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submitted 1 week ago* (last edited 1 week ago) by doublepepperoni@hexbear.net to c/games@hexbear.net

In the sense that nothing about the architecture or art really evokes Japan at all other than that it looks vaguely Asian. (Some bits feel more Chinese than anything.) This is a big budget 2020 game with art done by contracted artists from all over the world, you'd think they'd be able to get a little closer than this, especially with how overexposed Japanese culture has been for a long while now

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[-] bastionntb@lemmy.ml 16 points 1 week ago

Orientalism. That's the word you're looking for. The game was made by orientalists.

[-] doublepepperoni@hexbear.net 13 points 1 week ago

It's just wild to me that a game this modern would fall back on generic vaguely Asian slurry. I'd expect this from a game from the 90s but even the China levels in Crash 3 felt more like China than this does Japan

[-] UlyssesT@hexbear.net 7 points 1 week ago

It's just wild to me that a game this modern would fall back on generic vaguely Asian slurry. I'd expect this from a game from the 90s but even the China levels in Crash 3 felt more like China than this does Japan

With the rise of LLMs and assorted treat printer gimmicks, I expect this problem to get even worse, especially for background and filler imagery but eventually entire games at this rate.

[-] doublepepperoni@hexbear.net 7 points 1 week ago

Ironically, an LLM would probably make something that would look more convincingly Japanese at a glance

[-] UlyssesT@hexbear.net 7 points 1 week ago

You may be right, though from what I tried to get out of them for cover pictures, the first few attempts would have unprompted waifu tits on buildings. hentai-free

[-] UlyssesT@hexbear.net 9 points 1 week ago

miyazaki-pain had words to say about how copy of a copy art from people that don't observe actual things but just consume products and want to make more products lead to really bleak and bland products.

[-] doublepepperoni@hexbear.net 6 points 1 week ago

This just feels really lazy and clueless to me, like how a comic from the 1970s would depict an Asian country

[-] Weedian@hexbear.net 8 points 1 week ago* (last edited 1 week ago)

I used to think bandicoots were made up for the game

look how cute they are

[-] doublepepperoni@hexbear.net 2 points 1 week ago

90 percent of kids in the 90s just thought he was a fox

[-] Dickey_Butts@hexbear.net 4 points 1 week ago

Honestly I wouldn't have even guessed this is supposed to be Japan. I think the wonky towers in the back look kind of neat.

[-] chickentendrils@hexbear.net 3 points 1 week ago

That is about the bare minimum for having assets in the level...

[-] doublepepperoni@hexbear.net 3 points 1 week ago* (last edited 1 week ago)

This was from a level intro before crates and enemies were spawned in, so it's not quite this barren when you're playing

[-] ShinkanTrain@lemmy.ml 3 points 1 week ago

But is it worse than the Crash 3 China levels

[-] Weedian@hexbear.net 2 points 1 week ago

hey I loved riding a tiger along the great wall

[-] doublepepperoni@hexbear.net 1 points 1 week ago

They at least read as "China," same with the Arabian, ancient Egyptian, etc levels

this post was submitted on 05 Sep 2024
35 points (100.0% liked)

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