oddly noncommittal considering how much of Disco seems intended to contextualize Sacred.

[-] GalaxyBrain@hexbear.net 24 points 9 months ago

All of this is bullshit but I don't want a disco Elysium expansion. It's fine as it is. I don't want a sequel or prequel or anything else in that universe. I know there is other stuff in thar universe in novel.form.or whatever but it's a really powerful singular experience that works best at least for me that way. I don't want more Disco Elysium, it did what it artistically set out to do and hit way harder than anyone could predict. I like it too much to want more.

[-] pastalicious@hexbear.net 19 points 9 months ago

Agreed. Every aspect of the game works in perfect synergy. The amnesia setup, the personality based skill system, the internal dialogue based dialogue. It’s heavily implied early on by Kim that this is Harry’s way of interfacing with the world, not the way it is for everyone. Others use journals and nightly cigarettes.

It would be too coincidental and convenient to start off a new protagonist with the same gameplay since it is so diegetically linked to the plot. And the game is about the beauty and heartbreak of dreaming and yearning for a better future. We can’t go back to Harry because then it necessarily implies success or failure. Either one undermines the point which is that you have to try no matter what you think will come of it. You can’t give up.

Furthermore, many of the cosmic mysteries can’t really have satisfying explanations of further examined and work best as metaphors.

We need the talent behind the game to make new things. Embrace their sensibilities but not the specifics of their success… maybe they can do that without weird finance money and maybe Robert can learn to work with his team better if they’re back to struggling again.

Im just rambling here and not proofreading… not sure if I’m making sense

[-] GalaxyBrain@hexbear.net 14 points 9 months ago

That was very eloquent and you totally nailed it. It's a finished piece

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[-] Fickle_Ferret@lemmy.ml 23 points 9 months ago

Well well well, who would have thunk it

[-] Blep@hexbear.net 23 points 9 months ago

I thought itd at least last long enough to make a new worse thing

[-] Egon@hexbear.net 10 points 9 months ago

Yeah like a cop procedural for example

[-] WhyEssEff@hexbear.net 20 points 9 months ago
[-] Egon@hexbear.net 20 points 9 months ago

Remember the hackjob "investigative piece" People Make Games made about the ZA/UM dispute, where they heavily relied on the money mens narrative about Kurvitz being bad a business? Do you think those fucking dogs ever sit down and re-evaluate their bullshit?

[-] TreadOnMe@hexbear.net 3 points 9 months ago

That implies that their business isn't selling bullshit.

[-] Collatz_problem@hexbear.net 18 points 9 months ago

The historic opportunity for a sequel has passed. It will not come back any more. However hard I try, whatever I do.

[-] Melonius@hexbear.net 17 points 9 months ago

I suspect it was tanked on purpose. Controversial I know.

[-] Evilphd666@hexbear.net 18 points 9 months ago

Fucking tankies

[-] RyanGosling@hexbear.net 16 points 9 months ago* (last edited 9 months ago)

The devs mentioned how they were inspired by True Detective. Perhaps the executives became too enveloped by the capitalist destruction of Disco Elysium that they can’t help but project it onto their own business wat you can almost smell the psychosphere!

[-] bbnh69420@hexbear.net 9 points 9 months ago
[-] LGOrcStreetSamurai@hexbear.net 15 points 9 months ago

Unironically the sequel of Disco Elysium will be all the art and artists that are inspired by it. Everyone who plays Disco Elysium and says "I should make X" and then does it, will be the sequel to the game.

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this post was submitted on 15 Feb 2024
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