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More than six years after it was first teased, Legacy, the ironically-titled new game from once-legendary designer Peter Molyneux, finally has a release date. The blockchain-based business simulator developed by Molyneux's 22 Cans studio is set to go live on October 26.

"Legacy will be seamlessly integrated with GalaChain, providing smooth and secure gameplay backed by a games-first blockchain that allows real ownership and real rewards," publisher Gala Games said. "This includes the ability to bridge items to and from Ethereum for trade on secondary markets like OpenSea.

"Ownership and creativity take center stage as you get the chance to build and manage your business on your very own land!"

Molyneux was a true force in the early days of the videogame industry, with groundbreaking games including Populous—the great-granddaddy of the "god game" genre—Syndicate, Theme Park, Magic Carpet, and Dungeon Keeper to his credit. His run continued through the turn of millennium with Black & White and Fable.

It all took a sharp downturn when he left Lionhead in 2012 to found a new studio and launch Curiosity, a community-driven game/competition about chipping away at a giant cube which ultimately proved to be one of the most ridiculously overhyped projects of all time. That spilled over into genuine ugliness when the prize for winning Curiosity turned out to be "godhood" in Molyneux's next game, Godus, which turned out to be a complete bust—neither the game nor the prize were ever fully delivered.

(Curiosity did give us this absolute banger of a headline, though, so it wasn't a total loss.)

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[-] joaomarrom@hexbear.net 39 points 1 year ago

it's 2023 and mfers are still going on about the blockchain

[-] BelieveRevolt@hexbear.net 31 points 1 year ago

Molyneux's entire game development career was started because a company accidentally hired his company, Taurus, instead of Torus, a company that actually made database software, to develop database software for the Amiga and he didn't correct their mistake.

[-] Tankiedesantski@hexbear.net 14 points 1 year ago

Who wants to join my new studios: Lorian Games, Epick Games, Fromme Software, and CD Project Reed?

[-] happybadger@hexbear.net 23 points 1 year ago

I love that he's going to call his worst game Legacy. The most transparent grift since his last one, entering the NFT space after they've lost like 95% of their value, it's peak Molyneux.

[-] Mardoniush@hexbear.net 20 points 1 year ago

I'm not sure I could be disappointed by something I have concentrated anti hype for.

[-] Tankiedesantski@hexbear.net 12 points 1 year ago

I'll be disappointed if it succeeds

[-] OgdenTO@hexbear.net 18 points 1 year ago

Is he the guy obsessed with female celebrities eggs?

[-] WoofWoof91@hexbear.net 39 points 1 year ago

nah, that's a different molyneux

[-] OgdenTO@hexbear.net 20 points 1 year ago
[-] RedCat@lemmygrad.ml 17 points 1 year ago

No, that's Stefan Molyneux.

[-] corgiwithalaptop@hexbear.net 15 points 1 year ago
[-] n3er0o@lemmy.ml 14 points 1 year ago

I recently saw a great documentary about his AI game "Project Milo". Completely forgot about its existence, but seeing his name here now reminded me.

Here's a link: https://youtu.be/VUL8UDVVJSA?si=0dms4B545U_O2I3N

[-] Dirt_Owl@hexbear.net 14 points 1 year ago
[-] Serdan@lemm.ee 13 points 1 year ago

I don't understand how 22 Cans is still in business

[-] NephewAlphaBravo@hexbear.net 12 points 1 year ago

nice Molydeux post anakin-padme-2

[-] barrbaric@hexbear.net 11 points 1 year ago

Whatever ended up happening with Godus.

[-] BelieveRevolt@hexbear.net 10 points 1 year ago

It's still in Steam early access despite not being updated for years. Honestly, the gameplay didn't look that much better or more involved than the original Populous from 1989.

Curiosity: What's Inside the Cube really ended up being 22cans' most successful game, there was actually some excitement at the time. Then it turned out to just be an elaborate ad for Godus and the guy who won never got anything shocked-pikachu

[-] axont@hexbear.net 5 points 1 year ago

The guy who won the prize of being god was a 19 year old British kid. He never got the prize money or the status in the game because it was never finished. I think he ended up sueing and getting a minor settlement.

The game wasn't anything special.

If you’re a white man named Molyneux who once sold software for a living and now lives off of grifting your fanbase, chances are you are not good.

[-] ElRenosaurusReg@hexbear.net 2 points 1 year ago

Wooo! Fuck yeah! I can't WAIT to spend $40+ on another unfinished game, I LOVE not even being able to buy dlc to finish a game! This is PERFECT for me, I never beat them anyway, why buy game I won't play?

this post was submitted on 02 Oct 2023
75 points (100.0% liked)

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