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submitted 4 days ago* (last edited 4 days ago) by SorosFootSoldier@hexbear.net to c/games@hexbear.net

Through my years of mmo and rpg gaming I've tended to swing between the two extremes of the warrior/wizard dynamic.

Some days I just want to be a dumb tank in full armor soaking up hits and acting as a wall for squishier classes. But then there's days where I love being a glass cannon that can kill something in 1-2 nukes but a strong breeze can kill me.

The least fun I've head with a class was as a healer druid in Everquest. Something so stressful about the party relying on you for heals and if you wipe it's generally your fault. idk how people dedicate themselves to a class like that.

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[-] DefinitelyNotAPhone@hexbear.net 23 points 4 days ago

The proletariat izutsumi-idea

I generally lean towards classes with more mechanical complexity, so generally casters/status effect types. The gameplay loop needs to sate my ADHD, so if all I'm doing is smacking something with a sword by left clicking I'm quickly going to get bored and drop it.

[-] PolandIsAStateOfMind@lemmygrad.ml 19 points 4 days ago

Paladin because fuck you, you fucking dark fantasy edgelords.

[-] Poogona@hexbear.net 15 points 4 days ago

Ngl I figured paladins would be the least popular in this thread, I see them as cops

[-] PolandIsAStateOfMind@lemmygrad.ml 8 points 3 days ago* (last edited 3 days ago)

You bought the edgelord cliche pushed up by the dark and grey fantasy flood https://dnd-5e-homebrew.tumblr.com/post/136812581995/oath-of-the-common-man-paladin-by

My paladin shield is

[-] Inui@hexbear.net 6 points 4 days ago* (last edited 4 days ago)

Roleplaying a hyper religious zealot makes a little more sense at least in universes where gods frequently interact with mortals and grant them magic powers. Maybe you can get your powers from the God of Socialism. xi-god-emperor If you stray from the path, you get the Revisionist trait and your God calls you a LIB until you finish your redemption quest in front of the rest of your order.

Or something. I'm just shitposting. Paladins are fun to play cuz they're like less boring fighters that also cast spells.

In a world where magic and gods do provably exist, they would have to have a material reason behind them and as such won't be excempt from dialectical materialism. It's not the belief that supernatural don't exist, it's that supernatural by definition can't exist.

Also https://dnd-5e-homebrew.tumblr.com/post/136812581995/oath-of-the-common-man-paladin-by

[-] UlyssesT@hexbear.net 8 points 4 days ago

It's amazing how much a knight in shining armor can stand out among a bunch of dark cliches.

[-] PolandIsAStateOfMind@lemmygrad.ml 6 points 3 days ago* (last edited 3 days ago)

It's not even that i do hate all dark fantasy, i like it else i would't read Glen Cook or the 40k slop (i hate the wh fantasy books for some reason though). It's i've been tired by total takeover of the genre in last 40 years with no signs of any change. Also lack of imagination and "rozmach" (no idea of the word in english, something between momentum and epicness and scale, for example Black Company series have it perfectly balanced) in most books.

[-] UlyssesT@hexbear.net 6 points 3 days ago

I feel the same way; I do enjoy some dark stories sometimes but for fuck's sake the "this isn't cookie cutter sunshine and rainbows" pitch is decades stale now. No one told the edgelords that the new "cookie cutter" is grimdark shit.

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[-] Ivysaur@hexbear.net 5 points 3 days ago

Sorcerers et al have always spoken to me, so I beeline for those if no one else is playing them in the group. If magic were real I would be a Shantotto or a Matoya, no question. Leave me alone with my frogs and brooms, all of you are losers. In FFXIV specifically I play the dwarf/gnome race, and small wizards are only a little bit cliche, so Iike being a beefy tank. I am small and fat IRL and if I could swing an axe like that with the rage of a thousand beasts you fuckin bet I would

[-] frauddogg@hexbear.net 3 points 3 days ago

If magic were real I would be a Shantotto or a Matoya, no question.

Based. I'd probably be out here doing some Quickthinx shit.

[-] Inui@hexbear.net 17 points 4 days ago* (last edited 4 days ago)

Meme classes/builds. I don't know what's wrong with me. Maybe I've just shifted my younger "don't tell me what to do" perspective into spite for video game developers and their limitations.

I always want to do the most unorthodox thing because I usually don't vibe well with the pre-defined classes in a lot of games. I've quit MMOs because I just don't like ANY of their classes as a whole package and wish they were more modular. That's why I loved Ragnarok Online so much and have played those WoW private servers that let you pick abilities from every class.

I'll dual wield shields in Souls games, make a battle priest in games that try to force them into being healers (Ragnarok). I used heavy armor, a pistol, and a shield in Grim Dawn to essentially be the Terminator. I loved Puppetmaster, one of the least played classes, in FFXI. Blue Mage in FFXIV. Whatever the class was in Final Fantasy Tactics Advance that let you flip a coin to 50/50 kill yourself or an enemy. Tonfas (the worst weapon in the game) in Nioh.

