Considering where it gets the name from, Culombia is how it really should be written.
I don't understand. You're saying 12 improved combat at the expense of its story? And that 15 did that too? But 12's an autobattler that's all about political intrigue and 15's so trivial that it might as well be an autobattler (its story is a mess though, I agree).
It wasn't always there. You used to have to double right click for it. idk when they changed it but I'm glad they did
🥇 Twelve
🥈 Fifteen
🥉 Bravely Second
I played twelve to 100% completion as a kid (except killing Yiazmat) so it's formative to what fantasy games are to me. The incredible worldbuilding of Ivalice is something that I've yet to see done in another game.
I adore the boy band of fifteen and even though I think the plot is trite and perfunctory, it's still one of my favorite games because the camaraderie is so strong. It really captures the (final) fantasy of having friends and time to spend with them.
Do the Bravely games count? I think they do. Anyway, the second game has the most fun combat system out of any jrpg I've played. The plot's cheesy, but it executed it very sincerely which is refreshing and I'll never forget the moment where
endgame spoiler
you break the dimensional barrier between the game and the Celestial Realm and you see yourself through the cracks in reality. As in, it's literally YOUR FACE on the screen being rendered in real time through the 3DS front-facing camera.
I agree, it really is strange that they've left Okami's sequel forgotten on the DS. I bet most people don't even know that there is a sequel
They're both on PSP. Patapon is a rhythm game where you play war drums to command a troop of little guys and LocoRoco is a platformer where you play as the planet to push around cute, musical blobs.
Btw I specified 2 because the sequels of these games make the originals look like rough drafts. Though the sequels to the sequels (Patapon 3 and LocoRoco Midnight Carnival) are completely different to the prior entries, and low-key worse.
I'm playing Okamiden and it's so funny that it's a DS game. Everything is so crunchy and the open world is really just a long hallway, to account for the D-pad. Aside from the veeeeery slow text speed I don't mind though, it's charming.
Whoa you're from Bluey country?! I'll make sure to read your comments with an accent from now on
Digimon has deputymon, Yu-Gi-Oh has barrel dragon, Yokai Watch has cupistol, etc. I wonder which creature collector franchise doesn't have guns
Zelda is the one telling the legends (maybe idk)
I don't think it's right to make sweeping statements about humanity over some studies where a few hundred college students read a short story. Even in those studies, the difference in enjoyment between spoiled/not spoiled isn't much.
Like, it's really douchey to upset people and then point to a research paper as if that proves you know more about their feelings than them. Real reddit energy :smuglord:
Let's all start a massive map on Advance Wars by Web and then fail to finish it after one player forgets to take their turn after two months (I'm the forgetful player)