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this post was submitted on 18 Nov 2023
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this one was never really popular, but hardware gimmicks. from the light gun to dance pads, going through wii motion controllers or even double screen of the ds and wiiu (fuck you nintendo for abandonning the wiiu) I really miss having different ways of playing games that was not only game pads or keyboard + mouse. even if the games were not great, having some physical interaction with them was fun to explore. sadly, even when they were "common", not many games made very good use of them, resulting in most games being mediocre at best
the closest modern equivalent I can think about is VR and it is not something I want to play with
Wiimote was so good. I loved the point and shoot in Resi4 and the sword and shield combat in Twilight Princess. Legit better than any VR I've done
The wiimote's accelerometer-based motion controls weren't very good, but its IR camera pointer controls were fantastic. It's a shame motion controls became synonymous with the former instead of the latter.
the wiimote accelerometer improved greatly when they added the wii remote plus attachment. sadly, I can only remember 3 games that actually used that capability (and one is from the wiiu) but their control scheme was really great. it was a shame that they released the plus after the community decided that motion controlls = bad so nobody wanted to develop games using them
For what it's worth, the oculus rift controllers are far superior to the vive ones, and you can get KatVR locomotion pads to attach to your feet to walk in your (VR and nonVR) games, or splurge some money and a somewhat big KatVR treadmill (extremely good and nothing like that awful virtuix omni one).
There’s a great Brett Victor essay about how bullshit it is that the great visionaries of the tech industry look at the future and only see us waving our hands at empty air and smooshing our fingers against glass.