135

And on the American website, the MSRP is $80, with no distinction made between digital and physical yet.

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Mario Kart 8 Deluxe MSRP at release (and also still now) was $60. Since the previous Mario Kart game they increased the price by 50%. That’s fucking insane.

Also, hot take, I don’t give a fuck about inflation; Games should cost less now than they did 20 years ago. The audience is bigger and the per unit cost is lower. You can make more money releasing the exact same game now than you could 20 years ago. They should cost less.

“Oh but ClimateChangeAnxiety, games cost more to make now!” No they don’t. You’re choosing to spend more to make them. You’re choosing to hire larger teams to make larger games with better graphics. Don’t do that. Make them the same way you did in 2010.

You have better tools now, you can make the same products you made in 2010 with less labor today. Do that. And charge less.

[-] Carl@hexbear.net 58 points 1 day ago* (last edited 1 day ago)

no-copyright I want shorter games with worse graphics and I'm not kidding

[-] queermunist@lemmy.ml 41 points 1 day ago* (last edited 1 day ago)

I'll take longer games with even worse graphics pls

Reject modernity, retvrn to ASCII. Your brain does the translating. I don't even see the letters. All I see is tree, zombie, plump helmet.

[-] Frivolous_Beatnik@hexbear.net 19 points 1 day ago
[-] Stolen_Stolen_Valor@hexbear.net 3 points 20 hours ago* (last edited 20 hours ago)

I keep getting all the pieces together to make myself OP as hell then dying by basically slipping on a banana peel.

It’s so good.

[-] Parzivus@hexbear.net 8 points 1 day ago

People say this and then the shorter games with worse graphics are mocked and sell poorly

[-] NephewAlphaBravo@hexbear.net 7 points 1 day ago

I am not concerned with sales numbers or the opinions of g*mers i-think-that

[-] Carl@hexbear.net 17 points 1 day ago

I don't think the people saying this and the people buying assassin's creed in 2025 are the same group of people.

[-] Imnecomrade@hexbear.net 3 points 1 day ago

I miss the PS2 era.

[-] PorkrollPosadist@hexbear.net 35 points 1 day ago

The video game industry is bigger than Hollywood. Imagine if they were charging $90 for a BluRay.

[-] AnarchoAnarchist@hexbear.net 10 points 1 day ago

Step away from the lathe

[-] SacredExcrement@hexbear.net 22 points 1 day ago* (last edited 1 day ago)

The audience is bigger and the per unit cost is lower. You can make more money releasing the exact same game now than you could 20 years ago. They should cost less.

How're those poor executives gonna buy a third yacht? Gotta buy back stock with that excess capital to drive up prices for ~~their own stock options~~ shareholders, did you ever think of that

[-] ClimateChangeAnxiety@hexbear.net 13 points 1 day ago* (last edited 1 day ago)

Also the fuck you mean 90? We just jumped up from 60 to 70 a couple years ago. You can try 80 in 2030.

[-] MarmiteLover123@hexbear.net 19 points 1 day ago* (last edited 1 day ago)

“Oh but ClimateChangeAnxiety, games cost more to make now!” No they don’t. You’re choosing to spend more to make them. You’re choosing to hire larger teams to make larger games with better graphics. Don’t do that. Make them the same way you did in 2010.

You have better tools now, you can make the same products you made in 2010 with less labor today. Do that. And charge less.

Outside of niche games and genres, those would sell poorly. Mainstream consumers will absolutely not accept stagnation. This argument always comes up with regards to game franchises that had their heyday 10-20 years ago, and the answer is the same. A lot of those games had mechanics, progression skips, and glitches that would be considered unacceptable in the modern market. That was fine back then as the internet and YouTube were no where no where near as big as they are today, so the knowledge of game breaking progress skips, extremely overpowered builds, and glitches was contained through obscurity. You had to either phone a hotline (remember those) or go on a niche internet forum to find out about these things. That's not possible anymore, someone will post a YouTube video within 24 hours of the latest exploit and it would be all over the internet within a few days. I say this as someone who is a huge fan of those older games and still plays them today.

The only series I've seen revive itself by making the same kind of game it made 15 years ago was Ace Combat, a niche franchise that was in a poor situation in the first place, because it tried to enter the mainstream and failed with it's Call of Duty clone with airplanes game.

