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submitted 1 week ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] TommySoda@lemmy.world 84 points 1 week ago

What blows my mind is that when it comes to costs I feel like voice actors are probably less than 5% of the budget on a video game. Unless they hire a famous actor I can't imagine this being that worthwhile. It's just penny pinching.

[-] octopus_ink@lemmy.ml 79 points 1 week ago* (last edited 1 week ago)

It’s just penny pinching.

[-] Evotech@lemmy.world 21 points 1 week ago

Imagine the pace you can just dump out new voice lines for items, maps, general quibble etc that you'd never get the budget to bring a bunch of VAs into studio to do for updates

[-] SatanClaus@lemmy.dbzer0.com 17 points 1 week ago

Honestly it's probably an agility thing. You remove the entire. Getting another human to do the work thing

[-] zurohki@aussie.zone 7 points 1 week ago

If you believe it hasn't occurred to them that they won't have to pay wages any more, I have a bridge to sell you.

[-] SatanClaus@lemmy.dbzer0.com 5 points 1 week ago

Oh I agree with you. I just don't think they are doing this just because of that.

[-] drislands@lemmy.world 1 points 1 week ago

The one use case I can see being valuable is dynamically reading a custom name. In Skyrim for example, all NPCs refer to you by your title as Dragonborn. But some smart person made a mod that uses AI trained on the NPC voice lines to embed your character's name into dialog!

As long as voice actors are appropriately compensated/protected, say with royalties for every game that uses their likeness or an ironclad contract making sure the company can't stiff then out of future work, I feel like that could be a great thing.

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[-] zephorah@lemm.ee 28 points 1 week ago

So let’s hear it. Hand an AI Leviathan Wakes, the first book of The Expanse, and see how it does. My money is on it being garbage, but let’s hear it.

Jefferson Mays is tough to beat as a human.

Worse, hand an AI a Terry Pratchett book, see how that goes.

[-] Cort@lemmy.world 9 points 1 week ago* (last edited 1 week ago)

I only ~~read~~ heard him read the last 3 books+ novellas after watching the show, and he REALLY did the accents well

*Except Bobbie, not enough southern hemisphere OZ/NZ twang

[-] zephorah@lemm.ee 21 points 1 week ago

Audiobook narrators don’t “read”. They act. They vocally act the entire book. The ones who don’t generally get returned, unread, to either your audiobook platform choice or the library.

Voice actors in games also don’t just read. They act. They vocally act their entire role.

Jennifer Hale vs AI, who would win? Would any human other than Kate Mulgrew as Flemeth have made the character as compelling?

[-] Uli@sopuli.xyz 5 points 1 week ago* (last edited 1 week ago)

Technology will of course change, but I did complete an (unreleased) experiment where I made an animation with AI, using AI to provide voices. This was a few months ago.

All of the models used to generate vocal lines out of nothing are very basic and robotic. But I had a lot of success recording the lines (and songs) myself and then using an AI tool to convert it into someone else's voice. I blended two or three voices per character and for voices where the character was a different gender or age from me, it sounded like a real actor of that demographic giving the same performance I gave.

So, context matters here. Is the tech ready to replace actors completely? Not at all. But could you have an actor record all the lines in different styles and then use licensed voice models to have it sound like a given voice actor? Absolutely. Actors should think very hard before agreeing to any licensing agreements using their voices. Because it might just result in a lot of the acting removed from their job role. And potentially worse quality dialogue in the end depending on who they hire to record lines in bulk. Not to mention that it's only a matter of time before the fully AI models advance far enough to do the job completely.

Hence, why I never released my animation. People wouldn't be able to tell whose voices I used. But I would know. And I don't want to be on the wrong side of history.

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[-] empireOfLove2@lemmy.dbzer0.com 21 points 1 week ago* (last edited 1 week ago)

Calling it now, EA is going to do it anyway if they haven't already, and tell them all to go pound sand.

