You might not like it, but that is what peak Germany looks like
germany should have always remained like this. i want 100,000 germanys. i want germans to have to have a passport to walk 5 feet
50% of UN ambassadors being from different german countries
1 country, 100,000 systems
"one germany policy", but the global superpowers (BRIC, no S) can't agree on which one is the "real" germany so the only germany that goes to the UN is the one recognized by both Pakistan and Nigeria, which is the grand duchy of Niedermalswursthofen-am-Schwanz, population 700
the feeling that we need a brave corsican to clean this up
Why are they teasing this as a secret game, when it's either EU5, or one of their ill-fated gaiden games (March of Eagles, Sengoku, etc...) which I though PDX stopped making.
I dearly hope they stopped making shit like Sengoku.
"Holy" "Roman" """Empire"""
All correct at that time.
The Emperor was crowned by the Pope - hence the "holy"
The Emperor was the guardian of Rome - hence the "roman"
Germans, Italians, Burgundians, flemish, bohemians, and so on were livng in it - that made it an Empire back then, hence the "empire"
Thank you for coming to my TED talk about why you should not take quotes out of their historical context.
hopefully they make rest of the world just as detailed
also the start date looks to be around 100 years earlier than eu4 which is gonna be amazing
I thought I saw a comparison of a Chinese region in EU4 and EU5, but now I can't find it.
Man I really hope this one is good. I've played a lot of EU4 and damn, that game is garbage. It's the only singleplayer game I've ever played that replicated the feeling of "that sucked, let's play another hour" that you usually only get with competitive multiplayer games
the feeling of "that sucked, let's play another hour" that you usually only get with competitive multiplayer games
I played all EU games and 4th was the one i dumped really fast, worst in the series. That damn mana thingy was incredibly annoying and gamebreaking.
That was the reason I stayed with EU3 for a long while. Took me years to accept that mana bs.
Gonna run at 5 fps on any pc put together before 2026.
i love that 1.6 made victoria run 3x slower for me and many other people and it's just like not being addressed, thanks paradox
stylistically it looks like the imperator rome map. if i were paradox i would want to avoid that association like a plague. regardless i doubt it'll be good the way paradox is now.
Opinion especially among the more hardcore map Gamers has kinda turned on imperator. Played it with the big fan mod that mostly just ads flavor stuff to fill out the map and it was head and shoulders above ck2 vic3. The mechanics are really quite good.
Yeah they put some work in post launch and it improved quite a bit. Plus it would be hard to be worse than EU4's "watch points go up"
i liked it, what's there is solid... as long as you play as rome. just like eu4 the mana point system sucks but managing ideal pop composition and different cultures and religions adds a layer of depth that the culture system in eu4 really lacks. it was mostly the lack of flavour that's the issue and i never got around to modding it. all in all it was a miss for its time and paradox learned nothing from it.
My hot take is that I actually enjoy border gore in map painting games. It makes things more visually and logistically interesting.
cool they finally made provence an HRE member and looks like they are keeping the peasant republics of dithmarschen and frisia and the later is bigger now
what is the appeal of map games? like what mechanics are people enjoying? is it wanting your build to succeed?
the map. the appeal is the map itself. definitely an aspect of number go up, but mostly that maps are beautiful.
I think terrain is beautiful, I don't know about a mess of imaginary borders
Personally when I fuck around with the real world map, I get a city and pick which part has the Cthulhu cultists and then I have people roll dice
terrain is nice, but it's always the same. simplified colored borders however tell your campaign's story in a simple glance. when you see your blob twice the size of that stupid ai you've had a beef for the past two hours it's satisfying.
always the same
Makes sense in terms of explaining why it's a core gameplay mechanic itself rather than just a line version of bases in rts
I guess a core appeal of using real maps to me in gaming has always been "let's find out what's REALLY under Cheyenne Mountain" stargate style
Think of it as a board game with nigh-infinitely deep mechanics that you don't need to fully understand to enjoy. You can hop in, do some basic map-painting and feel good about yourself, and then one day you look a little more closely at a menu and realize there's an entire other mechanic you've never touched that lets you squeeze just a bit more efficiency out of, only to realize there's another, and another.
Paradox games are tar traps for nerds in the best possible way. The kind of people who are good at these games make those people who play Dark Souls on a banana look like amateurs in sheer nerd-dom.
There’s strategy, deceit, roleplaying, economic planning, alliance building, war, etc.
One time I tried to explain EU4 to a friend in one sitting and I definitely came off as a crazy person. I can’t think of a more complex game.
The way it comes across in game looks about as complex as a visual novel with dice rolling
Hoo baby that's a lot of tasty looking OPMs
when the alps have passes >>>
Seeing a lot of people disliking EU4 in this thread meanwhile it's my most played game on Steam by an amazingly wide margin... I guess I didn't play any of the other EU games so I can't really compare them (something something no investigation no right to speak), but I know I really enjoy EU4 (and I do way more than HOI4 or other Paradox games I've played; though I haven't played CK and have just gotten into Vicky). Anyways, I hope EU5 will be good and not an unfinished game with beautiful maps.
Hell yeah, this rocks
EU4 is good actually
games
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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