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submitted 5 months ago by Frank@hexbear.net to c/games@hexbear.net

Murder is okay.

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[-] ashinadash@hexbear.net 15 points 5 months ago

Having played Bastion and Transistor when they were new, and been put way off by Pyre, it's been so weird to watch everyone be panting UNBEARABLY FLUID-SPILLINGLY HORNY AWOOGA panting over Supergiant games lately.

[-] barrbaric@hexbear.net 13 points 5 months ago

Haven't played Transistor, but IIRC Bastion wasn't horny and Pyre was too busy being weird to get real horny, plus it flopped so nobody talks about it. Meanwhile like 2/3 of the characters in Hades are conventionally attractive and it outsold all their other games by a wide margin (I think Bastion is second place with around half the sales).

[-] Robert_Kennedy_Jr@hexbear.net 7 points 5 months ago

Transistor doesn't really have any horny aside from Red's thigh high boots, don't recall any of the robot enemies being particularly curvy.

[-] ouRKaoS@lemmy.today 6 points 5 months ago

Transistor's soundtrack gives me eargasms.

The amount of time I spent with the game paused to listen to Red's humming is staggering.

[-] Robert_Kennedy_Jr@hexbear.net 7 points 5 months ago

Transistor is easily my favorite game OST. Was giddy when the track for the second area in Hades 2 was Ashley purring into the mic.

https://youtu.be/P4S7EaXozXw?si=HPL1ZMPjsEbRBl-Z

[-] a_little_red_rat@hexbear.net 3 points 5 months ago

The "Younglady" robot is somewhat sexualized, but it's very abstract and vague. Almost nothing else in the game is horny though, it's more of a tragic story than anything.

I loved Transistor, one of my top games ever.

[-] ashinadash@hexbear.net 6 points 5 months ago

Yeah I mean I can't blame em for rolling with it, go where the money is. Did someone just spontaneously pop a stiffy when they decided to make Hades though?

Also from Hades to BG3 to Hades II and with other junk like Stellar Blade there has been A LOT of Gamer® Horny™ lately lol

[-] blakeus12@hexbear.net 12 points 5 months ago

i think SG said they made the characters hot because they think that's how the gods would make themselves appear

[-] ashinadash@hexbear.net 9 points 5 months ago
[-] blakeus12@hexbear.net 10 points 5 months ago

i mean, i doubt that making super hot characters wasn't part of the plan.

thanatos crush

[-] Robert_Kennedy_Jr@hexbear.net 8 points 5 months ago* (last edited 5 months ago)

Thanatos needs to move the fuck over for Moros, ~~Doom~~ Daddy Incarnate.

[-] Gay_Tomato@hexbear.net 6 points 5 months ago

You must not be very into greek mythology lol.

Considering your objections here... that should probably stay that way. volcel-kamala

[-] Frank@hexbear.net 4 points 5 months ago

That's consisent with almost every depiction of them throughout the last two thousand five hundred years. No one was ever really sculpting the olympians to look like real people.

[-] barrbaric@hexbear.net 9 points 5 months ago

There's perhaps something to be said about how the increase in the varieties of horny available are increasing Gamer Horniness due to better market coverage. There's Chud Horny, like Stellar Blade or BG3, and there's Woke Horny, like Hades or BG3, so everyone has something to be horny about.

[-] ashinadash@hexbear.net 5 points 5 months ago

Allosexual victories, positive developments...

[-] LENINSGHOSTFACEKILLA@hexbear.net 4 points 5 months ago
[-] barrbaric@hexbear.net 2 points 5 months ago

It's not, really, but the CRPG audience tends to include more "old-school" gamers who are chuds. Whether or not BG3 appeals to them, idk.

[-] Frank@hexbear.net 2 points 5 months ago

I imagine changing market demographics are a factor, too. Back in the day crpgs were marketed at a very specific sub set of young men, now there's more writing for women, queer people, non-man-children.

[-] Frank@hexbear.net 6 points 5 months ago

Gamers have always been horny. Hades and BG3 had really well done character writing. Stellar Blade is a whole separate thing with inchudcels losing their shit for manoswine reasons. But complicated romance plots in crpgs have been a thing for decades.

[-] ashinadash@hexbear.net 3 points 5 months ago* (last edited 5 months ago)

Sir, what "complicated romance plots in crpgs"??? I know the original Baldurs Gates have romance subplots, but... complicated??

A Dance With Rogues for Neverwinter maybe?

[-] Frank@hexbear.net 5 points 5 months ago

They seemed very complicated back in 2000, four and twenty years ago.

[-] ashinadash@hexbear.net 4 points 5 months ago

Uh again, is it just the Baldurs Gate games? I asked my wife n she said "romances" in those are the same multiple choice choose-your-inanimate-waifu sex% thing as Mass Effect.

[-] Frank@hexbear.net 3 points 5 months ago* (last edited 5 months ago)

I misunderstood your question. Looking back at a list off crpgs from that era yeah, i think it might have just been BGII, Planescape Torment, and Vampire.

Original answer: I guess? Is that not every romance plot or sub plot in every video game? I recall a lot of talking to Viconia about her life before coming to the surface, her struggles dealing with racism, her being a huge asshole. Jaheira's grief for her husband and trying to figure that out. Aerie was very stereotypical naive waif from what I recall.

From what I remember there was less, idk, awooga to it than mass effect, probably bc your characters consisted of a small generic sprite and a single portrait so it was mostly reading text with very very limited voice acting for combat barks.