[-] givesomefucks@lemmy.world 8 points 1 week ago

We trained it our own games that we own

I can almost guarantee it

[-] Imacat@lemmy.dbzer0.com 6 points 1 week ago

Hopefully it’ll finally usher in their downfall. Can’t imagine the slop they’ll kick out with AI generated voices, models, scripts, and other assets.

I’m gonna be disappointed when it somehow makes them the most profitable game company of all time instead.

[-] AceFuzzLord@lemm.ee 3 points 1 week ago* (last edited 1 week ago)

Considering EA is known for making sports games clones of each other that only change the year in the title and people still buy it, I wouldn't be shocked if nothing comes out of this.

[-] sunzu2@thebrainbin.org 3 points 1 week ago

With judiciary cos playing lapdogs for oligarchs... Why wouldn't EA fuck the pedon

Good for them

[-] NutWrench@lemmy.ml 12 points 1 week ago

When Star Wars (1976) came out, it cost 12 million to make and had almost no advertising. The "advertising" was word-of-mouth.

Modern games and movies wouldn't need to set aside 100 million dollar advertising budgets (on TOP of the cost of their product) if they would simply stop writing shit.

[-] chiliedogg@lemmy.world 12 points 1 week ago

They had word of mouth AND the difficulty of getting a film made and distributed. That meant very few movies existed. It's easier to stand out in a small crowd.

Now anybody with a phone can film and distribute. Marketing is more important for getting your idea in front of people than anything else these days.

[-] x00z@lemmy.world 10 points 1 week ago

You can't really compare budgeting and advertising with 50 years ago.

Regardless of inflation, it's hard to stand out in the flood of new stuff and information being thrown at us from every direction. You didn't have any of that back then.

[-] LovableSidekick@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

Star Wars was released in 1977, and what does "simply stop writing shit" mean?

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[-] ILikeBoobies@lemmy.ca 10 points 1 week ago

The great thing about ai is you don’t need to get a voice actor to do it

Just some random person that knows it won’t be a career and could use $5

[-] mindbleach@sh.itjust.works 1 points 1 week ago

And it'd sound like they're literally phoning it in. At that point, no, the artists and writers would just do it themselves. Like old times.

What this tech makes possible is hiring Nolan North to do everyone. Men, women, children, cats, dogs, stuffed toy dinosaurs, everyone. It's mocap for your vocal cords. You don't have to look like David Hayter to move like Snake, and you don't have to sound like Michael Shapiro to talk like the G-Man. What people will hear and see is the performance.

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[-] MoonlightFox@lemmy.world 8 points 1 week ago* (last edited 1 week ago)

I think it is wrong, but this is inevitable.

The next time they hire actors they will just require them to train the AI as well. Voice actors will in a huge part die out. There will be some, but far less. Even A-list celebrities will in the future have to give the companies their likeness and their voice. So that companies can provide dubbing for other languages, make toys etc.

Not the A-list celebrities we have now necessarily, but the coming generations. I can't see a situation in which everyone have a united front and won't take the money

Edit: I realized this is a bit defeatist. A solution would be unions, I should have mentioned that

[-] hal_5700X@sh.itjust.works 7 points 1 week ago

AI will replace them. All they're doing is buying themselves more time. I'm not saying it's a good thing, but it will happen.

[-] potentiallynotfelix@lemmy.fish 6 points 1 week ago

sounds like EA

[-] meowmeowbeanz@sopuli.xyz 1 points 1 week ago

Voice actors fighting AI exploitation is the resistance we need in this dystopian tech landscape.

🐱🐱🐱🐱🐱

[-] mindbleach@sh.itjust.works 1 points 1 week ago

Using AI to recreate a real person's voice is the dumbest possible use. It's like drawing a cartoon that can only resemble a real living actor. Just... make something up. How does this character sound, in your head? Generate that, and then use style transfer, so anyone can do that voice.

Because the text-to-speech version is only the voice... not the character. You still want real human actors performing the character. The AI part is just a costume for their throat.

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this post was submitted on 27 Feb 2025
482 points (99.6% liked)

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