And besides that, the Switch and Switch 2 is already a constrained platform. Most flagship smartphones are more powerful than the Switch 2. Nintendo is the only party around making games under such hardware constraints. That's because ever since the GameCube, they failed to compete against PlayStation and Xbox on the processing power front. So Nintendo competes in hardware niches, motion control with the Wii, and the portable factor with the Switch. Nintendo is the company making games with the technical complexity of those made 5-10 years ago. So if they're charging more, that means the industry is in big trouble. GTA 6 $100?

And to be completely honest, this stuff (consumer electronics and video games) has always been that expensive outside of the western/first world sphere. Cheap consumer goods in the western world is possible because of globalised neoliberal capitalism, a system that is now dead. The 2009 financial crisis was the big blow, and afterwards Obama, Merkel, Macron, Cameron, Abe, they all tried to revive this system and failed. COVID and the resulting inflation was the death knell. The Trump administration in the USA is trying to lessen the blow (for the USA) by taking direct control of the world's oceans and key points, along with tarrifs. If consumer electronics are considered expensive now, just wait for what the next decade has in store. So many potential flashpoints.

[-] ClimateChangeAnxiety@hexbear.net 11 points 1 day ago* (last edited 1 day ago)

I don’t agree. Maybe 2010 was a stretch, that’s still PS3/360 time, but let’s say 2013/2014 instead, early PS4 era.

I’ve been replaying GTA V and Wolfenstein: The New Order recently and outside of some UI and QoL changes I think those games could be released today and be hugely successful.

Obviously GTA V was, at the time, basically the new record for size and scope, but that record has been beat since and didn’t have to be.

Now you’ve got me interested in looking at this so I’m gonna go down the list of big games released those years and see how we feel about them. I really hope this doesn’t come off as me being a dick I just got curious and wanted to see.

2013

GTA V - Totally could release today with mild UI and QoL changes.

CoD: Ghosts - AFAIK CoD games have not changed that much.

FIFA 2014 - Come on.

Battlefield 4 - Not sure on this one, barely played it and haven’t played any battlefield games since

AC Black Flag - Assassins Creed format has changed because people got bored of it, but not in a way that requires more labor, they just changed the gameplay some.

The Last of Us - They literally just rereleased this game in 2022.

Tomb Raider (2013) - Gameplay is stale by now but as far as graphics, size, and scope go holds up fine.

2014

Not gonna go through these ones individually, aside from GTA V (again) none of these games would do well today but not because of technical limits and labor spent on graphics, but because they just aren’t very good games. They weren’t good in 2014 either, and most of the ones in a series sold worse than the one before.

Fifa 15

Call of Duty: Advanced Warfare

Titanfall

Grand Theft Auto V (PS4 and Xbox One release)

Destiny

Watch Dogs

Minecraft: Xbox Edition

Fifa 14

Far Cry 4

Assassin’s Creed: Unity

2015

Witcher 3: Wild Hunt - Could totally release today.

Metal Gear Solid V - Could totally release today.

Bloodborne - Absolutely.

Super Mario Maker - Weird one but for sure.

Fallout 4 - Starfield looked worse, ran worse, and was worse in pretty much every aspect except for how the guns felt. Starfield sold decent, but was critically panned. Fallout 4 could be released today as it was on launch and probably do better than Starfield did.

Rise of the Tomb Raider - Same applies as 2013 Tomb Raider.

Until Dawn - Was recently rereleased, holds up perfectly fine.

Splatoon - Would do perfectly fine released today.

Cities Skylines - Still the best and most popular city builder there is, but I also do think city builders are one of the few genres that do still have a lot of room for technical improvement.

Very few of those would do poorly now aside from the fact that their core gameplay is a bit stale now, but that’s not something that requires more labor and increasing scope, that’s just trends.

[-] dannoffs@hexbear.net 11 points 1 day ago

In the top 10 best sellers list on the USA switch store right now, #1 is a game from 2015, #4&7 are games from 2016, and #6 is a game from 2014.

[-] MizuTama@hexbear.net 8 points 1 day ago

I was shocked how good MGSV still was when I went back to replay it recently, and many people consider Until Dawn's remake a downgrade compared to the original in most things but graphics.

[-] Carl@hexbear.net 7 points 1 day ago

MGSV is still my personal GOAT, as far as single player aaa games go at least I don't think its been seriously challenged in terms of scope and depth and quality.

[-] Tabitha@hexbear.net 19 points 1 day ago

but it costs server money to run our panopticon skynet skinchanging marketplace to sell your data

this post was submitted on 02 Apr 2025
135 points (100.0% liked)

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