553
Hmmm (mander.xyz)
top 44 comments
sorted by: hot top controversial new old
[-] halendos@lemmy.world 155 points 3 months ago
[-] Lemminary@lemmy.world 20 points 3 months ago

You sly dawg

[-] ICastFist@programming.dev 7 points 3 months ago

Son of a bitch, stole my line

[-] KillerTofu@lemmy.world 116 points 3 months ago
[-] Enkers@sh.itjust.works 28 points 3 months ago* (last edited 3 months ago)

It took me up until reading your comment to get this one. "Is it that the scaling transformation only scaled the y-axis?? Oh..."

[-] radicalautonomy@lemmy.world 16 points 3 months ago

I teach these basic transformations as part of my middle school math classes, and I was completely loss as to why they didn't include a reflection, but then I realized a reflection wouldn't be that interesting because it could be indistinguishable from a translation.

[-] untorquer@lemmy.world 3 points 3 months ago* (last edited 3 months ago)

I was at a loss too as to where they source the "most common" when skewing is also extremely common

[-] radicalautonomy@lemmy.world 4 points 3 months ago* (last edited 3 months ago)

Scaling, in general, is the least common middle school transformation covered by state curriculum as far as depth of knowledge is concerned, at least where I've taught. Students just aren't ready at that age to calculate something as sophisticated as the scale factor contributing to an object's loss of size.

[-] untorquer@lemmy.world 2 points 3 months ago

I think the students are ready and quite capable of such sophistication. They're just too distracted with sharing memes.

[-] radicalautonomy@lemmy.world 3 points 3 months ago

I think the students are ready and quite capable of such sophistication. They're just too distracted with sharing memes.

(Oh, I know, my middle schoolers do alright as long as our figures are two-dimensional, and my high school geometry students do very well; I just wanted to say the magic, fun, wink wink word again. 🙂)

[-] like@sh.itjust.works 71 points 3 months ago

Don't use this. It's not a lossless transformation!

[-] SirQuackTheDuck@lemmy.world 5 points 3 months ago

Meanwhile, in SVG: <g filter="scale: 0.5"><xlink:use … /></g>

[-] magnetosphere@fedia.io 59 points 3 months ago

Goddammit. This is like getting rickrolled.

[-] ICastFist@programming.dev 25 points 3 months ago

We rarely get rickrolled anymore, such a loss

[-] GlennMagusHarvey@mander.xyz 4 points 3 months ago* (last edited 3 months ago)

> Goddamnit.
> This is
> like getting
> rick[rolling something involves flattening it]

[-] The_Che_Banana@beehaw.org 35 points 3 months ago

Is this science?

...seriously, I'm at a loss

[-] justme@lemmy.dbzer0.com 24 points 3 months ago

The second is not really scaled, and the second and forth have translation. Usually that wouldn't be a problem for demonstrative proposed, if translation wouldn't be shown explicitly. Can be fixed by introducing a canvas of the before/after picture

[-] jol@discuss.tchncs.de 8 points 3 months ago

The second is scaled in one axis, and had translation otherwise it would be hard to understand. And the rotation can be achieved by moving the origin of rotation.

[-] dumbass@leminal.space 23 points 3 months ago
[-] maegul@lemmy.ml 13 points 3 months ago

Ok ... I didn't know this meme (too old and/or out of the loop I suppose) ... so out of annoyance I looked it up ...

... and yea ... as far as trolling is concerned gotta pay the game here ... not sure it was worth 15 mins of my life but ... kudos I guess

[-] davidgro@lemmy.world 5 points 3 months ago
[-] maegul@lemmy.ml 3 points 3 months ago
[-] apocalypticat@lemmy.world 11 points 3 months ago

Scaling looks like scaling+translation? And rotation looks like either rotation+translation, or scaling+translation?

[-] Soulfulginger@lemmy.world 22 points 3 months ago
[-] apocalypticat@lemmy.world 8 points 3 months ago

Oooh🤦‍♂️

[-] jaybone@lemmy.world 10 points 3 months ago
[-] ssm@lemmy.sdf.org 59 points 3 months ago
[-] jaybone@lemmy.world 11 points 3 months ago

What is “loss” in this context?

[-] flyingchaucer@lemmy.sdf.org 30 points 3 months ago

Know Your Meme's page on Loss.

Basically, a 2000s webcomic about gamer culture devoted a comic (titled Loss) to the writer's partner who had a miscarriage. It's four wordless panels, and the characters in each panel take up roughly the positions of the rectangles in the OP.

Tonally, it was the complete opposite of what the webcomic normally covered, and it really shocked its readers who, being an internet community, responded with irony and parody, and now there are a ton of Loss references out there.

[-] jaybone@lemmy.world 9 points 3 months ago
[-] Hjalamanger@feddit.nu -3 points 3 months ago

Only the transformations one is correct. All the other ones seemingly also preform a translation, and even if they might be correct if you take the orgin to be slightly outside of the shape but that's bad for educational purposes. Also this one makes the translation transformation look like the identity transformation.

This last one might just be me, but shouldn't shearing be included here?

[-] Maalus@lemmy.world 10 points 3 months ago
[-] Hjalamanger@feddit.nu 1 points 3 months ago

Could you explain it then?

[-] KillerTofu@lemmy.world 4 points 3 months ago

It’s a “loss” meme.

[-] GlennMagusHarvey@mander.xyz 10 points 3 months ago

Um

The second wrong.

Or...only one

Dimension

[-] einlander@lemmy.world 8 points 3 months ago

No shear is disappointing.

[-] half_built_pyramids@lemmy.world 20 points 3 months ago

Yeah, such a big loss it wasn't included.

[-] propter_hog@hexbear.net 7 points 3 months ago

We like to do a little trolling

[-] funbreaker@lemmy.zip 7 points 3 months ago

I had to look at this twice to get it. I must be losing my touch.

[-] Freefall@lemmy.world 5 points 3 months ago
[-] h3mlocke@lemm.ee 5 points 3 months ago
this post was submitted on 22 Jul 2024
553 points (93.3% liked)

Science Memes

10885 readers
4207 users here now

Welcome to c/science_memes @ Mander.xyz!

A place for majestic STEMLORD peacocking, as well as memes about the realities of working in a lab.



Rules

  1. Don't throw mud. Behave like an intellectual and remember the human.
  2. Keep it rooted (on topic).
  3. No spam.
  4. Infographics welcome, get schooled.

This is a science community. We use the Dawkins definition of meme.



Research Committee

Other Mander Communities

Science and Research

Biology and Life Sciences

Physical Sciences

Humanities and Social Sciences

Practical and Applied Sciences

Memes

Miscellaneous

founded 2 years ago
MODERATORS