I also recall it being less formulaic than later games as they hadn't settled on the talk to character - unlock loyalty quest - do loyalty quest - character now adores you loop that dominated the mass effect games and their competitors. I've never seen a story branch chart for the games but subjectively it seemed more complex than that, with the characters occaisionally starting conversations while you wandered around the world. This was also back before karma systems and paragon/renegade and the "yes" "yes but be an asshole about it" "no, but actually yes" and "no, but i'll be forced to come back later" era where you could actually turn down quests, fail quests, or miss things entirely. If you pissed off people with your choices they'd leave and often not come back. If they died you had to find someone to ressurect them, which was expensive, or they stayed dead. I think some spells were an insta-kill with no ressurection possible.

This could all be rose colored glasses, i haven't played them in decades, but a lot of the very elegant, formulaic stuff that mass effect pioneered hadn't yet been developed so the games had somewhat more freedom to roam in your cage and the player was still allowed to make mistakes and lose.

[-] ashinadash@hexbear.net 4 points 5 months ago* (last edited 5 months ago)

I guess it's good to know that the ole cee arr pee gee games have a little more mass to em than Ass Erect, fuck those were annoying lol. Being less horny due to using tiny sprites is a Restriction Breeds Innovation thing and also a RETVRN thing!

Is that not every romance plot or sub plot in every video game?

IS IT TOO MUCH TO ASK TO NOT HAVE THAT kitty-cri If I'm to want to kiss viddy gaem characters, I would at least like them to have some sort of autonomy. I have always desired for nonplayer characters to be able to make the first move or pass me up. Where is the game where a beautiful nonbinary goth lesbiab gazes upon my dorky protag and decides to have some??? Why can I not try to chat up the hot older catgirl in my squad, get politely but firmly rejected, and spend the rest of the game emotionally pulverised and pining??? Drop my spaghetti every time I talk to her???

I also kinda want nonplayer characters to be able to show, not tell. Mass Effect characters just follow you around, I want the sense that these characters have their own lives and do stuff, in gameplay/onscreen terms. That they go off and watch the new dyke romance film, or kill people they don't like and try to hide it from me(I will find out and approve of her wrongs). This is my desire.

[-] Frank@hexbear.net 2 points 5 months ago

Totes fair.

[-] WalrusDragonOnABike@lemmy.today 4 points 5 months ago

I thought people just liked hades for the action rogue-lite gameplay. I've seen some people make horny comments about some characters, but I guess I still accidentally assume allos are joking when they're not sometimes.

[-] Frank@hexbear.net 5 points 5 months ago

The gameplay is fun but i'm mostly there for the characters. Without the characters it's just a good arpg. The gods being weirdos, Meg being Meg, Eurydice and uhh... her mopey goth boyfriend whose name I can't recall, they all make the game.

[-] corgiwithalaptop@hexbear.net 15 points 5 months ago

Guess I'll ask - so, how's the sequel so far?

[-] Tommasi@hexbear.net 18 points 5 months ago

I fell for the thirst traps and bought it today even though I was planning to wait.

They definitely nailed the vibe from the first one, feels like you're playing pretty much the same game, except you get new stages and weapons and stuff and you're a goth witch instead of a twink fighter. There's some changes to how combat works with a mana bar and stuff, which I really like so far, but I'm only 4 hours in so no clue how it's gonna hold up over time.

[-] booty@hexbear.net 18 points 5 months ago

Excuse me Zagreus is definitely a twunk

[-] AutomatedPossum@hexbear.net 17 points 5 months ago

you're playing pretty much the same game, except you get new stages and weapons and stuff and you're a goth witch instead of a twink fighter

sounds like a pretty cool transition timeline

[-] PM_ME_YOUR_FOUCAULTS@hexbear.net 12 points 5 months ago

It's good. If you liked the first one, you're going to like this one too.

[-] corgiwithalaptop@hexbear.net 8 points 5 months ago

Hell yeah. Was a fan of the first one, but not enough to finish it. Had (most?) Everything unlocked tho!

[-] FumpyAer@hexbear.net 4 points 5 months ago* (last edited 5 months ago)

Yeah I beat the game like 12 times but eventually the pact of punishment made me hit a wall

I want a cheat code to unlock all the weapon upgrades because why would you even use an non upgraded aspect?

[-] Robert_Kennedy_Jr@hexbear.net 7 points 5 months ago

Hades 2 envisions the sirens from the Odyssey as a hair metal band.

https://www.youtube.com/watch?v=N7QSavYWEE0

[-] corgiwithalaptop@hexbear.net 6 points 5 months ago
[-] Robert_Kennedy_Jr@hexbear.net 4 points 5 months ago

They start playing a diss track for the protagonist after I think 10 encounters. Hoping they add more for 1.0

Did you enjoy all the enemies in the final levels of Hades I having to be hit 50 times? Well they fixed that, now the enemies form level 1 onwards need to be hit 50 times. Genuinely the first boss took me like 15 minutes of just hitting them. It wasn't even hard, it just took so fucking long. The mini boss in the middle of the first map takes forever because their only abilities are essentially forcing you to move and a giant HP bar.

[-] Waldoz53@hexbear.net 10 points 5 months ago

how do they always make everyone in hades 1/2 so hot

[-] sneak100@hexbear.net 5 points 5 months ago

Jen Zee & team are too powerful

[-] Frank@hexbear.net 1 points 5 months ago

Chirascuror (that high contrast light and shadow art thing) and smarminess, the keys to human sexuality.

[-] Des@hexbear.net 7 points 5 months ago
[-] Thordros@hexbear.net 9 points 5 months ago

friendship with night mommy ended. dommy witch mommy can beat me up every run.

[-] TheReturnOfPEB@reddthat.com 5 points 5 months ago

Ares kills those who kill.

this post was submitted on 12 May 2024
82 points (100.0% liked)

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