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[-] scrubbles@poptalk.scrubbles.tech 60 points 2 months ago

So they're just announcing they have either incompetent product managers, executives who refuse to believe reality, or both.

I hope their developers all find better roles.

For record, as a developer, I have worked many a weekend in my career during crunch. I was never mandated to do so, and I always made up the time afterwards. Only once in my entire career was it 2 weekends in a row, and it's because it was a big that was because of me.

[-] jet@hackertalks.com 41 points 2 months ago

That's just a bad way to run a company

[-] otter@lemmy.dbzer0.com 24 points 2 months ago

Oh? What gave it away? The unassailable fact that this "project" has sucked up millions upon millions of dollars and dragged on for years with fuck all to show for it, and now they've added violations of labor laws to their pre-event ramp up where they'll, yet again, show "teasers" for a somehow still unfinished game with no release date, et al?

Maybe something in there was a clue that this is a sham, and always has been? 🤷🏼‍♂️

[-] JustEnoughDucks@feddit.nl 11 points 2 months ago

725 million actually. I think it is almost double the next expensive game.

They are trying to do something on a never-before scale, but the company seems to have been run like complete shit.

They better get great overtime pay or be able to take like 2 weeks extra paid holiday after this bullshit, but I would guess not.

[-] SkyezOpen@lemmy.world 13 points 2 months ago

Feature creep is killing them. They keep broadening the scope without fleshing out the game. Basically stringing people along to keep them interested even though they're playing a fancy tech demo and not an actual game. Shockingly similar to yandere simulator.

[-] p03locke@lemmy.dbzer0.com 7 points 2 months ago

The feature creep is a feature, not a bug. They want to be in a perpetual state of early access. They realize that it brings them more money than actually releasing the game and everybody being disappointed.

Just think of the hype of Cyperpunk 2077 before launch and after launch. Before launch, people would be willing to sacrifice their first-born child to play the game. After launch, the hype completely evaporated into scorn.

[-] SkyezOpen@lemmy.world 5 points 2 months ago

Oh absolutely. If we're being 100% honest, they'll never release because that'll kill their golden goose. Pledge ships are only supposed to exist during early access and go away after release. Why release when you can instead churn out ship packs worth thousands or even TEN THOUSAND DOLLARS that schmucks will actually fucking pay for?

[-] bbuez@lemmy.world 2 points 2 months ago

Try $48,000 USD only AFTER you've spent over $10,000 to be able to purchase every ship (175)

[-] SkyezOpen@lemmy.world 2 points 2 months ago* (last edited 2 months ago)

Jaysus. I can't even find the numbers anymore. I used to go to the pledge website and just point at the numbers when people tried to defend pledges, but it looks like they just took them off the site unless you're logged in or something. Dunno, the site is a right bitch to navigate.

Edit: nevermind, think they've smoothed it out and I can in fact find prices now. This will be fun.

[-] juliebean@lemm.ee 7 points 2 months ago

from the article it sounds like they aren't getting overtime pay, or any pay at all for the extra work days. instead they've been promised some extra paid days off in the future, but only after their current project ends, and only if they don't get laid off by that point.

[-] otter@lemmy.dbzer0.com 3 points 2 months ago

Spoiler: that "something" is walk away with a cool billion and bin the whole thing.

[-] Serinus@lemmy.world 3 points 2 months ago

They'll ship something, just to head off fraud claims.

[-] otter@lemmy.dbzer0.com 3 points 2 months ago

I would've believed you, maybe a decade ago...

[-] Flamekebab@piefed.social 5 points 2 months ago

Software development as a service?

[-] elgordino@fedia.io 31 points 2 months ago

The email continues that UK employees “need to be mindful of the hours they work and are asked to have 11 hours outside of work in each 24-hour period.”

This is an attempt to stay within working time regulations in the UK but they are violating this bit

By law (The Working Time Regulations 1998), employees and workers have the right to the following rest: …. between working weeks – 24 hours every 7 working days or 48 hours every 14 working days

By having a 19 day unbroken run which, as I understand it, is not legal.

[-] SkyezOpen@lemmy.world 7 points 2 months ago

That's bad but also the first bit is basically saying "work 13 hour days" which is nuts.

[-] very_well_lost@lemmy.world 20 points 2 months ago

Why don't they just hire more people with the $700 million they've raised?

[-] halcyoncmdr@lemmy.world 24 points 2 months ago

Because the owners have grifted all of that away to private accounts already of course.

[-] mindbleach@sh.itjust.works 1 points 2 months ago

That also doesn't work.

[-] Lucidlethargy@sh.itjust.works 8 points 2 months ago

They have a convention for this vaporware? ...And people still go to it?!

[-] Soup@lemmy.cafe 4 points 2 months ago

Isn’t Star Citizen that named grift that’s been going on for a decade or so?

[-] Flamekebab@piefed.social 1 points 2 months ago

Firefall walked so that Star Citizen could run.

this post was submitted on 03 Oct 2024
77 points (100.0% liked)

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