As long as the least played class isn't that because it's so unnecessarily complicated (Feral Druid many different times in WoW, etc) I naturally gravitate toward that a lot of the time. But it's really based on vibes. If I get a cool combination of race and starting armor, I might just go with a concept, like an anti-mage or something.

Edit: I know I was supposed to hit you up to play Ragnarok sometime soon from a previous thread, but I started a Chinese class and got super busy ohnoes

[-] SorosFootSoldier@hexbear.net 8 points 4 days ago

Edit: I know I was supposed to hit you up to play Ragnarok sometime soon from a previous thread, but I started a Chinese class and got super busy

No worries comrade! I started up another mmo today anyway so maybe later on down the line we can do some RO

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[-] let_me_tank_her@hexbear.net 5 points 3 days ago

healer/support or mage

[-] Blep@hexbear.net 6 points 3 days ago

I play some kind of wizard usually. The mage/rogue might be the class fantasy i aspire to most, but in most games its just less interesting than full wizard. Youd think that in a magical society more martials would learn at least a bit of magic on the side, but even ones that have the means just don't

[-] frauddogg@hexbear.net 4 points 3 days ago* (last edited 3 days ago)

I tend to try and 'explain that' in my settings as 'concepts of pride and honor are both a lot more prevalent and a lot more subjective. "Honor" to one warrior might mean steel and spells, the next might think the one that came before him is a mewling milksop for the one or two cantrips they'll throw in a fight'; et cetera.

[-] Blep@hexbear.net 2 points 3 days ago

I figure the latterd get offed by the former given enough time

[-] frauddogg@hexbear.net 3 points 2 days ago* (last edited 2 days ago)

It requires a bit of finagling; I won't bullshit.

Firstly, most of my fantasy settings have tangible, undeniable presences of divinity; some of which have those concepts of subjective honor and what have you as full-on domains. So you get the ones who are theologically zealous about it, but you also get the ones who are brash and loud for no real good reason.

Secondly, my settings tend to caveat that regardless of whether it's used or not, all sapient beings have some manner of thaumaturgical current (be that arcane, divine, psionic, what have you) running through them. Even in those who don't actively manifest it through evocations, conjurations, your typical wizard/cleric/sorcerer shit, it still winds up giving them the endurance to tank through it as a fighter or a paladin; or dexterity their way around it ala rogue or ranger-- so you wind up with a lot more of those types surviving what would typically be a very quadratic wizard anywhere else than you'd expect. (I can't have a setting be ALL nerds whipping around Maximized Fireballs and Twinned Thunderbolts.)

EDIT: It's just now occurring to me how much that sounds like 'instinctive magic'-- which I very much believe would evolve into a populace that evolved any manner of thaumaturgical manipulation in their ancient pasts.

tl;dr the more brash, ignorant, and loud about 'honor' types are still wrong about it when their subjective sense of honor is predicated on "whether or not the foe is 'using magic'" as the commons would call it-- they just don't know how or why they're wrong yet bc I have an aesthetic bias toward turn of the century steampunk/clockwork/magitek vibes; and I like leaving room for named-character innovators.

[-] CliffordBigRedDog@hexbear.net 6 points 3 days ago

I always go for gishy spellsword types

[-] frauddogg@hexbear.net 5 points 3 days ago

Spellswords and gunslingers; the latter because I love bringing Morricone energy to a table.

[-] TerminalEncounter@hexbear.net 12 points 4 days ago

When I was a kid, mages - or whatever hacker type equivalent if it was a scifi or near future ttepg

As an adult, gimme a big club to bonk enemies with.

[-] FlakesBongler@hexbear.net 12 points 4 days ago

I usually enjoy tanks, but I am also hopelessly drawn to mechanically unusual stuff

The most fun I've had in a tabletop game was when I played an investigator in Pathfinder

I knocked out a bunch of dudes with my sap, broke down the big bad with a detailed psychological analysis and proved a bunch of goblins didn't burn down a warehouse by noticing the real culprit rode a horse (Pathfinder goblins are terrified of horses)

[-] UlyssesT@hexbear.net 9 points 4 days ago
[-] FlakesBongler@hexbear.net 8 points 4 days ago

For our next game, I already have my Minotaur investigator all started out

I'm gonna see how long it takes them to realize the name on the sheet is Cow-lumbo

[-] frauddogg@hexbear.net 3 points 3 days ago

...I love Pathfinder and I didn't know Investigators could do that

[-] UlyssesT@hexbear.net 12 points 4 days ago

Tank.

