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this post was submitted on 29 Sep 2024
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Running over bad guys in Halo is very fun, and it's ludonarratively appropriate since they're either genocidal aliens or red/blue bad guys that are also trying to run you over in multiplayer
ragdoll physics are very funny tbf
Ah. Yeah, that never appealed to me either. I'm the kind of dork that tries to obey all the traffic laws in GTA like games though. At least in LA Noire driving like an asshole is appropriate since you play as a
I'm pretty sure one out of every 1000 cars randomly (maybe more likely than that) in gta 5 is specifically coded to drive like a complete maniac. I've seen them do a lot of wacky shit. Wouldn't surprise me if that was a feature all the way back
Ragdoll physics. Euphoria is a great physics engine. It's morbidly silly, and feels taboo.
GTA's solution to make regularly recreating those ISIS truck attacks on busy sidewalks feel less morbid is making sure every NPC comes across as incredibly vapid, stupid and repulsive
All the stuff the NPCs blurt out makes them sound like awful, shallow people
It all gets a bit tiring after a while
After a while of that, my headcanon became that it's actually hell, with the player and all the npcs there to punish each other, where nothing ever changes