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[-] Dirt_Owl@hexbear.net 30 points 2 months ago

Here's an idea, maybe instead of chasing trends and guessing what customers want...maybe...just maybe...

Let your artists express themselves freely?

[-] ShinkanTrain@lemmy.ml 13 points 2 months ago

That's hard to do when games need 15 bazillion people to make them because I said they should

[-] Dirt_Owl@hexbear.net 14 points 2 months ago
[-] Cammy@hexbear.net 4 points 2 months ago

Could you maybe not say they should?

[-] ClimateChangeAnxiety@hexbear.net 3 points 2 months ago

Perhaps you could even make more games with less people each. A crazy concept I know.

Instead of 15 bazillion people working on one game that now needs to make all of the money to be profitable, make like 15 games only requiring one bazillion people, and now each of those games only needs to make some of the money.

[-] Cammy@hexbear.net 3 points 2 months ago

Which is wild because the games don't come out on time, the workers are miserable, and the games become irrelevant in a fraction of the time it took to make those games.

[-] SkingradGuard@hexbear.net 7 points 2 months ago

Let your artists express themselves freely

What are you some kind of communist?! Think of the shareholders! porky-scared

Art is for profit, not for art's sake! porky-point

[-] Dirt_Owl@hexbear.net 6 points 2 months ago

Omg I haven't seen that pointing porky before. It's too good.

this post was submitted on 28 Aug 2024
48 points (100.0% liked)

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