I've always found DPS meter-chasing to be obnoxious and toxic; as long as it isn't a very slow fight or sets off some kind of enrage timer, I'd rather have damage dealers that don't stand in damage zones over meter-chasers that scream slurs at less enthusiastic meter-chasers.

Also, I like fighting enemies in RPGs head on rather than punching their butt

[-] frauddogg@hexbear.net 3 points 3 days ago

I'd rather have damage dealers that don't stand in damage zones over meter-chasers that scream slurs at less enthusiastic meter-chasers.

Ah, I see you too are past tolerance for Savage statics

[-] UlyssesT@hexbear.net 3 points 3 days ago

I've given up on Savage in general because I'd rather not deal with freeze-gamer social parasitism.

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[-] Ithorian@hexbear.net 4 points 3 days ago* (last edited 3 days ago)

I play whatever I'm in the mood for, don't really gravitate towards a specific play style. Although I do tend to like DOT/poison builds.

In MMOs I tend to have at least one high level tank or healer. I like being able to hold the group together. In TTRPGs I always pick my class last so I can fill in whatever the group needs.

[-] LeylaLove@hexbear.net 11 points 4 days ago

I've always been the sneaky rogue type, but I haven't played as many TTRPGs as I'd like. And I just can't get into most video game RPGs, but my Skyrim character is always a stealth archer with a side of magic like everybody else's Skyrim character is.

[-] keepcarrot@hexbear.net 10 points 4 days ago

I tend to pick weirdo outsider classes, but also in ttrpg parties tend to slot in around other players.

[-] NephewAlphaBravo@hexbear.net 10 points 4 days ago

I find whichever class can smash the ground and make spikes come up. Sometimes it's a caster, sometimes it's a tank.

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[-] DragonBallZinn@hexbear.net 9 points 4 days ago* (last edited 4 days ago)

I love me some magic. If I'm not doing cool Dragon Ball like energy blasts I'm not interested.

But rn I'm playing oblivion where I find it kind of hard to brute force with mage, so I just use some supplementary spells as a nightblade.

[-] frauddogg@hexbear.net 4 points 3 days ago* (last edited 3 days ago)

Why I picked up Kineticists for when my GM wants to run a pathfinder table (she actually outright banned me from "any multi-classing swashbuckler into an arcane caster" (and for the record, Sorcebuckler goes HARD), gunslingers, and eldritch knights for like three years because 'that's all you play'); Kineticist is straight up Saiyans meet Benders: the Class and no other setting I've played has something like it

NOTE, so y'all don't think I'm at a table with a tyrant: she had a really good point. I've been running games w/ her since I was still in school; and in a solid half of that time, I only reliably leaned back on two or three gameplay mechanics at any given time to a point that it was getting in the way of the character work and social scenes. Branching out into other playstyles and having to bend my mind around the differences in buildcraft and how that can make radically different characters for someone who typically builds from mechanics first, it actually did my character writing wonders.

Big strong fat guys, I think I kind of just have a type ngl

[-] CarbonScored@hexbear.net 9 points 4 days ago

Wizard, wizard, and wizard. Sometimes I'll be a warrior, then I'll immediately give up and and be a wizard.

[-] CantaloupeAss@hexbear.net 9 points 4 days ago

always a sneaky/rogue type

[-] SpiderFarmer@hexbear.net 8 points 4 days ago

I like anything with poison access. Watching the health tick away while I buy for time is satisfying.

[-] EstraDoll@hexbear.net 8 points 4 days ago

Whichever one lets me run directly at the enemy and punch things the hardest. Fighter, barbarian, whatever

[-] MaoTheLawn@hexbear.net 7 points 4 days ago* (last edited 4 days ago)

teamfighter disabler tank

the action don't stop

or alternatively whatever the worst jankiest loadout is, especially if it's gimmicky and pisses people off

[-] barrbaric@hexbear.net 6 points 4 days ago* (last edited 4 days ago)

Fast melee. Don't have to learn any magic system bullshit, and the game is typically designed around using melee weapons. Lots of games have slow hard-hitting weapons that are just too slow to be viable, but if it's possible I do enjoy me some caveman ungabunga hit with big stick from time to time.

[-] Sted@hexbear.net 7 points 4 days ago

Something tanky with a bit of support magic usually. Paladin is my first pick if it's an option in a game.

[-] Riffraffintheroom@hexbear.net 6 points 4 days ago* (last edited 4 days ago)

PvP: healer. Ideally a mix of healing and crowd control abilities. This what I played in Shadowbane and that awful game imprinted itself on my psyche forevermore.

PvE: ranged attacker of some kind like a ranger.

glass cannon, magic user if possible. i want to see how far i can go without dying :::3

[-] Stolen_Stolen_Valor@hexbear.net 6 points 4 days ago

Ranged always ranged no matter the setting. Give me a bow or a sniper or a PPC please.

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this post was submitted on 17 Oct 2024
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