meRitOcRAcY, they wOrKed sO HaRd
I wish I could find that kind of party around where I live
But how would you resist eating it?
My educated guess would be immigrant workforce
Same account that complained about the christmas santa hat
The biggest hurdle is getting a phone that you even can install a custom ROM or different OS. 'mericans and yuropeans can get their pixels, pinephones and similars easily, other places cannot.
I just need friends that can come home and play whatever with me :(
the team’s solution is to render set-top devices useless through a software update controlled by them, rather than the manufacturer or whichever entity typically handles that.
ISPs in Brazil already hijack DNS requests for the purpose of blocking access to pirate sites. Typically, that involves an internet user attempting to access ‘Blocked Site A’ in their browser, and ISPs’ DNS servers directing the user to a blocking page instead. Assuming that a set-top box tries to access a particular domain name to receive an update, those requests can also be diverted to a different server.
Solution: never update the device.
Meanwhile, the victorious six-person team picked up a cash prize of R$7,000 for taking first place; that’s around US$1,200 or US$200 each after the split.
Wow. Just wow. I sure hope they get something more out of that, because 1200 dollars for fucking up who knows how many shitty chinese android boxes is worse than doing it for free. From a related article from TF:
Cybersecurity companies charge millions of dollars to solve problems smaller than this.
It's not "stupid" if you think that you'd need several terabytes of free space to have the whole world available offline for your game (total land area is roughly 149,4 million square kilometers - assuming 1GB per 100km², you'd need 1,495 terabytes of storage). Of course, M$ knows they could've allowed a super lower-res version of the tiles to be installed locally (like 1MB per 100km², though that'd still require 1.5tb of storage), but why if they can force everyone to be always online?
Just tried, while 4.3 didn't crash when changing to material preview, it did freeze for a good 10 seconds on the default cube. Closing and doing it again was fast, however. Changing the color of the default material the first time also froze blender for 3 seconds. Fooling around with other material options, such as Subsurface weight, again froze the program, this time for over 20 seconds. Judging from what was shown on the Statistics part I turned on (I never understood why this is off by default), all these freezes are shader compilations, so hopefully they are one time things
"Girl, I named no variables after you, because you're my only Constant"
I'd use a thin bamboo stick first, that shit leaves a stinging burn sensation on the skin